This file describes the use for each entry of the content/base/ships//.txt files. Entry #0: Battle group name Used in uppercase on the "debris scavanged" message after destroying a battle group in the full game, from UninitEncounter(). Entry #1: Race name Displayed on the starmap, from DrawStarMap() (and GetSphereRect()). Used in combat (both in the full game and in SuperMelee) as the name of the race, from InitShipStatus(). Entry #2: Abbreviated race name. Used when sorting the races in LoadMasterShipList(). Entry #3: Ship name. Unused (?) Entry #4: Abbreviated ship name. Unused (?) Entry #5 (NAME_OFFSET) through #20 (NAME_OFFSET + NUM_CAPTAINS_NAMES - 1): The names of the captains of the ships of this race, as displayed during combat. For some races, some plot-specific captain names follow: Shofixti: - Entry #21: Tanaka - Entry #22: Katana Spathi: - Entry #21: Fwiffo Note that the race/ship name combinations shown when adding a ship to your fleet in the shipyard are actually images (lbm/shipyard.3.png through shipyard.23.png). They are displayed from DrawRaceStrings().