/* * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include "port.h" #include "libs/platform.h" #if defined(MMX_ASM) #include "libs/graphics/sdl/sdl_common.h" #include "types.h" #include "scalers.h" #include "scaleint.h" #include "2xscalers.h" #include "2xscalers_mmx.h" // 3DNow! name for all functions #undef SCALE_ #define SCALE_(name) Scale ## _3DNow_ ## name // Tell them which opcodes we want to support #undef USE_MOVNTQ #define USE_PREFETCH AMD_PREFETCH #undef USE_PSADBW // Bring in inline asm functions #include "scalemmx.h" // Scaler function lookup table // const Scale_FuncDef_t Scale_3DNow_Functions[] = { {TFB_GFXFLAGS_SCALE_BILINEAR, Scale_3DNow_BilinearFilter}, {TFB_GFXFLAGS_SCALE_BIADAPT, Scale_BiAdaptFilter}, {TFB_GFXFLAGS_SCALE_BIADAPTADV, Scale_MMX_BiAdaptAdvFilter}, {TFB_GFXFLAGS_SCALE_TRISCAN, Scale_MMX_TriScanFilter}, {TFB_GFXFLAGS_SCALE_HQXX, Scale_MMX_HqFilter}, // Default {0, Scale_3DNow_Nearest} }; void Scale_3DNow_PrepPlatform (const SDL_PixelFormat* fmt) { Scale_MMX_PrepPlatform (fmt); } // Nearest Neighbor scaling to 2x // void Scale_3DNow_Nearest (SDL_Surface *src, // SDL_Surface *dst, SDL_Rect *r) #include "nearest2x.c" // Bilinear scaling to 2x // void Scale_3DNow_BilinearFilter (SDL_Surface *src, // SDL_Surface *dst, SDL_Rect *r) #include "bilinear2x.c" #if 0 && NO_IMPROVEMENT // Advanced Biadapt scaling to 2x // void Scale_3DNow_BiAdaptAdvFilter (SDL_Surface *src, // SDL_Surface *dst, SDL_Rect *r) #include "biadv2x.c" // Triscan scaling to 2x // derivative of scale2x -- scale2x.sf.net // void Scale_3DNow_TriScanFilter (SDL_Surface *src, // SDL_Surface *dst, SDL_Rect *r) #include "triscan2x.c" // Hq2x scaling // (adapted from 'hq2x' by Maxim Stepin -- www.hiend3d.com/hq2x.html) // void Scale_3DNow_HqFilter (SDL_Surface *src, // SDL_Surface *dst, SDL_Rect *r) #include "hq2x.c" #endif /* NO_IMPROVEMENT */ #endif /* MMX_ASM */