/* * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ // Core algorithm of the Triscan screen scaler (based on Scale2x) // (for scale2x please see http://scale2x.sf.net) // Template // When this file is built standalone is produces a plain C version // Also #included by 2xscalers_mmx.c for an MMX version #include "libs/graphics/sdl/sdl_common.h" #include "types.h" #include "scalers.h" #include "scaleint.h" #include "2xscalers.h" // Triscan scaling to 2x // derivative of scale2x -- scale2x.sf.net // The name expands to either // Scale_TriScanFilter (for plain C) or // Scale_MMX_TriScanFilter (for MMX) // [others when platforms are added] void SCALE_(TriScanFilter) (SDL_Surface *src, SDL_Surface *dst, SDL_Rect *r) { int x, y; const int w = src->w, h = src->h; int xend, yend; int dsrc, ddst; SDL_Rect *region = r; SDL_Rect limits; SDL_PixelFormat *fmt = dst->format; const int sp = src->pitch, dp = dst->pitch; const int bpp = fmt->BytesPerPixel; const int slen = sp / bpp, dlen = dp / bpp; // for clarity purposes, the 'pixels' array here is transposed Uint32 pixels[3][3]; Uint32 *src_p = (Uint32 *)src->pixels; Uint32 *dst_p = (Uint32 *)dst->pixels; int prevline, nextline; // these macros are for clarity; they make the current pixel (0,0) // and allow to access pixels in all directions #define PIX(x, y) (pixels[1 + (x)][1 + (y)]) #define TRISCAN_YUV_MED 100 // medium tolerance pixel comparison #define TRISCAN_CMPYUV(p1, p2) \ (PIX p1 == PIX p2 || SCALE_CMPYUV (PIX p1, PIX p2, TRISCAN_YUV_MED)) SCALE_(PlatInit) (); // expand updated region if necessary // pixels neighbooring the updated region may // change as a result of updates limits.x = 0; limits.y = 0; limits.w = src->w; limits.h = src->h; Scale_ExpandRect (region, 1, &limits); xend = region->x + region->w; yend = region->y + region->h; dsrc = slen - region->w; ddst = (dlen - region->w) * 2; // move ptrs to the first updated pixel src_p += slen * region->y + region->x; dst_p += (dlen * region->y + region->x) * 2; for (y = region->y; y < yend; ++y, dst_p += ddst, src_p += dsrc) { if (y > 0) prevline = -slen; else prevline = 0; if (y < h - 1) nextline = slen; else nextline = 0; // prime the (tiny) sliding-window pixel arrays PIX( 1, 0) = src_p[0]; if (region->x > 0) PIX( 0, 0) = src_p[-1]; else PIX( 0, 0) = PIX( 1, 0); for (x = region->x; x < xend; ++x, ++src_p, dst_p += 2) { // slide the window PIX(-1, 0) = PIX( 0, 0); PIX( 0, -1) = src_p[prevline]; PIX( 0, 0) = PIX( 1, 0); PIX( 0, 1) = src_p[nextline]; if (x < w - 1) PIX( 1, 0) = src_p[1]; else PIX( 1, 0) = PIX( 0, 0); if (!TRISCAN_CMPYUV (( 0, -1), ( 0, 1)) && !TRISCAN_CMPYUV ((-1, 0), ( 1, 0))) { if (TRISCAN_CMPYUV ((-1, 0), ( 0, -1))) dst_p[0] = Scale_Blend_11 (PIX(-1, 0), PIX(0, -1)); else dst_p[0] = PIX(0, 0); if (TRISCAN_CMPYUV (( 1, 0), ( 0, -1))) dst_p[1] = Scale_Blend_11 (PIX(1, 0), PIX(0, -1)); else dst_p[1] = PIX(0, 0); if (TRISCAN_CMPYUV ((-1, 0), ( 0, 1))) dst_p[dlen] = Scale_Blend_11 (PIX(-1, 0), PIX(0, 1)); else dst_p[dlen] = PIX(0, 0); if (TRISCAN_CMPYUV (( 1, 0), ( 0, 1))) dst_p[dlen+1] = Scale_Blend_11 (PIX(1, 0), PIX(0, 1)); else dst_p[dlen+1] = PIX(0, 0); } else { dst_p[0] = PIX(0, 0); dst_p[1] = PIX(0, 0); dst_p[dlen] = PIX(0, 0); dst_p[dlen+1] = PIX(0, 0); } } } SCALE_(PlatDone) (); }