//Copyright Paul Reiche, Fred Ford. 1992-2002 /* * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifndef LIBS_INPLIB_H_ #define LIBS_INPLIB_H_ #include #include "libs/compiler.h" #include "libs/uio.h" #include "libs/unicode.h" #if defined(__cplusplus) extern "C" { #endif extern BOOLEAN AnyButtonPress (BOOLEAN DetectSpecial); extern void TFB_ResetControls (void); /* * Not used right now extern BOOLEAN FindMouse (void); extern void MoveMouse (SWORD x, SWORD y); extern BYTE LocateMouse (SWORD *px, SWORD *py); */ extern volatile int MouseButtonDown; extern volatile int QuitPosted; extern volatile int GameActive; /* Functions for dealing with Character Mode */ void EnterCharacterMode (void); void ExitCharacterMode (void); UniChar GetNextCharacter (void); UniChar GetLastCharacter (void); /* Interrogating the current key configuration */ void InterrogateInputState (int templat, int control, int index, char *buffer, int maxlen); void RemoveInputState (int templat, int control, int index); void RebindInputState (int templat, int control, int index); void SaveKeyConfiguration (uio_DirHandle *path, const char *fname); /* Separate inputs into frames for dealing with very fast inputs */ void BeginInputFrame (void); #if defined(__cplusplus) } #endif #endif /* LIBS_INPLIB_H */