/* MikMod sound library (c) 1998, 1999, 2000, 2001, 2002 Miodrag Vallat and others - see file AUTHORS for complete list. This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ /*============================================================================== $Id$ Sample mixing routines, using a 32 bits mixing buffer. ==============================================================================*/ /* Optional features include: (a) 4-step reverb (for 16 bit output only) (b) Interpolation of sample data during mixing (c) Dolby Surround Sound */ #ifdef HAVE_CONFIG_H #include "config.h" #endif #include #ifdef HAVE_MEMORY_H #include #endif #include #include "mikmod_internals.h" /* Constant definitions ==================== BITSHIFT Controls the maximum volume of the sound output. All data is shifted right by BITSHIFT after being mixed. Higher values result in quieter sound and less chance of distortion. REVERBERATION Controls the duration of the reverb. Larger values represent a shorter reverb loop. Smaller values extend the reverb but can result in more of an echo-ish sound. */ #define BITSHIFT 9 #define REVERBERATION 110000L #define FRACBITS 11 #define FRACMASK ((1L< sample has to be restarted */ UBYTE active; /* =1 -> sample is playing */ UWORD flags; /* 16/8 bits looping/one-shot */ SWORD handle; /* identifies the sample */ ULONG start; /* start index */ ULONG size; /* samplesize */ ULONG reppos; /* loop start */ ULONG repend; /* loop end */ ULONG frq; /* current frequency */ int vol; /* current volume */ int pan; /* current panning position */ int rampvol; int lvolsel,rvolsel; /* Volume factor in range 0-255 */ int oldlvol,oldrvol; SLONGLONG current; /* current index in the sample */ SLONGLONG increment; /* increment value */ } VINFO; static SWORD **Samples; static VINFO *vinf=NULL,*vnf; static long tickleft,samplesthatfit,vc_memory=0; static int vc_softchn; static SLONGLONG idxsize,idxlpos,idxlend; static SLONG *vc_tickbuf=NULL; static UWORD vc_mode; /* Reverb control variables */ static int RVc1, RVc2, RVc3, RVc4, RVc5, RVc6, RVc7, RVc8; static ULONG RVRindex; /* For Mono or Left Channel */ static SLONG *RVbufL1=NULL,*RVbufL2=NULL,*RVbufL3=NULL,*RVbufL4=NULL, *RVbufL5=NULL,*RVbufL6=NULL,*RVbufL7=NULL,*RVbufL8=NULL; /* For Stereo only (Right Channel) */ static SLONG *RVbufR1=NULL,*RVbufR2=NULL,*RVbufR3=NULL,*RVbufR4=NULL, *RVbufR5=NULL,*RVbufR6=NULL,*RVbufR7=NULL,*RVbufR8=NULL; #ifdef NATIVE_64BIT_INT #define NATIVE SLONGLONG #else #define NATIVE SLONG #endif /*========== 32 bit sample mixers - only for 32 bit platforms */ #ifndef NATIVE_64BIT_INT static SLONG Mix32MonoNormal(const SWORD* srce,SLONG* dest,SLONG index,SLONG increment,SLONG todo) { SWORD sample; SLONG lvolsel = vnf->lvolsel; while(todo--) { sample = srce[index >> FRACBITS]; index += increment; *dest++ += lvolsel * sample; } return index; } static SLONG Mix32StereoNormal(const SWORD* srce,SLONG* dest,SLONG index,SLONG increment,SLONG todo) { SWORD sample; SLONG lvolsel = vnf->lvolsel; SLONG rvolsel = vnf->rvolsel; while(todo--) { sample=srce[index >> FRACBITS]; index += increment; *dest++ += lvolsel * sample; *dest++ += rvolsel * sample; } return index; } static SLONG Mix32SurroundNormal(const SWORD* srce,SLONG* dest,SLONG index,SLONG increment,SLONG todo) { SWORD sample; SLONG lvolsel = vnf->lvolsel; SLONG rvolsel = vnf->rvolsel; if (lvolsel>=rvolsel) { while(todo--) { sample = srce[index >> FRACBITS]; index += increment; *dest++ += lvolsel*sample; *dest++ -= lvolsel*sample; } } else { while(todo--) { sample = srce[index >> FRACBITS]; index += increment; *dest++ -= rvolsel*sample; *dest++ += rvolsel*sample; } } return index; } static SLONG Mix32MonoInterp(const SWORD* srce,SLONG* dest,SLONG index,SLONG increment,SLONG todo) { SLONG sample; SLONG lvolsel = vnf->lvolsel; SLONG rampvol = vnf->rampvol; if (rampvol) { SLONG oldlvol = vnf->oldlvol - lvolsel; while(todo--) { sample=(SLONG)srce[index>>FRACBITS]+ ((SLONG)(srce[(index>>FRACBITS)+1]-srce[index>>FRACBITS]) *(index&FRACMASK)>>FRACBITS); index += increment; *dest++ += ((lvolsel << CLICK_SHIFT) + oldlvol * rampvol) * sample >> CLICK_SHIFT; if (!--rampvol) break; } vnf->rampvol = rampvol; if (todo < 0) return index; } while(todo--) { sample=(SLONG)srce[index>>FRACBITS]+ ((SLONG)(srce[(index>>FRACBITS)+1]-srce[index>>FRACBITS]) *(index&FRACMASK)>>FRACBITS); index += increment; *dest++ += lvolsel * sample; } return index; } static SLONG Mix32StereoInterp(const SWORD* srce,SLONG* dest,SLONG index,SLONG increment,SLONG todo) { SLONG sample; SLONG lvolsel = vnf->lvolsel; SLONG rvolsel = vnf->rvolsel; SLONG rampvol = vnf->rampvol; if (rampvol) { SLONG oldlvol = vnf->oldlvol - lvolsel; SLONG oldrvol = vnf->oldrvol - rvolsel; while(todo--) { sample=(SLONG)srce[index>>FRACBITS]+ ((SLONG)(srce[(index>>FRACBITS)+1]-srce[index>>FRACBITS]) *(index&FRACMASK)>>FRACBITS); index += increment; *dest++ += ((lvolsel << CLICK_SHIFT) + oldlvol * rampvol) * sample >> CLICK_SHIFT; *dest++ += ((rvolsel << CLICK_SHIFT) + oldrvol * rampvol) * sample >> CLICK_SHIFT; if (!--rampvol) break; } vnf->rampvol = rampvol; if (todo < 0) return index; } while(todo--) { sample=(SLONG)srce[index>>FRACBITS]+ ((SLONG)(srce[(index>>FRACBITS)+1]-srce[index>>FRACBITS]) *(index&FRACMASK)>>FRACBITS); index += increment; *dest++ += lvolsel * sample; *dest++ += rvolsel * sample; } return index; } static SLONG Mix32SurroundInterp(const SWORD* srce,SLONG* dest,SLONG index,SLONG increment,SLONG todo) { SLONG sample; SLONG lvolsel = vnf->lvolsel; SLONG rvolsel = vnf->rvolsel; SLONG rampvol = vnf->rampvol; SLONG oldvol, vol; if (lvolsel >= rvolsel) { vol = lvolsel; oldvol = vnf->oldlvol; } else { vol = rvolsel; oldvol = vnf->oldrvol; } if (rampvol) { oldvol -= vol; while(todo--) { sample=(SLONG)srce[index>>FRACBITS]+ ((SLONG)(srce[(index>>FRACBITS)+1]-srce[index>>FRACBITS]) *(index&FRACMASK)>>FRACBITS); index += increment; sample=((vol << CLICK_SHIFT) + oldvol * rampvol) * sample >> CLICK_SHIFT; *dest++ += sample; *dest++ -= sample; if (!--rampvol) break; } vnf->rampvol = rampvol; if (todo < 0) return index; } while(todo--) { sample=(SLONG)srce[index>>FRACBITS]+ ((SLONG)(srce[(index>>FRACBITS)+1]-srce[index>>FRACBITS]) *(index&FRACMASK)>>FRACBITS); index += increment; *dest++ += vol*sample; *dest++ -= vol*sample; } return index; } #endif /*========== 64 bit sample mixers - all platforms */ static SLONGLONG MixMonoNormal(const SWORD* srce,SLONG* dest,SLONGLONG index,SLONGLONG increment,SLONG todo) { SWORD sample; SLONG lvolsel = vnf->lvolsel; while(todo--) { sample = srce[index >> FRACBITS]; index += increment; *dest++ += lvolsel * sample; } return index; } static SLONGLONG MixStereoNormal(const SWORD* srce,SLONG* dest,SLONGLONG index,SLONGLONG increment,SLONG todo) { SWORD sample; SLONG lvolsel = vnf->lvolsel; SLONG rvolsel = vnf->rvolsel; while(todo--) { sample=srce[index >> FRACBITS]; index += increment; *dest++ += lvolsel * sample; *dest++ += rvolsel * sample; } return index; } static SLONGLONG MixSurroundNormal(const SWORD* srce,SLONG* dest,SLONGLONG index,SLONGLONG increment,SLONG todo) { SWORD sample; SLONG lvolsel = vnf->lvolsel; SLONG rvolsel = vnf->rvolsel; if(vnf->lvolsel>=vnf->rvolsel) { while(todo--) { sample = srce[index >> FRACBITS]; index += increment; *dest++ += lvolsel*sample; *dest++ -= lvolsel*sample; } } else { while(todo--) { sample = srce[index >> FRACBITS]; index += increment; *dest++ -= rvolsel*sample; *dest++ += rvolsel*sample; } } return index; } static SLONGLONG MixMonoInterp(const SWORD* srce,SLONG* dest,SLONGLONG index,SLONGLONG increment,SLONG todo) { SLONG sample; SLONG lvolsel = vnf->lvolsel; SLONG rampvol = vnf->rampvol; if (rampvol) { SLONG oldlvol = vnf->oldlvol - lvolsel; while(todo--) { sample=(SLONG)srce[index>>FRACBITS]+ ((SLONG)(srce[(index>>FRACBITS)+1]-srce[index>>FRACBITS]) *(index&FRACMASK)>>FRACBITS); index += increment; *dest++ += ((lvolsel << CLICK_SHIFT) + oldlvol * rampvol) * sample >> CLICK_SHIFT; if (!--rampvol) break; } vnf->rampvol = rampvol; if (todo < 0) return index; } while(todo--) { sample=(SLONG)srce[index>>FRACBITS]+ ((SLONG)(srce[(index>>FRACBITS)+1]-srce[index>>FRACBITS]) *(index&FRACMASK)>>FRACBITS); index += increment; *dest++ += lvolsel * sample; } return index; } static SLONGLONG MixStereoInterp(const SWORD* srce,SLONG* dest,SLONGLONG index,SLONGLONG increment,SLONG todo) { SLONG sample; SLONG lvolsel = vnf->lvolsel; SLONG rvolsel = vnf->rvolsel; SLONG rampvol = vnf->rampvol; if (rampvol) { SLONG oldlvol = vnf->oldlvol - lvolsel; SLONG oldrvol = vnf->oldrvol - rvolsel; while(todo--) { sample=(SLONG)srce[index>>FRACBITS]+ ((SLONG)(srce[(index>>FRACBITS)+1]-srce[index>>FRACBITS]) *(index&FRACMASK)>>FRACBITS); index += increment; *dest++ +=((lvolsel << CLICK_SHIFT) + oldlvol * rampvol) * sample >> CLICK_SHIFT; *dest++ +=((rvolsel << CLICK_SHIFT) + oldrvol * rampvol) * sample >> CLICK_SHIFT; if (!--rampvol) break; } vnf->rampvol = rampvol; if (todo < 0) return index; } while(todo--) { sample=(SLONG)srce[index>>FRACBITS]+ ((SLONG)(srce[(index>>FRACBITS)+1]-srce[index>>FRACBITS]) *(index&FRACMASK)>>FRACBITS); index += increment; *dest++ += lvolsel * sample; *dest++ += rvolsel * sample; } return index; } static SLONGLONG MixSurroundInterp(const SWORD* srce,SLONG* dest,SLONGLONG index,SLONGLONG increment,SLONG todo) { SLONG sample; SLONG lvolsel = vnf->lvolsel; SLONG rvolsel = vnf->rvolsel; SLONG rampvol = vnf->rampvol; SLONG oldvol, vol; if (lvolsel >= rvolsel) { vol = lvolsel; oldvol = vnf->oldlvol; } else { vol = rvolsel; oldvol = vnf->oldrvol; } if (rampvol) { oldvol -= vol; while(todo--) { sample=(SLONG)srce[index>>FRACBITS]+ ((SLONG)(srce[(index>>FRACBITS)+1]-srce[index>>FRACBITS]) *(index&FRACMASK)>>FRACBITS); index += increment; sample=((vol << CLICK_SHIFT) + oldvol * rampvol) * sample >> CLICK_SHIFT; *dest++ += sample; *dest++ -= sample; if (!--rampvol) break; } vnf->rampvol = rampvol; if (todo < 0) return index; } while(todo--) { sample=(SLONG)srce[index>>FRACBITS]+ ((SLONG)(srce[(index>>FRACBITS)+1]-srce[index>>FRACBITS]) *(index&FRACMASK)>>FRACBITS); index += increment; *dest++ += vol*sample; *dest++ -= vol*sample; } return index; } static void (*MixReverb)(SLONG* srce,NATIVE count); /* Reverb macros */ #define COMPUTE_LOC(n) loc##n = RVRindex % RVc##n #define COMPUTE_LECHO(n) RVbufL##n [loc##n ]=speedup+((ReverbPct*RVbufL##n [loc##n ])>>7) #define COMPUTE_RECHO(n) RVbufR##n [loc##n ]=speedup+((ReverbPct*RVbufR##n [loc##n ])>>7) static void MixReverb_Normal(SLONG* srce,NATIVE count) { unsigned int speedup; int ReverbPct; unsigned int loc1,loc2,loc3,loc4; unsigned int loc5,loc6,loc7,loc8; ReverbPct=58+(md_reverb<<2); COMPUTE_LOC(1); COMPUTE_LOC(2); COMPUTE_LOC(3); COMPUTE_LOC(4); COMPUTE_LOC(5); COMPUTE_LOC(6); COMPUTE_LOC(7); COMPUTE_LOC(8); while(count--) { /* Compute the left channel echo buffers */ speedup = *srce >> 3; COMPUTE_LECHO(1); COMPUTE_LECHO(2); COMPUTE_LECHO(3); COMPUTE_LECHO(4); COMPUTE_LECHO(5); COMPUTE_LECHO(6); COMPUTE_LECHO(7); COMPUTE_LECHO(8); /* Prepare to compute actual finalized data */ RVRindex++; COMPUTE_LOC(1); COMPUTE_LOC(2); COMPUTE_LOC(3); COMPUTE_LOC(4); COMPUTE_LOC(5); COMPUTE_LOC(6); COMPUTE_LOC(7); COMPUTE_LOC(8); /* left channel */ *srce++ +=RVbufL1[loc1]-RVbufL2[loc2]+RVbufL3[loc3]-RVbufL4[loc4]+ RVbufL5[loc5]-RVbufL6[loc6]+RVbufL7[loc7]-RVbufL8[loc8]; } } static void MixReverb_Stereo(SLONG* srce,NATIVE count) { unsigned int speedup; int ReverbPct; unsigned int loc1, loc2, loc3, loc4; unsigned int loc5, loc6, loc7, loc8; ReverbPct = 92+(md_reverb<<1); COMPUTE_LOC(1); COMPUTE_LOC(2); COMPUTE_LOC(3); COMPUTE_LOC(4); COMPUTE_LOC(5); COMPUTE_LOC(6); COMPUTE_LOC(7); COMPUTE_LOC(8); while(count--) { /* Compute the left channel echo buffers */ speedup = *srce >> 3; COMPUTE_LECHO(1); COMPUTE_LECHO(2); COMPUTE_LECHO(3); COMPUTE_LECHO(4); COMPUTE_LECHO(5); COMPUTE_LECHO(6); COMPUTE_LECHO(7); COMPUTE_LECHO(8); /* Compute the right channel echo buffers */ speedup = srce[1] >> 3; COMPUTE_RECHO(1); COMPUTE_RECHO(2); COMPUTE_RECHO(3); COMPUTE_RECHO(4); COMPUTE_RECHO(5); COMPUTE_RECHO(6); COMPUTE_RECHO(7); COMPUTE_RECHO(8); /* Prepare to compute actual finalized data */ RVRindex++; COMPUTE_LOC(1); COMPUTE_LOC(2); COMPUTE_LOC(3); COMPUTE_LOC(4); COMPUTE_LOC(5); COMPUTE_LOC(6); COMPUTE_LOC(7); COMPUTE_LOC(8); /* left channel then right channel */ *srce++ +=RVbufL1[loc1]-RVbufL2[loc2]+RVbufL3[loc3]-RVbufL4[loc4]+ RVbufL5[loc5]-RVbufL6[loc6]+RVbufL7[loc7]-RVbufL8[loc8]; *srce++ +=RVbufR1[loc1]-RVbufR2[loc2]+RVbufR3[loc3]-RVbufR4[loc4]+ RVbufR5[loc5]-RVbufR6[loc6]+RVbufR7[loc7]-RVbufR8[loc8]; } } /* Mixing macros */ #define EXTRACT_SAMPLE(var,size) var=*srce++>>(BITSHIFT+16-size) #define CHECK_SAMPLE(var,bound) var=(var>=bound)?bound-1:(var<-bound)?-bound:var #define PUT_SAMPLE(var) *dste++=var static void Mix32To16(SWORD* dste,const SLONG* srce,NATIVE count) { SLONG x1,x2,x3,x4; int remain; remain=count&3; for(count>>=2;count;count--) { EXTRACT_SAMPLE(x1,16); EXTRACT_SAMPLE(x2,16); EXTRACT_SAMPLE(x3,16); EXTRACT_SAMPLE(x4,16); CHECK_SAMPLE(x1,32768); CHECK_SAMPLE(x2,32768); CHECK_SAMPLE(x3,32768); CHECK_SAMPLE(x4,32768); PUT_SAMPLE(x1); PUT_SAMPLE(x2); PUT_SAMPLE(x3); PUT_SAMPLE(x4); } while(remain--) { EXTRACT_SAMPLE(x1,16); CHECK_SAMPLE(x1,32768); PUT_SAMPLE(x1); } } static void Mix32To8(SBYTE* dste,const SLONG* srce,NATIVE count) { SWORD x1,x2,x3,x4; int remain; remain=count&3; for(count>>=2;count;count--) { EXTRACT_SAMPLE(x1,8); EXTRACT_SAMPLE(x2,8); EXTRACT_SAMPLE(x3,8); EXTRACT_SAMPLE(x4,8); CHECK_SAMPLE(x1,128); CHECK_SAMPLE(x2,128); CHECK_SAMPLE(x3,128); CHECK_SAMPLE(x4,128); PUT_SAMPLE(x1+128); PUT_SAMPLE(x2+128); PUT_SAMPLE(x3+128); PUT_SAMPLE(x4+128); } while(remain--) { EXTRACT_SAMPLE(x1,8); CHECK_SAMPLE(x1,128); PUT_SAMPLE(x1+128); } } static void AddChannel(SLONG* ptr,NATIVE todo) { SLONGLONG end,done; SWORD *s; if(!(s=Samples[vnf->handle])) { vnf->current = vnf->active = 0; return; } /* update the 'current' index so the sample loops, or stops playing if it reached the end of the sample */ while(todo>0) { SLONGLONG endpos; if(vnf->flags & SF_REVERSE) { /* The sample is playing in reverse */ if((vnf->flags&SF_LOOP)&&(vnf->currentflags & SF_BIDI) { /* sample is doing bidirectional loops, so 'bounce' the current index against the idxlpos */ vnf->current = idxlpos+(idxlpos-vnf->current); vnf->flags &= ~SF_REVERSE; vnf->increment = -vnf->increment; } else /* normal backwards looping, so set the current position to loopend index */ vnf->current=idxlend-(idxlpos-vnf->current); } else { /* the sample is not looping, so check if it reached index 0 */ if(vnf->current < 0) { /* playing index reached 0, so stop playing this sample */ vnf->current = vnf->active = 0; break; } } } else { /* The sample is playing forward */ if((vnf->flags & SF_LOOP) && (vnf->current >= idxlend)) { /* the sample is looping, check the loopend index */ if(vnf->flags & SF_BIDI) { /* sample is doing bidirectional loops, so 'bounce' the current index against the idxlend */ vnf->flags |= SF_REVERSE; vnf->increment = -vnf->increment; vnf->current = idxlend-(vnf->current-idxlend); } else /* normal backwards looping, so set the current position to loopend index */ vnf->current=idxlpos+(vnf->current-idxlend); } else { /* sample is not looping, so check if it reached the last position */ if(vnf->current >= idxsize) { /* yes, so stop playing this sample */ vnf->current = vnf->active = 0; break; } } } end=(vnf->flags&SF_REVERSE)?(vnf->flags&SF_LOOP)?idxlpos:0: (vnf->flags&SF_LOOP)?idxlend:idxsize; /* if the sample is not blocked... */ if((end==vnf->current)||(!vnf->increment)) done=0; else { done=MIN((end-vnf->current)/vnf->increment+1,todo); if(done<0) done=0; } if(!done) { vnf->active = 0; break; } endpos=vnf->current+done*vnf->increment; if(vnf->vol) { #ifndef NATIVE_64BIT_INT /* use the 32 bit mixers as often as we can (they're much faster) */ if((vnf->current<0x7fffffff)&&(endpos<0x7fffffff)) { if((md_mode & DMODE_INTERP)) { if(vc_mode & DMODE_STEREO) { if((vnf->pan==PAN_SURROUND)&&(md_mode&DMODE_SURROUND)) vnf->current=Mix32SurroundInterp (s,ptr,vnf->current,vnf->increment,done); else vnf->current=Mix32StereoInterp (s,ptr,vnf->current,vnf->increment,done); } else vnf->current=Mix32MonoInterp (s,ptr,vnf->current,vnf->increment,done); } else if(vc_mode & DMODE_STEREO) { if((vnf->pan==PAN_SURROUND)&&(md_mode&DMODE_SURROUND)) vnf->current=Mix32SurroundNormal (s,ptr,vnf->current,vnf->increment,done); else vnf->current=Mix32StereoNormal (s,ptr,vnf->current,vnf->increment,done); } else vnf->current=Mix32MonoNormal (s,ptr,vnf->current,vnf->increment,done); } else #endif { if((md_mode & DMODE_INTERP)) { if(vc_mode & DMODE_STEREO) { if((vnf->pan==PAN_SURROUND)&&(md_mode&DMODE_SURROUND)) vnf->current=MixSurroundInterp (s,ptr,vnf->current,vnf->increment,done); else vnf->current=MixStereoInterp (s,ptr,vnf->current,vnf->increment,done); } else vnf->current=MixMonoInterp (s,ptr,vnf->current,vnf->increment,done); } else if(vc_mode & DMODE_STEREO) { if((vnf->pan==PAN_SURROUND)&&(md_mode&DMODE_SURROUND)) vnf->current=MixSurroundNormal (s,ptr,vnf->current,vnf->increment,done); else vnf->current=MixStereoNormal (s,ptr,vnf->current,vnf->increment,done); } else vnf->current=MixMonoNormal (s,ptr,vnf->current,vnf->increment,done); } } else /* update sample position */ vnf->current=endpos; todo-=done; ptr +=(vc_mode & DMODE_STEREO)?(done<<1):done; } } #define _IN_VIRTCH_ #include "virtch_common.c" #undef _IN_VIRTCH_ void VC1_WriteSamples(SBYTE* buf,ULONG todo) { int left,portion=0,count; SBYTE *buffer; int t, pan, vol; while(todo) { if(!tickleft) { if(vc_mode & DMODE_SOFT_MUSIC) md_player(); tickleft=(md_mixfreq*125L)/(md_bpm*50L); } left = MIN(tickleft, (long)todo); buffer = buf; tickleft -= left; todo -= left; buf += samples2bytes(left); while(left) { portion = MIN(left, samplesthatfit); count = (vc_mode & DMODE_STEREO)?(portion<<1):portion; memset(vc_tickbuf, 0, count<<2); for(t=0;tkick) { vnf->current=((SLONGLONG)vnf->start)<kick =0; vnf->active =1; } if(!vnf->frq) vnf->active = 0; if(vnf->active) { vnf->increment=((SLONGLONG)(vnf->frq<flags&SF_REVERSE) vnf->increment=-vnf->increment; vol = vnf->vol; pan = vnf->pan; vnf->oldlvol=vnf->lvolsel;vnf->oldrvol=vnf->rvolsel; if(vc_mode & DMODE_STEREO) { if(pan != PAN_SURROUND) { vnf->lvolsel=(vol*(PAN_RIGHT-pan))>>8; vnf->rvolsel=(vol*pan)>>8; } else vnf->lvolsel=vnf->rvolsel=vol/2; } else vnf->lvolsel=vol; idxsize = (vnf->size)? ((SLONGLONG)vnf->size << FRACBITS)-1 : 0; idxlend = (vnf->repend)? ((SLONGLONG)vnf->repend << FRACBITS)-1 : 0; idxlpos = (SLONGLONG)vnf->reppos << FRACBITS; AddChannel(vc_tickbuf, portion); } } if(md_reverb) { if(md_reverb>15) md_reverb=15; MixReverb(vc_tickbuf, portion); } if(vc_mode & DMODE_16BITS) Mix32To16((SWORD*) buffer, vc_tickbuf, count); else Mix32To8((SBYTE*) buffer, vc_tickbuf, count); buffer += samples2bytes(portion); left -= portion; } } } BOOL VC1_Init(void) { VC_SetupPointers(); if (md_mode&DMODE_HQMIXER) return VC2_Init(); if(!(Samples=(SWORD**)MikMod_calloc(MAXSAMPLEHANDLES,sizeof(SWORD*)))) { _mm_errno = MMERR_INITIALIZING_MIXER; return 1; } if(!vc_tickbuf) if(!(vc_tickbuf=(SLONG*)MikMod_malloc((TICKLSIZE+32)*sizeof(SLONG)))) { _mm_errno = MMERR_INITIALIZING_MIXER; return 1; } MixReverb=(md_mode&DMODE_STEREO)?MixReverb_Stereo:MixReverb_Normal; vc_mode = md_mode; return 0; } BOOL VC1_PlayStart(void) { samplesthatfit=TICKLSIZE; if(vc_mode & DMODE_STEREO) samplesthatfit >>= 1; tickleft = 0; RVc1 = (5000L * md_mixfreq) / REVERBERATION; RVc2 = (5078L * md_mixfreq) / REVERBERATION; RVc3 = (5313L * md_mixfreq) / REVERBERATION; RVc4 = (5703L * md_mixfreq) / REVERBERATION; RVc5 = (6250L * md_mixfreq) / REVERBERATION; RVc6 = (6953L * md_mixfreq) / REVERBERATION; RVc7 = (7813L * md_mixfreq) / REVERBERATION; RVc8 = (8828L * md_mixfreq) / REVERBERATION; if(!(RVbufL1=(SLONG*)MikMod_calloc((RVc1+1),sizeof(SLONG)))) return 1; if(!(RVbufL2=(SLONG*)MikMod_calloc((RVc2+1),sizeof(SLONG)))) return 1; if(!(RVbufL3=(SLONG*)MikMod_calloc((RVc3+1),sizeof(SLONG)))) return 1; if(!(RVbufL4=(SLONG*)MikMod_calloc((RVc4+1),sizeof(SLONG)))) return 1; if(!(RVbufL5=(SLONG*)MikMod_calloc((RVc5+1),sizeof(SLONG)))) return 1; if(!(RVbufL6=(SLONG*)MikMod_calloc((RVc6+1),sizeof(SLONG)))) return 1; if(!(RVbufL7=(SLONG*)MikMod_calloc((RVc7+1),sizeof(SLONG)))) return 1; if(!(RVbufL8=(SLONG*)MikMod_calloc((RVc8+1),sizeof(SLONG)))) return 1; if(!(RVbufR1=(SLONG*)MikMod_calloc((RVc1+1),sizeof(SLONG)))) return 1; if(!(RVbufR2=(SLONG*)MikMod_calloc((RVc2+1),sizeof(SLONG)))) return 1; if(!(RVbufR3=(SLONG*)MikMod_calloc((RVc3+1),sizeof(SLONG)))) return 1; if(!(RVbufR4=(SLONG*)MikMod_calloc((RVc4+1),sizeof(SLONG)))) return 1; if(!(RVbufR5=(SLONG*)MikMod_calloc((RVc5+1),sizeof(SLONG)))) return 1; if(!(RVbufR6=(SLONG*)MikMod_calloc((RVc6+1),sizeof(SLONG)))) return 1; if(!(RVbufR7=(SLONG*)MikMod_calloc((RVc7+1),sizeof(SLONG)))) return 1; if(!(RVbufR8=(SLONG*)MikMod_calloc((RVc8+1),sizeof(SLONG)))) return 1; RVRindex = 0; return 0; } void VC1_PlayStop(void) { if(RVbufL1) MikMod_free(RVbufL1); if(RVbufL2) MikMod_free(RVbufL2); if(RVbufL3) MikMod_free(RVbufL3); if(RVbufL4) MikMod_free(RVbufL4); if(RVbufL5) MikMod_free(RVbufL5); if(RVbufL6) MikMod_free(RVbufL6); if(RVbufL7) MikMod_free(RVbufL7); if(RVbufL8) MikMod_free(RVbufL8); RVbufL1=RVbufL2=RVbufL3=RVbufL4=RVbufL5=RVbufL6=RVbufL7=RVbufL8=NULL; if(RVbufR1) MikMod_free(RVbufR1); if(RVbufR2) MikMod_free(RVbufR2); if(RVbufR3) MikMod_free(RVbufR3); if(RVbufR4) MikMod_free(RVbufR4); if(RVbufR5) MikMod_free(RVbufR5); if(RVbufR6) MikMod_free(RVbufR6); if(RVbufR7) MikMod_free(RVbufR7); if(RVbufR8) MikMod_free(RVbufR8); RVbufR1=RVbufR2=RVbufR3=RVbufR4=RVbufR5=RVbufR6=RVbufR7=RVbufR8=NULL; } BOOL VC1_SetNumVoices(void) { int t; if(!(vc_softchn=md_softchn)) return 0; if(vinf) MikMod_free(vinf); if(!(vinf= MikMod_calloc(sizeof(VINFO),vc_softchn))) return 1; for(t=0;t