/* * Copyright 2006 Serge van den Boom * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "port.h" #define SOCKET_INTERNAL #include "socket.h" #ifdef USE_WINSOCK # include #else # include # include #endif //////////////////////////////////////////////////////////////////////////// const int protocolFamilyTranslation[] = { /* .[PF_unspec] = */ PF_UNSPEC, /* .[PF_inet] = */ PF_INET, /* .[PF_inet6] = */ PF_INET6, }; const int protocolTranslation[] = { /* .[IPProto_tcp] = */ IPPROTO_TCP, /* .[IPProto_udp] = */ IPPROTO_UDP, }; const int socketTypeTranslation[] = { /* .[Sock_stream] = */ SOCK_STREAM, /* .[Sock_dgram] = */ SOCK_DGRAM, }; Socket * Socket_open(ProtocolFamily domain, SocketType type, Protocol protocol) { return Socket_openNative(protocolFamilyTranslation[domain], socketTypeTranslation[type], protocolTranslation[protocol]); } ////////////////////////////////////////////////////////////////////////////