/* * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ /* Audio Core API (derived from OpenAL) */ #ifndef LIBS_SOUND_AUDIOCORE_H_ #define LIBS_SOUND_AUDIOCORE_H_ #include "config.h" #include "types.h" /* Available drivers */ enum { audio_DRIVER_MIXSDL, audio_DRIVER_NOSOUND, audio_DRIVER_OPENAL }; /* Initialization flags */ #define audio_QUALITY_HIGH (1 << 0) #define audio_QUALITY_MEDIUM (1 << 1) #define audio_QUALITY_LOW (1 << 2) /* Interface Types */ typedef uintptr_t audio_Object; typedef intptr_t audio_IntVal; typedef const sint32 audio_SourceProp; typedef const sint32 audio_BufferProp; enum { /* Errors */ audio_NO_ERROR = 0, audio_INVALID_NAME, audio_INVALID_ENUM, audio_INVALID_VALUE, audio_INVALID_OPERATION, audio_OUT_OF_MEMORY, audio_DRIVER_FAILURE, /* Source properties */ audio_POSITION, audio_LOOPING, audio_BUFFER, audio_GAIN, audio_SOURCE_STATE, audio_BUFFERS_QUEUED, audio_BUFFERS_PROCESSED, /* Source state information */ audio_INITIAL, audio_STOPPED, audio_PLAYING, audio_PAUSED, /* Sound buffer properties */ audio_FREQUENCY, audio_BITS, audio_CHANNELS, audio_SIZE, audio_FORMAT_MONO16, audio_FORMAT_STEREO16, audio_FORMAT_MONO8, audio_FORMAT_STEREO8, audio_ENUM_SIZE }; extern int snddriver, soundflags; typedef struct { /* General */ void (* Uninitialize) (void); sint32 (* GetError) (void); sint32 driverID; sint32 EnumLookup[audio_ENUM_SIZE]; /* Sources */ void (* GenSources) (uint32 n, audio_Object *psrcobj); void (* DeleteSources) (uint32 n, audio_Object *psrcobj); bool (* IsSource) (audio_Object srcobj); void (* Sourcei) (audio_Object srcobj, audio_SourceProp pname, audio_IntVal value); void (* Sourcef) (audio_Object srcobj, audio_SourceProp pname, float value); void (* Sourcefv) (audio_Object srcobj, audio_SourceProp pname, float *value); void (* GetSourcei) (audio_Object srcobj, audio_SourceProp pname, audio_IntVal *value); void (* GetSourcef) (audio_Object srcobj, audio_SourceProp pname, float *value); void (* SourceRewind) (audio_Object srcobj); void (* SourcePlay) (audio_Object srcobj); void (* SourcePause) (audio_Object srcobj); void (* SourceStop) (audio_Object srcobj); void (* SourceQueueBuffers) (audio_Object srcobj, uint32 n, audio_Object* pbufobj); void (* SourceUnqueueBuffers) (audio_Object srcobj, uint32 n, audio_Object* pbufobj); /* Buffers */ void (* GenBuffers) (uint32 n, audio_Object *pbufobj); void (* DeleteBuffers) (uint32 n, audio_Object *pbufobj); bool (* IsBuffer) (audio_Object bufobj); void (* GetBufferi) (audio_Object bufobj, audio_BufferProp pname, audio_IntVal *value); void (* BufferData) (audio_Object bufobj, uint32 format, void* data, uint32 size, uint32 freq); } audio_Driver; /* Initialization */ sint32 initAudio (sint32 driver, sint32 flags); void unInitAudio (void); /* General */ sint32 audio_GetError (void); /* Sources */ void audio_GenSources (uint32 n, audio_Object *psrcobj); void audio_DeleteSources (uint32 n, audio_Object *psrcobj); bool audio_IsSource (audio_Object srcobj); void audio_Sourcei (audio_Object srcobj, audio_SourceProp pname, audio_IntVal value); void audio_Sourcef (audio_Object srcobj, audio_SourceProp pname, float value); void audio_Sourcefv (audio_Object srcobj, audio_SourceProp pname, float *value); void audio_GetSourcei (audio_Object srcobj, audio_SourceProp pname, audio_IntVal *value); void audio_GetSourcef (audio_Object srcobj, audio_SourceProp pname, float *value); void audio_SourceRewind (audio_Object srcobj); void audio_SourcePlay (audio_Object srcobj); void audio_SourcePause (audio_Object srcobj); void audio_SourceStop (audio_Object srcobj); void audio_SourceQueueBuffers (audio_Object srcobj, uint32 n, audio_Object* pbufobj); void audio_SourceUnqueueBuffers (audio_Object srcobj, uint32 n, audio_Object* pbufobj); /* Buffers */ void audio_GenBuffers (uint32 n, audio_Object *pbufobj); void audio_DeleteBuffers (uint32 n, audio_Object *pbufobj); bool audio_IsBuffer (audio_Object bufobj); void audio_GetBufferi (audio_Object bufobj, audio_BufferProp pname, audio_IntVal *value); void audio_BufferData (audio_Object bufobj, uint32 format, void* data, uint32 size, uint32 freq); bool audio_GetFormatInfo (uint32 format, int *channels, int *sample_size); #endif /* LIBS_SOUND_AUDIOCORE_H_ */