/* * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ /* SDL audio driver */ #ifndef LIBS_SOUND_MIXER_SDL_AUDIODRV_SDL_H_ #define LIBS_SOUND_MIXER_SDL_AUDIODRV_SDL_H_ #include "port.h" #include "libs/sound/sound.h" #include "libs/sound/mixer/mixer.h" #include SDL_INCLUDE(SDL.h) /* General */ sint32 mixSDL_Init (audio_Driver *driver, sint32 flags); void mixSDL_Uninit (void); sint32 mixSDL_GetError (void); /* Sources */ void mixSDL_GenSources (uint32 n, audio_Object *psrcobj); void mixSDL_DeleteSources (uint32 n, audio_Object *psrcobj); bool mixSDL_IsSource (audio_Object srcobj); void mixSDL_Sourcei (audio_Object srcobj, audio_SourceProp pname, audio_IntVal value); void mixSDL_Sourcef (audio_Object srcobj, audio_SourceProp pname, float value); void mixSDL_Sourcefv (audio_Object srcobj, audio_SourceProp pname, float *value); void mixSDL_GetSourcei (audio_Object srcobj, audio_SourceProp pname, audio_IntVal *value); void mixSDL_GetSourcef (audio_Object srcobj, audio_SourceProp pname, float *value); void mixSDL_SourceRewind (audio_Object srcobj); void mixSDL_SourcePlay (audio_Object srcobj); void mixSDL_SourcePause (audio_Object srcobj); void mixSDL_SourceStop (audio_Object srcobj); void mixSDL_SourceQueueBuffers (audio_Object srcobj, uint32 n, audio_Object* pbufobj); void mixSDL_SourceUnqueueBuffers (audio_Object srcobj, uint32 n, audio_Object* pbufobj); /* Buffers */ void mixSDL_GenBuffers (uint32 n, audio_Object *pbufobj); void mixSDL_DeleteBuffers (uint32 n, audio_Object *pbufobj); bool mixSDL_IsBuffer (audio_Object bufobj); void mixSDL_GetBufferi (audio_Object bufobj, audio_BufferProp pname, audio_IntVal *value); void mixSDL_BufferData (audio_Object bufobj, uint32 format, void* data, uint32 size, uint32 freq); #endif /* LIBS_SOUND_MIXER_SDL_AUDIODRV_SDL_H_ */