//Copyright Paul Reiche, Fred Ford. 1992-2002 /* * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include "sound.h" #include "sndintrn.h" static void GetSoundBankFileData (const char *pathname, RESOURCE_DATA *resdata) { resdata->ptr = LoadResourceFromPath (pathname, _GetSoundBankData); } static void GetMusicFileData (const char *pathname, RESOURCE_DATA *resdata) { resdata->ptr = LoadResourceFromPath (pathname, _GetMusicData); } BOOLEAN InstallAudioResTypes (void) { InstallResTypeVectors ("SNDRES", GetSoundBankFileData, _ReleaseSoundBankData, NULL); InstallResTypeVectors ("MUSICRES", GetMusicFileData, _ReleaseMusicData, NULL); return (TRUE); } SOUND_REF LoadSoundInstance (RESOURCE res) { void *hData; hData = res_GetResource (res); if (hData) res_DetachResource (res); return ((SOUND_REF)hData); } MUSIC_REF LoadMusicInstance (RESOURCE res) { void *hData; hData = res_GetResource (res); if (hData) res_DetachResource (res); return ((MUSIC_REF)hData); }