/* * Copyright (C) 2003 Serge van den Boom * * This program is free software; you can redistribute it and/or modify * it under the terms of version 2 of the GNU General Public License as * published by the Free Software Foundation. * Nota bene: later versions of the GNU General Public License do not apply * to this program. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ #ifndef LIBS_UIO_FSTYPES_H_ #define LIBS_UIO_FSTYPES_H_ typedef int uio_FileSystemID; #define uio_FSTYPE_STDIO 1 #define uio_FSTYPE_ZIP 2 #ifdef uio_INTERNAL #define uio_FS_FIRST_CUSTOM_ID 0x10 #ifndef uio_INTERNAL_PHYSICAL typedef void *uio_NativeHandle; #endif // 'forward' declarations typedef struct uio_FileSystemHandler uio_FileSystemHandler; typedef struct uio_FileSystemInfo uio_FileSystemInfo; #include #include #include "physical.h" #include "uioport.h" /* Structure describing how to access files _in_ a directory of a certain * type (not files _of_ a certain type.) Except for mount(). * in open(), the first arg points to the dir where the file should be * in, and the second arg is the name of that file (no path) */ struct uio_FileSystemHandler { int (*init) (void); int (*unInit) (void); void (*cleanup) (uio_PRoot *, int); // Called to cleanup memory. The second argument specifies // how thoroughly. struct uio_PRoot * (*mount) (uio_Handle *, int); int (*umount) (uio_PRoot *); int (*access) (uio_PDirHandle *, const char *, int mode); void (*close) (uio_Handle *); // called when the last reference is closed, not // necessarilly each time when uio_close() is called int (*fstat) (uio_Handle *, struct stat *); int (*stat) (uio_PDirHandle *, const char *, struct stat *); uio_PDirHandle * (*mkdir) (uio_PDirHandle *, const char *, mode_t); uio_Handle * (*open) (uio_PDirHandle *, const char *, int, mode_t); ssize_t (*read) (uio_Handle *, void *, size_t); int (*rename) (uio_PDirHandle *, const char *, uio_PDirHandle *, const char *); int (*rmdir) (uio_PDirHandle *, const char *); off_t (*seek) (uio_Handle *, off_t, int); ssize_t (*write) (uio_Handle *, const void *, size_t); int (*unlink) (uio_PDirHandle *, const char *); uio_NativeEntriesContext (*openEntries) (uio_PDirHandle *); int (*readEntries) (uio_NativeEntriesContext *, char *, size_t); void (*closeEntries) (uio_NativeEntriesContext); uio_PDirEntryHandle * (*getPDirEntryHandle) ( const uio_PDirHandle *, const char *); void (*deletePRootExtra) (uio_PRootExtra pRootExtra); void (*deletePDirHandleExtra) ( uio_PDirHandleExtra pDirHandleExtra); void (*deletePFileHandleExtra) ( uio_PFileHandleExtra pFileHandleExtra); }; struct uio_FileSystemInfo { int ref; uio_FileSystemID id; char *name; // name of the file system uio_FileSystemHandler *handler; struct uio_FileSystemInfo *next; }; void uio_registerDefaultFileSystems(void); void uio_unRegisterDefaultFileSystems(void); uio_FileSystemID uio_registerFileSystem(uio_FileSystemID wantedID, const char *name, uio_FileSystemHandler *handler); int uio_unRegisterFileSystem(uio_FileSystemID id); uio_FileSystemHandler *uio_getFileSystemHandler(uio_FileSystemID id); uio_FileSystemInfo *uio_getFileSystemInfo(uio_FileSystemID id); #endif /* uio_INTERNAL */ #endif /* LIBS_UIO_FSTYPES_H_ */