/* This file contains some compile-time configuration options for Symbian */ #ifndef SYMBIAN_CONFIG_H_ #define SYMBIAN_CONFIG_H_ /* Directory where the UQM game data is located */ #define CONTENTDIR "content" /* Directory where game data will be stored */ #define USERDIR "userdata" /* Directory where config files will be stored */ #define CONFIGDIR USERDIR /* Directory where supermelee teams will be stored */ #define MELEEDIR "userdata\\teams\\" /* Directory where save games will be stored */ #define SAVEDIR "userdata\\save\\" /* Define if words are stored with the most significant byte first */ #undef WORDS_BIGENDIAN /* Defined if your system has readdir_r of its own */ #undef HAVE_READDIR_R /* Defined if your system has setenv of its own */ #define HAVE_SETENV /* Defined if your system has strupr of its own */ #undef HAVE_STRUPR /* Defined if your system has strcasecmp of its own */ #define HAVE_STRCASECMP_UQM // Not using "HAVE_STRCASECMP" as that conflicts with SDL. /* Defined if your system has stricmp of its own */ #undef HAVE_STRICMP /* Defined if your system has getopt_long */ #undef HAVE_GETOPT_LONG /* Defined if your system has iswgraph of its own*/ #define HAVE_ISWGRAPH /* Defined if your system has wchar_t of its own */ #define HAVE_WCHAR_T /* Defined if your system has wint_t of its own */ #define HAVE_WINT_T #define HAVE__BOOL #define PATH_MAX _POSIX_PATH_MAX #endif /* SYMBIAN_CONFIG_H_ */