//Copyright Paul Reiche, Fred Ford. 1992-2002 /* * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include "genall.h" #include "../lander.h" #include "../planets.h" #include "../../globdata.h" #include "../../nameref.h" #include "../../resinst.h" #include "libs/mathlib.h" static bool GenerateBurvixese_generatePlanets (SOLARSYS_STATE *solarSys); static bool GenerateBurvixese_generateMoons (SOLARSYS_STATE *solarSys, PLANET_DESC *planet); static bool GenerateBurvixese_generateOrbital (SOLARSYS_STATE *solarSys, PLANET_DESC *world); static COUNT GenerateBurvixese_generateEnergy (const SOLARSYS_STATE *, const PLANET_DESC *world, COUNT whichNode, NODE_INFO *); static bool GenerateBurvixese_pickupEnergy (SOLARSYS_STATE *solarSys, PLANET_DESC *world, COUNT whichNode); const GenerateFunctions generateBurvixeseFunctions = { /* .initNpcs = */ GenerateDefault_initNpcs, /* .reinitNpcs = */ GenerateDefault_reinitNpcs, /* .uninitNpcs = */ GenerateDefault_uninitNpcs, /* .generatePlanets = */ GenerateBurvixese_generatePlanets, /* .generateMoons = */ GenerateBurvixese_generateMoons, /* .generateName = */ GenerateDefault_generateName, /* .generateOrbital = */ GenerateBurvixese_generateOrbital, /* .generateMinerals = */ GenerateDefault_generateMinerals, /* .generateEnergy = */ GenerateBurvixese_generateEnergy, /* .generateLife = */ GenerateDefault_generateLife, /* .pickupMinerals = */ GenerateDefault_pickupMinerals, /* .pickupEnergy = */ GenerateBurvixese_pickupEnergy, /* .pickupLife = */ GenerateDefault_pickupLife, }; static bool GenerateBurvixese_generatePlanets (SOLARSYS_STATE *solarSys) { COUNT angle; GenerateDefault_generatePlanets (solarSys); solarSys->PlanetDesc[0].data_index = REDUX_WORLD; solarSys->PlanetDesc[0].NumPlanets = 1; solarSys->PlanetDesc[0].radius = EARTH_RADIUS * 39L / 100; angle = ARCTAN (solarSys->PlanetDesc[0].location.x, solarSys->PlanetDesc[0].location.y); solarSys->PlanetDesc[0].location.x = COSINE (angle, solarSys->PlanetDesc[0].radius); solarSys->PlanetDesc[0].location.y = SINE (angle, solarSys->PlanetDesc[0].radius); return true; } static bool GenerateBurvixese_generateMoons (SOLARSYS_STATE *solarSys, PLANET_DESC *planet) { GenerateDefault_generateMoons (solarSys, planet); if (matchWorld (solarSys, planet, 0, MATCH_PLANET)) { COUNT angle; DWORD rand_val; solarSys->MoonDesc[0].data_index = SELENIC_WORLD; solarSys->MoonDesc[0].radius = MIN_MOON_RADIUS + (MAX_MOONS - 1) * MOON_DELTA; rand_val = RandomContext_Random (SysGenRNG); angle = NORMALIZE_ANGLE (LOWORD (rand_val)); solarSys->MoonDesc[0].location.x = COSINE (angle, solarSys->MoonDesc[0].radius); solarSys->MoonDesc[0].location.y = SINE (angle, solarSys->MoonDesc[0].radius); } return true; } static bool GenerateBurvixese_generateOrbital (SOLARSYS_STATE *solarSys, PLANET_DESC *world) { DWORD rand_val; DoPlanetaryAnalysis (&solarSys->SysInfo, world); rand_val = RandomContext_GetSeed (SysGenRNG); solarSys->SysInfo.PlanetInfo.ScanSeed[BIOLOGICAL_SCAN] = rand_val; GenerateLifeForms (&solarSys->SysInfo, GENERATE_ALL, NULL); rand_val = RandomContext_GetSeed (SysGenRNG); solarSys->SysInfo.PlanetInfo.ScanSeed[MINERAL_SCAN] = rand_val; GenerateMineralDeposits (&solarSys->SysInfo, GENERATE_ALL, NULL); solarSys->SysInfo.PlanetInfo.ScanSeed[ENERGY_SCAN] = rand_val; if (matchWorld (solarSys, world, 0, MATCH_PLANET)) { LoadStdLanderFont (&solarSys->SysInfo.PlanetInfo); solarSys->PlanetSideFrame[1] = CaptureDrawable ( LoadGraphic (RUINS_MASK_PMAP_ANIM)); solarSys->SysInfo.PlanetInfo.DiscoveryString = CaptureStringTable ( LoadStringTable (BURV_RUINS_STRTAB)); solarSys->SysInfo.PlanetInfo.Weather = 0; solarSys->SysInfo.PlanetInfo.Tectonics = 0; } else if (matchWorld (solarSys, world, 0, 0) && !GET_GAME_STATE (BURVIXESE_BROADCASTERS)) { LoadStdLanderFont (&solarSys->SysInfo.PlanetInfo); solarSys->PlanetSideFrame[1] = CaptureDrawable ( LoadGraphic (BURV_BCS_MASK_PMAP_ANIM)); solarSys->SysInfo.PlanetInfo.DiscoveryString = CaptureStringTable (LoadStringTable (BURV_BCS_STRTAB)); } LoadPlanet (NULL); return true; } static COUNT GenerateBurvixese_generateEnergy (const SOLARSYS_STATE *solarSys, const PLANET_DESC *world, COUNT whichNode, NODE_INFO *info) { if (matchWorld (solarSys, world, 0, MATCH_PLANET)) { return GenerateDefault_generateRuins (solarSys, whichNode, info); } if (matchWorld (solarSys, world, 0, 0)) { // This check is redundant since the retrieval bit will keep the // node from showing up again if (GET_GAME_STATE (BURVIXESE_BROADCASTERS)) { // already picked up return 0; } return GenerateDefault_generateArtifact (solarSys, whichNode, info); } return 0; } static bool GenerateBurvixese_pickupEnergy (SOLARSYS_STATE *solarSys, PLANET_DESC *world, COUNT whichNode) { if (matchWorld (solarSys, world, 0, MATCH_PLANET)) { // Standard ruins report GenerateDefault_landerReportCycle (solarSys); return false; } if (matchWorld (solarSys, world, 0, 0)) { assert (!GET_GAME_STATE (BURVIXESE_BROADCASTERS) && whichNode == 0); GenerateDefault_landerReport (solarSys); SetLanderTakeoff (); SET_GAME_STATE (BURVIXESE_BROADCASTERS, 1); SET_GAME_STATE (BURV_BROADCASTERS_ON_SHIP, 1); return true; // picked up } (void) whichNode; return false; }