//Copyright Paul Reiche, Fred Ford. 1992-2002 /* * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include "genall.h" #include "../planets.h" #include "../../build.h" #include "../../globdata.h" #include "../../grpinfo.h" #include "../../state.h" #include "libs/mathlib.h" static bool GenerateColony_initNpcs (SOLARSYS_STATE *solarSys); static bool GenerateColony_generatePlanets (SOLARSYS_STATE *solarSys); static bool GenerateColony_generateOrbital (SOLARSYS_STATE *solarSys, PLANET_DESC *world); const GenerateFunctions generateColonyFunctions = { /* .initNpcs = */ GenerateColony_initNpcs, /* .reinitNpcs = */ GenerateDefault_reinitNpcs, /* .uninitNpcs = */ GenerateDefault_uninitNpcs, /* .generatePlanets = */ GenerateColony_generatePlanets, /* .generateMoons = */ GenerateDefault_generateMoons, /* .generateName = */ GenerateDefault_generateName, /* .generateOrbital = */ GenerateColony_generateOrbital, /* .generateMinerals = */ GenerateDefault_generateMinerals, /* .generateEnergy = */ GenerateDefault_generateEnergy, /* .generateLife = */ GenerateDefault_generateLife, /* .pickupMinerals = */ GenerateDefault_pickupMinerals, /* .pickupEnergy = */ GenerateDefault_pickupEnergy, /* .pickupLife = */ GenerateDefault_pickupLife, }; static bool GenerateColony_initNpcs (SOLARSYS_STATE *solarSys) { HIPGROUP hGroup; GLOBAL (BattleGroupRef) = GET_GAME_STATE_32 (COLONY_GRPOFFS0); if (GLOBAL (BattleGroupRef) == 0) { CloneShipFragment (URQUAN_SHIP, &GLOBAL (npc_built_ship_q), 0); GLOBAL (BattleGroupRef) = PutGroupInfo (GROUPS_ADD_NEW, 1); ReinitQueue (&GLOBAL (npc_built_ship_q)); SET_GAME_STATE_32 (COLONY_GRPOFFS0, GLOBAL (BattleGroupRef)); } GenerateDefault_initNpcs (solarSys); if (GLOBAL (BattleGroupRef) && (hGroup = GetHeadLink (&GLOBAL (ip_group_q)))) { IP_GROUP *GroupPtr; GroupPtr = LockIpGroup (&GLOBAL (ip_group_q), hGroup); GroupPtr->task = IN_ORBIT; GroupPtr->sys_loc = 0 + 1; /* orbitting colony */ GroupPtr->dest_loc = 0 + 1; /* orbitting colony */ GroupPtr->loc.x = 0; GroupPtr->loc.y = 0; GroupPtr->group_counter = 0; UnlockIpGroup (&GLOBAL (ip_group_q), hGroup); } return true; } static bool GenerateColony_generatePlanets (SOLARSYS_STATE *solarSys) { COUNT angle; PLANET_DESC *pMinPlanet; pMinPlanet = &solarSys->PlanetDesc[0]; FillOrbits (solarSys, (BYTE)~0, pMinPlanet, FALSE); pMinPlanet->radius = EARTH_RADIUS * 115L / 100; angle = ARCTAN (pMinPlanet->location.x, pMinPlanet->location.y); pMinPlanet->location.x = COSINE (angle, pMinPlanet->radius); pMinPlanet->location.y = SINE (angle, pMinPlanet->radius); pMinPlanet->data_index = WATER_WORLD | PLANET_SHIELDED; return true; } static bool GenerateColony_generateOrbital (SOLARSYS_STATE *solarSys, PLANET_DESC *world) { if (matchWorld (solarSys, world, 0, MATCH_PLANET)) { DoPlanetaryAnalysis (&solarSys->SysInfo, world); solarSys->SysInfo.PlanetInfo.AtmoDensity = EARTH_ATMOSPHERE * 98 / 100; solarSys->SysInfo.PlanetInfo.Weather = 0; solarSys->SysInfo.PlanetInfo.Tectonics = 0; solarSys->SysInfo.PlanetInfo.SurfaceTemperature = 28; LoadPlanet (NULL); return true; } GenerateDefault_generateOrbital (solarSys, world); return true; }