//Copyright Paul Reiche, Fred Ford. 1992-2002 /* * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include "genall.h" #include "../../build.h" #include "../../gendef.h" #include "../../starmap.h" #include "../../globdata.h" #include "../../state.h" #include "libs/log.h" static bool GenerateMelnorme_initNpcs (SOLARSYS_STATE *solarSys); static int SelectMelnormeRefVar (void); static DWORD GetMelnormeRef (void); static void SetMelnormeRef (DWORD Ref); const GenerateFunctions generateMelnormeFunctions = { /* .initNpcs = */ GenerateMelnorme_initNpcs, /* .reinitNpcs = */ GenerateDefault_reinitNpcs, /* .uninitNpcs = */ GenerateDefault_uninitNpcs, /* .generatePlanets = */ GenerateDefault_generatePlanets, /* .generateMoons = */ GenerateDefault_generateMoons, /* .generateName = */ GenerateDefault_generateName, /* .generateOrbital = */ GenerateDefault_generateOrbital, /* .generateMinerals = */ GenerateDefault_generateMinerals, /* .generateEnergy = */ GenerateDefault_generateEnergy, /* .generateLife = */ GenerateDefault_generateLife, /* .pickupMinerals = */ GenerateDefault_pickupMinerals, /* .pickupEnergy = */ GenerateDefault_pickupEnergy, /* .pickupLife = */ GenerateDefault_pickupLife, }; static bool GenerateMelnorme_initNpcs (SOLARSYS_STATE *solarSys) { GLOBAL (BattleGroupRef) = GetMelnormeRef (); if (GLOBAL (BattleGroupRef) == 0) { CloneShipFragment (MELNORME_SHIP, &GLOBAL (npc_built_ship_q), 0); GLOBAL (BattleGroupRef) = PutGroupInfo (GROUPS_ADD_NEW, 1); ReinitQueue (&GLOBAL (npc_built_ship_q)); SetMelnormeRef (GLOBAL (BattleGroupRef)); } GenerateDefault_initNpcs (solarSys); return true; } static int SelectMelnormeRefVar (void) { switch (CurStarDescPtr->Index) { case MELNORME0_DEFINED: return MELNORME0_GRPOFFS0; case MELNORME1_DEFINED: return MELNORME1_GRPOFFS0; case MELNORME2_DEFINED: return MELNORME2_GRPOFFS0; case MELNORME3_DEFINED: return MELNORME3_GRPOFFS0; case MELNORME4_DEFINED: return MELNORME4_GRPOFFS0; case MELNORME5_DEFINED: return MELNORME5_GRPOFFS0; case MELNORME6_DEFINED: return MELNORME6_GRPOFFS0; case MELNORME7_DEFINED: return MELNORME7_GRPOFFS0; case MELNORME8_DEFINED: return MELNORME8_GRPOFFS0; default: return -1; } } static DWORD GetMelnormeRef (void) { int RefVar = SelectMelnormeRefVar (); if (RefVar < 0) { log_add (log_Warning, "GetMelnormeRef(): reference unknown"); return 0; } return GET_GAME_STATE_32 (RefVar); } static void SetMelnormeRef (DWORD Ref) { int RefVar = SelectMelnormeRefVar (); if (RefVar < 0) { log_add (log_Warning, "SetMelnormeRef(): reference unknown"); return; } SET_GAME_STATE_32 (RefVar, Ref); }