//Copyright Paul Reiche, Fred Ford. 1992-2002 /* * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include "genall.h" #include "../lander.h" #include "../planets.h" #include "../../build.h" #include "../../comm.h" #include "../../gendef.h" #include "../../starmap.h" #include "../../globdata.h" #include "../../ipdisp.h" #include "../../nameref.h" #include "../../setup.h" #include "../../state.h" #include "libs/mathlib.h" static bool GenerateOrz_generatePlanets (SOLARSYS_STATE *solarSys); static bool GenerateOrz_generateOrbital (SOLARSYS_STATE *solarSys, PLANET_DESC *world); static COUNT GenerateOrz_generateEnergy (const SOLARSYS_STATE *, const PLANET_DESC *world, COUNT whichNode, NODE_INFO *); static bool GenerateOrz_pickupEnergy (SOLARSYS_STATE *solarSys, PLANET_DESC *world, COUNT whichNode); const GenerateFunctions generateOrzFunctions = { /* .initNpcs = */ GenerateDefault_initNpcs, /* .reinitNpcs = */ GenerateDefault_reinitNpcs, /* .uninitNpcs = */ GenerateDefault_uninitNpcs, /* .generatePlanets = */ GenerateOrz_generatePlanets, /* .generateMoons = */ GenerateDefault_generateMoons, /* .generateName = */ GenerateDefault_generateName, /* .generateOrbital = */ GenerateOrz_generateOrbital, /* .generateMinerals = */ GenerateDefault_generateMinerals, /* .generateEnergy = */ GenerateOrz_generateEnergy, /* .generateLife = */ GenerateDefault_generateLife, /* .pickupMinerals = */ GenerateDefault_pickupMinerals, /* .pickupEnergy = */ GenerateOrz_pickupEnergy, /* .pickupLife = */ GenerateDefault_pickupLife, }; static bool GenerateOrz_generatePlanets (SOLARSYS_STATE *solarSys) { COUNT angle; GenerateDefault_generatePlanets (solarSys); if (CurStarDescPtr->Index == ORZ_DEFINED) { solarSys->PlanetDesc[0].data_index = WATER_WORLD; solarSys->PlanetDesc[0].radius = EARTH_RADIUS * 156L / 100; solarSys->PlanetDesc[0].NumPlanets = 0; angle = ARCTAN (solarSys->PlanetDesc[0].location.x, solarSys->PlanetDesc[0].location.y); solarSys->PlanetDesc[0].location.x = COSINE (angle, solarSys->PlanetDesc[0].radius); solarSys->PlanetDesc[0].location.y = SINE (angle, solarSys->PlanetDesc[0].radius); } return true; } static bool GenerateOrz_generateOrbital (SOLARSYS_STATE *solarSys, PLANET_DESC *world) { if ((CurStarDescPtr->Index == ORZ_DEFINED && matchWorld (solarSys, world, 0, MATCH_PLANET)) || (CurStarDescPtr->Index == TAALO_PROTECTOR_DEFINED && matchWorld (solarSys, world, 1, 2) && !GET_GAME_STATE (TAALO_PROTECTOR))) { COUNT i; if ((CurStarDescPtr->Index == ORZ_DEFINED || !GET_GAME_STATE (TAALO_UNPROTECTED)) && StartSphereTracking (ORZ_SHIP)) { NotifyOthers (ORZ_SHIP, IPNL_ALL_CLEAR); PutGroupInfo (GROUPS_RANDOM, GROUP_SAVE_IP); ReinitQueue (&GLOBAL (ip_group_q)); assert (CountLinks (&GLOBAL (npc_built_ship_q)) == 0); if (CurStarDescPtr->Index == ORZ_DEFINED) { CloneShipFragment (ORZ_SHIP, &GLOBAL (npc_built_ship_q), INFINITE_FLEET); SET_GAME_STATE (GLOBAL_FLAGS_AND_DATA, 1 << 7); } else { for (i = 0; i < 14; ++i) { CloneShipFragment (ORZ_SHIP, &GLOBAL (npc_built_ship_q), 0); } SET_GAME_STATE (GLOBAL_FLAGS_AND_DATA, 1 << 6); } GLOBAL (CurrentActivity) |= START_INTERPLANETARY; InitCommunication (ORZ_CONVERSATION); if (GLOBAL (CurrentActivity) & (CHECK_ABORT | CHECK_LOAD)) return true; { BOOLEAN OrzSurvivors; OrzSurvivors = GetHeadLink (&GLOBAL (npc_built_ship_q)) && (CurStarDescPtr->Index == ORZ_DEFINED || !GET_GAME_STATE (TAALO_UNPROTECTED)); GLOBAL (CurrentActivity) &= ~START_INTERPLANETARY; ReinitQueue (&GLOBAL (npc_built_ship_q)); GetGroupInfo (GROUPS_RANDOM, GROUP_LOAD_IP); if (OrzSurvivors) return true; RepairSISBorder (); } } SET_GAME_STATE (TAALO_UNPROTECTED, 1); if (CurStarDescPtr->Index == TAALO_PROTECTOR_DEFINED) { LoadStdLanderFont (&solarSys->SysInfo.PlanetInfo); solarSys->PlanetSideFrame[1] = CaptureDrawable ( LoadGraphic (TAALO_DEVICE_MASK_PMAP_ANIM)); solarSys->SysInfo.PlanetInfo.DiscoveryString = CaptureStringTable ( LoadStringTable (TAALO_DEVICE_STRTAB)); } else { LoadStdLanderFont (&solarSys->SysInfo.PlanetInfo); solarSys->PlanetSideFrame[1] = CaptureDrawable (LoadGraphic (RUINS_MASK_PMAP_ANIM)); solarSys->SysInfo.PlanetInfo.DiscoveryString = CaptureStringTable (LoadStringTable (RUINS_STRTAB)); } } GenerateDefault_generateOrbital (solarSys, world); return true; } static COUNT GenerateOrz_generateEnergy (const SOLARSYS_STATE *solarSys, const PLANET_DESC *world, COUNT whichNode, NODE_INFO *info) { if (CurStarDescPtr->Index == TAALO_PROTECTOR_DEFINED && matchWorld (solarSys, world, 1, 2)) { // This check is redundant since the retrieval bit will keep the // node from showing up again if (GET_GAME_STATE (TAALO_PROTECTOR)) { // already picked up return 0; } return GenerateDefault_generateArtifact (solarSys, whichNode, info); } if (CurStarDescPtr->Index == ORZ_DEFINED && matchWorld (solarSys, world, 0, MATCH_PLANET)) { return GenerateDefault_generateRuins (solarSys, whichNode, info); } return 0; } static bool GenerateOrz_pickupEnergy (SOLARSYS_STATE *solarSys, PLANET_DESC *world, COUNT whichNode) { if (CurStarDescPtr->Index == TAALO_PROTECTOR_DEFINED && matchWorld (solarSys, world, 1, 2)) { assert (!GET_GAME_STATE (TAALO_PROTECTOR) && whichNode == 0); GenerateDefault_landerReport (solarSys); SetLanderTakeoff (); SET_GAME_STATE (TAALO_PROTECTOR, 1); SET_GAME_STATE (TAALO_PROTECTOR_ON_SHIP, 1); return true; // picked up } if (CurStarDescPtr->Index == ORZ_DEFINED && matchWorld (solarSys, world, 0, MATCH_PLANET)) { // Standard ruins report GenerateDefault_landerReportCycle (solarSys); return false; } (void) whichNode; return false; }