//Copyright Paul Reiche, Fred Ford. 1992-2002 /* * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include "genall.h" #include "../lander.h" #include "../planets.h" #include "../../build.h" #include "../../comm.h" #include "../../globdata.h" #include "../../ipdisp.h" #include "../../nameref.h" #include "../../state.h" #include "libs/mathlib.h" static bool GeneratePkunk_generatePlanets (SOLARSYS_STATE *solarSys); static bool GeneratePkunk_generateOrbital (SOLARSYS_STATE *solarSys, PLANET_DESC *world); static COUNT GeneratePkunk_generateEnergy (const SOLARSYS_STATE *, const PLANET_DESC *world, COUNT whichNode, NODE_INFO *); static bool GeneratePkunk_pickupEnergy (SOLARSYS_STATE *solarSys, PLANET_DESC *world, COUNT whichNode); const GenerateFunctions generatePkunkFunctions = { /* .initNpcs = */ GenerateDefault_initNpcs, /* .reinitNpcs = */ GenerateDefault_reinitNpcs, /* .uninitNpcs = */ GenerateDefault_uninitNpcs, /* .generatePlanets = */ GeneratePkunk_generatePlanets, /* .generateMoons = */ GenerateDefault_generateMoons, /* .generateName = */ GenerateDefault_generateName, /* .generateOrbital = */ GeneratePkunk_generateOrbital, /* .generateMinerals = */ GenerateDefault_generateMinerals, /* .generateEnergy = */ GeneratePkunk_generateEnergy, /* .generateLife = */ GenerateDefault_generateLife, /* .pickupMinerals = */ GenerateDefault_pickupMinerals, /* .pickupEnergy = */ GeneratePkunk_pickupEnergy, /* .pickupLife = */ GenerateDefault_pickupLife, }; static bool GeneratePkunk_generatePlanets (SOLARSYS_STATE *solarSys) { COUNT angle; GenerateDefault_generatePlanets (solarSys); solarSys->PlanetDesc[0].data_index = WATER_WORLD; solarSys->PlanetDesc[0].NumPlanets = 1; solarSys->PlanetDesc[0].radius = EARTH_RADIUS * 104L / 100; angle = ARCTAN (solarSys->PlanetDesc[0].location.x, solarSys->PlanetDesc[0].location.y); solarSys->PlanetDesc[0].location.x = COSINE (angle, solarSys->PlanetDesc[0].radius); solarSys->PlanetDesc[0].location.y = SINE (angle, solarSys->PlanetDesc[0].radius); return true; } static bool GeneratePkunk_generateOrbital (SOLARSYS_STATE *solarSys, PLANET_DESC *world) { if (matchWorld (solarSys, world, 0, MATCH_PLANET)) { if (StartSphereTracking (PKUNK_SHIP)) { NotifyOthers (PKUNK_SHIP, IPNL_ALL_CLEAR); PutGroupInfo (GROUPS_RANDOM, GROUP_SAVE_IP); ReinitQueue (&GLOBAL (ip_group_q)); assert (CountLinks (&GLOBAL (npc_built_ship_q)) == 0); CloneShipFragment (PKUNK_SHIP, &GLOBAL (npc_built_ship_q), INFINITE_FLEET); GLOBAL (CurrentActivity) |= START_INTERPLANETARY; SET_GAME_STATE (GLOBAL_FLAGS_AND_DATA, 1 << 7); InitCommunication (PKUNK_CONVERSATION); if (!(GLOBAL (CurrentActivity) & (CHECK_ABORT | CHECK_LOAD))) { GLOBAL (CurrentActivity) &= ~START_INTERPLANETARY; ReinitQueue (&GLOBAL (npc_built_ship_q)); GetGroupInfo (GROUPS_RANDOM, GROUP_LOAD_IP); } return true; } else { LoadStdLanderFont (&solarSys->SysInfo.PlanetInfo); solarSys->PlanetSideFrame[1] = CaptureDrawable (LoadGraphic (RUINS_MASK_PMAP_ANIM)); solarSys->SysInfo.PlanetInfo.DiscoveryString = CaptureStringTable (LoadStringTable (PKUNK_RUINS_STRTAB)); if (GET_GAME_STATE (CLEAR_SPINDLE)) { // Already picked up the Clear Spindle, skip the report solarSys->SysInfo.PlanetInfo.DiscoveryString = SetAbsStringTableIndex ( solarSys->SysInfo.PlanetInfo.DiscoveryString, 1); } } } GenerateDefault_generateOrbital (solarSys, world); return true; } static bool GeneratePkunk_pickupEnergy (SOLARSYS_STATE *solarSys, PLANET_DESC *world, COUNT whichNode) { if (matchWorld (solarSys, world, 0, MATCH_PLANET)) { GenerateDefault_landerReportCycle (solarSys); // The artifact can be picked up from any ruin if (!GET_GAME_STATE (CLEAR_SPINDLE)) { // Just picked up the Clear Spindle from a ruin SetLanderTakeoff (); SET_GAME_STATE (CLEAR_SPINDLE, 1); SET_GAME_STATE (CLEAR_SPINDLE_ON_SHIP, 1); } return false; // do not remove the node } (void) whichNode; return false; } static COUNT GeneratePkunk_generateEnergy (const SOLARSYS_STATE *solarSys, const PLANET_DESC *world, COUNT whichNode, NODE_INFO *info) { if (matchWorld (solarSys, world, 0, MATCH_PLANET)) { return GenerateDefault_generateRuins (solarSys, whichNode, info); } return 0; }