/* This file was auto-generated by the gen_resfiles utility and should not be edited directly. Modify the master resource list instead and regenerate. */ #define SHIELD_BIG_MASK_ANIM "ship.yehat.graphics.shield.large" #define SHIELD_MED_MASK_ANIM "ship.yehat.graphics.shield.medium" #define SHIELD_SML_MASK_ANIM "ship.yehat.graphics.shield.small" #define YEHAT_BIG_MASK_PMAP_ANIM "ship.yehat.graphics.terminator.large" #define YEHAT_CANNON_BIG_MASK_PMAP_ANIM "ship.yehat.graphics.missile.large" #define YEHAT_CANNON_MED_MASK_PMAP_ANIM "ship.yehat.graphics.missile.medium" #define YEHAT_CANNON_SML_MASK_PMAP_ANIM "ship.yehat.graphics.missile.small" #define YEHAT_CAPTAIN_MASK_PMAP_ANIM "ship.yehat.graphics.captain" #define YEHAT_ICON_MASK_PMAP_ANIM "ship.yehat.icons" #define YEHAT_MED_MASK_PMAP_ANIM "ship.yehat.graphics.terminator.medium" #define YEHAT_MICON_MASK_PMAP_ANIM "ship.yehat.meleeicons" #define YEHAT_RACE_STRINGS "ship.yehat.text" #define YEHAT_SHIP_SOUNDS "ship.yehat.sounds" #define YEHAT_SML_MASK_PMAP_ANIM "ship.yehat.graphics.terminator.small" #define YEHAT_VICTORY_SONG "ship.yehat.ditty"