//Copyright Paul Reiche, Fred Ford. 1992-2002 /* * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifndef UQM_WEAPON_H_ #define UQM_WEAPON_H_ #include "element.h" #include "libs/gfxlib.h" #if defined(__cplusplus) extern "C" { #endif typedef struct { COORD cx, cy, ex, ey; ELEMENT_FLAGS flags; SIZE sender; // player number SIZE pixoffs; COUNT face; Color color; } LASER_BLOCK; typedef struct { COORD cx, cy; ELEMENT_FLAGS flags; SIZE sender; // player number SIZE pixoffs, speed, hit_points, damage; COUNT face, index, life; FRAME *farray; void (*preprocess_func) (ELEMENT *ElementPtr); SIZE blast_offs; } MISSILE_BLOCK; extern HELEMENT initialize_laser (LASER_BLOCK *pLaserBlock); extern HELEMENT initialize_missile (MISSILE_BLOCK *pMissileBlock); extern HELEMENT weapon_collision (ELEMENT *ElementPtr0, POINT *pPt0, ELEMENT *ElementPtr1, POINT *pPt1); extern SIZE TrackShip (ELEMENT *Tracker, COUNT *pfacing); extern void Untarget (ELEMENT *ElementPtr); #define MODIFY_IMAGE (1 << 0) #define MODIFY_SWAP (1 << 1) extern FRAME ModifySilhouette (ELEMENT *ElementPtr, STAMP *modify_stamp, BYTE modify_flags); #if defined(__cplusplus) } #endif #endif /* UQM_WEAPON_H_ */