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/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include "port.h"
#include "libs/platform.h"
#if defined(MMX_ASM)
#include "libs/graphics/sdl/sdl_common.h"
#include "types.h"
#include "scalers.h"
#include "scaleint.h"
#include "2xscalers.h"
#include "2xscalers_mmx.h"
// 3DNow! name for all functions
#undef SCALE_
#define SCALE_(name) Scale ## _3DNow_ ## name
// Tell them which opcodes we want to support
#undef USE_MOVNTQ
#define USE_PREFETCH AMD_PREFETCH
#undef USE_PSADBW
// Bring in inline asm functions
#include "scalemmx.h"
// Scaler function lookup table
//
const Scale_FuncDef_t
Scale_3DNow_Functions[] =
{
{TFB_GFXFLAGS_SCALE_BILINEAR, Scale_3DNow_BilinearFilter},
{TFB_GFXFLAGS_SCALE_BIADAPT, Scale_BiAdaptFilter},
{TFB_GFXFLAGS_SCALE_BIADAPTADV, Scale_MMX_BiAdaptAdvFilter},
{TFB_GFXFLAGS_SCALE_TRISCAN, Scale_MMX_TriScanFilter},
{TFB_GFXFLAGS_SCALE_HQXX, Scale_MMX_HqFilter},
// Default
{0, Scale_3DNow_Nearest}
};
void
Scale_3DNow_PrepPlatform (const SDL_PixelFormat* fmt)
{
Scale_MMX_PrepPlatform (fmt);
}
// Nearest Neighbor scaling to 2x
// void Scale_3DNow_Nearest (SDL_Surface *src,
// SDL_Surface *dst, SDL_Rect *r)
#include "nearest2x.c"
// Bilinear scaling to 2x
// void Scale_3DNow_BilinearFilter (SDL_Surface *src,
// SDL_Surface *dst, SDL_Rect *r)
#include "bilinear2x.c"
#if 0 && NO_IMPROVEMENT
// Advanced Biadapt scaling to 2x
// void Scale_3DNow_BiAdaptAdvFilter (SDL_Surface *src,
// SDL_Surface *dst, SDL_Rect *r)
#include "biadv2x.c"
// Triscan scaling to 2x
// derivative of scale2x -- scale2x.sf.net
// void Scale_3DNow_TriScanFilter (SDL_Surface *src,
// SDL_Surface *dst, SDL_Rect *r)
#include "triscan2x.c"
// Hq2x scaling
// (adapted from 'hq2x' by Maxim Stepin -- www.hiend3d.com/hq2x.html)
// void Scale_3DNow_HqFilter (SDL_Surface *src,
// SDL_Surface *dst, SDL_Rect *r)
#include "hq2x.c"
#endif /* NO_IMPROVEMENT */
#endif /* MMX_ASM */
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