1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
|
/*
* Copyright 2006 Serge van den Boom <svdb@stack.nl>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef LIBS_NETWORK_SOCKET_SOCKET_H_
#define LIBS_NETWORK_SOCKET_SOCKET_H_
typedef struct Socket Socket;
#define Socket_noSocket ((Socket *) NULL)
#include "port.h"
#ifdef USE_WINSOCK
# include "socket_win.h"
#else
# include "socket_bsd.h"
#endif
////////////////////////////////////////////////////////////////////////////
// Defining our own types for protocol families and protocols instead of
// using the system defines, so that the layer using this API does not have
// to have anything to do with the system layer.
typedef enum {
PF_unspec,
PF_inet,
PF_inet6,
} ProtocolFamily;
typedef ProtocolFamily AddressFamily;
typedef enum {
IPProto_tcp,
IPProto_udp,
} Protocol;
typedef enum {
Sock_stream,
Sock_dgram,
} SocketType;
#ifdef SOCKET_INTERNAL
extern const int protocolFamilyTranslation[];
#define addressFamilyTranslation protocolFamilyTranslation;
extern const int protocolTranslation[];
extern const int socketTypeTranslation[];
#endif
////////////////////////////////////////////////////////////////////////////
Socket *Socket_open(ProtocolFamily domain, SocketType type,
Protocol protocol);
#ifdef SOCKET_INTERNAL
Socket *Socket_openNative(int domain, int type, int protocol);
#endif
int Socket_close(Socket *sock);
int Socket_connect(Socket *sock, const struct sockaddr *addr,
socklen_t addrLen);
int Socket_bind(Socket *sock, const struct sockaddr *addr,
socklen_t addrLen);
int Socket_listen(Socket *sock, int backlog);
Socket *Socket_accept(Socket *sock, struct sockaddr *addr, socklen_t *addrLen);
ssize_t Socket_send(Socket *sock, const void *buf, size_t len, int flags);
ssize_t Socket_sendto(Socket *sock, const void *buf, size_t len, int flags,
const struct sockaddr *addr, socklen_t addrLen);
ssize_t Socket_recv(Socket *sock, void *buf, size_t len, int flags);
ssize_t Socket_recvfrom(Socket *sock, void *buf, size_t len, int flags,
struct sockaddr *from, socklen_t *fromLen);
int Socket_setNonBlocking(Socket *sock);
int Socket_setReuseAddr(Socket *sock);
int Socket_setNodelay(Socket *sock);
int Socket_setTOS(Socket *sock, int tos);
int Socket_setInteractive(Socket *sock);
int Socket_setInlineOOB(Socket *sock);
int Socket_setKeepAlive(Socket *sock);
int Socket_getError(Socket *sock, int *err);
#endif /* LIBS_NETWORK_SOCKET_SOCKET_H_ */
|