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//Copyright Paul Reiche, Fred Ford. 1992-2002
/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include "genall.h"
#include "../lander.h"
#include "../planets.h"
#include "../../globdata.h"
#include "../../nameref.h"
#include "../../resinst.h"
#include "libs/mathlib.h"
static bool GenerateWreck_generateOrbital (SOLARSYS_STATE *solarSys,
PLANET_DESC *world);
static COUNT GenerateWreck_generateEnergy (const SOLARSYS_STATE *,
const PLANET_DESC *world, COUNT whichNode, NODE_INFO *);
static bool GenerateWreck_pickupEnergy (SOLARSYS_STATE *solarSys,
PLANET_DESC *world, COUNT whichNode);
const GenerateFunctions generateWreckFunctions = {
/* .initNpcs = */ GenerateDefault_initNpcs,
/* .reinitNpcs = */ GenerateDefault_reinitNpcs,
/* .uninitNpcs = */ GenerateDefault_uninitNpcs,
/* .generatePlanets = */ GenerateDefault_generatePlanets,
/* .generateMoons = */ GenerateDefault_generateMoons,
/* .generateName = */ GenerateDefault_generateName,
/* .generateOrbital = */ GenerateWreck_generateOrbital,
/* .generateMinerals = */ GenerateDefault_generateMinerals,
/* .generateEnergy = */ GenerateWreck_generateEnergy,
/* .generateLife = */ GenerateDefault_generateLife,
/* .pickupMinerals = */ GenerateDefault_pickupMinerals,
/* .pickupEnergy = */ GenerateWreck_pickupEnergy,
/* .pickupLife = */ GenerateDefault_pickupLife,
};
static bool
GenerateWreck_generateOrbital (SOLARSYS_STATE *solarSys, PLANET_DESC *world)
{
if (matchWorld (solarSys, world, 6, MATCH_PLANET))
{
LoadStdLanderFont (&solarSys->SysInfo.PlanetInfo);
solarSys->PlanetSideFrame[1] =
CaptureDrawable (LoadGraphic (WRECK_MASK_PMAP_ANIM));
solarSys->SysInfo.PlanetInfo.DiscoveryString =
CaptureStringTable (LoadStringTable (WRECK_STRTAB));
if (GET_GAME_STATE (PORTAL_KEY))
{ // Already picked it up, skip the first report
solarSys->SysInfo.PlanetInfo.DiscoveryString =
SetAbsStringTableIndex (
solarSys->SysInfo.PlanetInfo.DiscoveryString, 1);
}
}
GenerateDefault_generateOrbital (solarSys, world);
return true;
}
static COUNT
GenerateWreck_generateEnergy (const SOLARSYS_STATE *solarSys,
const PLANET_DESC *world, COUNT whichNode, NODE_INFO *info)
{
if (matchWorld (solarSys, world, 6, MATCH_PLANET))
{
return GenerateDefault_generateArtifact (solarSys, whichNode, info);
}
return 0;
}
static bool
GenerateWreck_pickupEnergy (SOLARSYS_STATE *solarSys, PLANET_DESC *world,
COUNT whichNode)
{
if (matchWorld (solarSys, world, 6, MATCH_PLANET))
{
assert (whichNode == 0);
GenerateDefault_landerReportCycle (solarSys);
if (!GET_GAME_STATE (PORTAL_KEY))
{
SetLanderTakeoff ();
SET_GAME_STATE (PORTAL_KEY, 1);
SET_GAME_STATE (PORTAL_KEY_ON_SHIP, 1);
}
// The Wreck cannot be "picked up". It is always on the surface.
return false;
}
(void) whichNode;
return false;
}
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