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/*
* Copyright 2006 Serge van den Boom <svdb@stack.nl>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef UQM_SUPERMELEE_NETPLAY_CHECKSUM_H_
#define UQM_SUPERMELEE_NETPLAY_CHECKSUM_H_
#include "types.h"
typedef uint32 Checksum;
#include "netplay.h"
#include "crc.h"
#include "../../element.h"
#include "libs/gfxlib.h"
#include "netconnection.h"
#if defined(__cplusplus)
extern "C" {
#endif
static inline void
crc_processELEMENT_FLAGS(crc_State *state, ELEMENT_FLAGS val) {
crc_processUint16(state, (uint16) val);
}
static inline void
crc_processCOUNT(crc_State *state, COUNT val) {
crc_processUint16(state, (uint16) val);
}
static inline void
crc_processBYTE(crc_State *state, BYTE val) {
crc_processUint8(state, (uint8) val);
}
static inline void
crc_processDWORD(crc_State *state, DWORD val) {
crc_processUint32(state, (uint32) val);
}
static inline void
crc_processCOORD(crc_State *state, COORD val) {
crc_processUint16(state, (uint16) val);
}
#if 0
static inline void
crc_processTIME_VALUE(crc_State *state, const TIME_VALUE val) {
crc_processUint16(state, (uint16) val);
}
#endif
void crc_processEXTENT(crc_State *state, const EXTENT *val);
void crc_processVELOCITY_DESC(crc_State *state, const VELOCITY_DESC *val);
void crc_processPOINT(crc_State *state, const POINT *val);
#if 0
void crc_processSTAMP(crc_State *state, const STAMP *val);
void crc_processINTERSECT_CONTROL(crc_State *state,
const INTERSECT_CONTROL *val);
#endif
void crc_processSTATE(crc_State *state, const STATE *val);
void crc_processELEMENT(crc_State *state, const ELEMENT *val);
void crc_processDispQueue(crc_State *state);
void crc_processRNG(crc_State *state);
void crc_processState(crc_State *state);
void initChecksumBuffers(void);
void uninitChecksumBuffers(void);
void addLocalChecksum(BattleFrameCounter frameNr, Checksum checksum);
void addRemoteChecksum(NetConnection *conn, BattleFrameCounter frameNr,
Checksum checksum);
bool verifyChecksums(BattleFrameCounter frameNr);
#if defined(__cplusplus)
}
#endif
#endif /* UQM_SUPERMELEE_NETPLAY_CHECKSUM_H_ */
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