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/*
* Copyright 2006 Serge van den Boom <svdb@stack.nl>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef UQM_SUPERMELEE_NETPLAY_PROTO_RESET_H_
#define UQM_SUPERMELEE_NETPLAY_PROTO_RESET_H_
#include "../netconnection.h"
#include "../packet.h"
#if defined(__cplusplus)
extern "C" {
#endif
void Netplay_setResetCallback(NetConnection *conn,
NetConnection_ResetCallback callback, void *resetArg);
void Netplay_localReset(NetConnection *conn, NetplayResetReason reason);
void Netplay_remoteReset(NetConnection *conn, NetplayResetReason reason);
bool Netplay_isLocalReset(const NetConnection *conn);
bool Netplay_isRemoteReset(const NetConnection *conn);
#if defined(__cplusplus)
}
#endif
#endif /* UQM_SUPERMELEE_NETPLAY_PROTO_RESET_H_ */
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