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//Copyright Paul Reiche, Fred Ford. 1992-2002
/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef UQM_WEAPON_H_
#define UQM_WEAPON_H_
#include "element.h"
#include "libs/gfxlib.h"
#if defined(__cplusplus)
extern "C" {
#endif
typedef struct
{
COORD cx, cy, ex, ey;
ELEMENT_FLAGS flags;
SIZE sender; // player number
SIZE pixoffs;
COUNT face;
Color color;
} LASER_BLOCK;
typedef struct
{
COORD cx, cy;
ELEMENT_FLAGS flags;
SIZE sender; // player number
SIZE pixoffs, speed, hit_points, damage;
COUNT face, index, life;
FRAME *farray;
void (*preprocess_func) (ELEMENT *ElementPtr);
SIZE blast_offs;
} MISSILE_BLOCK;
extern HELEMENT initialize_laser (LASER_BLOCK *pLaserBlock);
extern HELEMENT initialize_missile (MISSILE_BLOCK *pMissileBlock);
extern HELEMENT weapon_collision (ELEMENT *ElementPtr0, POINT *pPt0,
ELEMENT *ElementPtr1, POINT *pPt1);
extern SIZE TrackShip (ELEMENT *Tracker, COUNT *pfacing);
extern void Untarget (ELEMENT *ElementPtr);
#define MODIFY_IMAGE (1 << 0)
#define MODIFY_SWAP (1 << 1)
extern FRAME ModifySilhouette (ELEMENT *ElementPtr, STAMP *modify_stamp,
BYTE modify_flags);
#if defined(__cplusplus)
}
#endif
#endif /* UQM_WEAPON_H_ */
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