diff options
author | neonloop | 2021-10-20 14:54:27 +0000 |
---|---|---|
committer | neonloop | 2021-10-20 14:54:27 +0000 |
commit | ea1947ffcc606d757357398b24e74a3f4ecefa07 (patch) | |
tree | 2031b8d4fc4c61063c710a7148378f57e662efbd /modules/libsdlhandler/libsdlhandler.c | |
download | bennugd-main.tar.gz bennugd-main.tar.bz2 bennugd-main.zip |
Initial commit from steward-fu releasemain
Diffstat (limited to 'modules/libsdlhandler/libsdlhandler.c')
-rw-r--r-- | modules/libsdlhandler/libsdlhandler.c | 72 |
1 files changed, 72 insertions, 0 deletions
diff --git a/modules/libsdlhandler/libsdlhandler.c b/modules/libsdlhandler/libsdlhandler.c new file mode 100644 index 0000000..3fbfc50 --- /dev/null +++ b/modules/libsdlhandler/libsdlhandler.c @@ -0,0 +1,72 @@ +/* + * Copyright © 2006-2016 SplinterGU (Fenix/Bennugd) + * + * This file is part of Bennu - Game Development + * + * This software is provided 'as-is', without any express or implied + * warranty. In no event will the authors be held liable for any damages + * arising from the use of this software. + * + * Permission is granted to anyone to use this software for any purpose, + * including commercial applications, and to alter it and redistribute it + * freely, subject to the following restrictions: + * + * 1. The origin of this software must not be misrepresented; you must not + * claim that you wrote the original software. If you use this software + * in a product, an acknowledgment in the product documentation would be + * appreciated but is not required. + * + * 2. Altered source versions must be plainly marked as such, and must not be + * misrepresented as being the original software. + * + * 3. This notice may not be removed or altered from any source + * distribution. + * + */ + +#include "bgddl.h" + +#include <SDL.h> + +/* ----------------------------------------------------------------- */ +/* Public functions */ + +static void dump_new_events() +{ + SDL_Event event; + /* Remove all pendings events */ + + /* We can't return -1, just return 0 (no event) on error */ + while ( SDL_PeepEvents( &event, 1, SDL_GETEVENT, SDL_ALLEVENTS ) > 0 ); + + /* Get new events */ + SDL_PumpEvents(); +} + +/* ----------------------------------------------------------------- */ +/* Funciones de inicializacion del modulo/plugin */ + +void __bgdexport( libsdlhandler, module_initialize )() +{ + if ( !SDL_WasInit( SDL_INIT_EVENTTHREAD ) ) SDL_InitSubSystem( SDL_INIT_EVENTTHREAD ); +} + +/* ----------------------------------------------------------------- */ + +void __bgdexport( libsdlhandler, module_finalize )() +{ + if ( SDL_WasInit( SDL_INIT_EVENTTHREAD ) ) SDL_QuitSubSystem( SDL_INIT_EVENTTHREAD ); +} + +/* ----------------------------------------------------------------- */ + +/* Bigest priority first execute + Lowest priority last execute */ + +HOOK __bgdexport( libsdlhandler, handler_hooks )[] = +{ + { 5000, dump_new_events }, + { 0, NULL } +} ; + +/* ----------------------------------------------------------------- */ |