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+/*
+ * Copyright © 2006-2016 SplinterGU (Fenix/Bennugd)
+ * Copyright © 2002-2006 Fenix Team (Fenix)
+ * Copyright © 1999-2002 José Luis Cebrián Pagüe (Fenix)
+ *
+ * This file is part of Bennu - Game Development
+ *
+ * This software is provided 'as-is', without any express or implied
+ * warranty. In no event will the authors be held liable for any damages
+ * arising from the use of this software.
+ *
+ * Permission is granted to anyone to use this software for any purpose,
+ * including commercial applications, and to alter it and redistribute it
+ * freely, subject to the following restrictions:
+ *
+ * 1. The origin of this software must not be misrepresented; you must not
+ * claim that you wrote the original software. If you use this software
+ * in a product, an acknowledgment in the product documentation would be
+ * appreciated but is not required.
+ *
+ * 2. Altered source versions must be plainly marked as such, and must not be
+ * misrepresented as being the original software.
+ *
+ * 3. This notice may not be removed or altered from any source
+ * distribution.
+ *
+ */
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+
+#include "bgdc.h"
+
+/* ---------------------------------------------------------------------- */
+/* Este módulo contiene funciones de utilidad para crear e ir rellenando */
+/* varspaces (tablas con identificador, offset y tipo de cada VARIABLE) */
+/* y segmentos de datos */
+/* ---------------------------------------------------------------------- */
+
+VARSPACE global, local ;
+
+/*
+ * FUNCTION : varspace_dump
+ *
+ * Dumps descriptively the variables of a given varspace to the
+ * standard output. Recursively describes struct types.
+ *
+ * PARAMS :
+ * n Pointer to the varspace
+ * indent Left indentation in chars (internal; use 0)
+ *
+ * RETURN VALUE :
+ * None
+ */
+
+void varspace_dump( VARSPACE * n, int indent )
+{
+ int i, t, to ;
+ char buffer[128] ;
+
+ for ( i = 0 ; i < n->count ; i++ )
+ {
+ if ( i < n->count - 1 )
+ to = n->vars[i+1].offset - 1 ;
+ else
+ to = n->last_offset - 1 ;
+
+ printf( "[%04d:%04d]\t", n->vars[i].offset, to ) ;
+ for ( t = 0 ; t < indent ; t++ ) printf( " + " ) ;
+ typedef_describe( buffer, n->vars[i].type ) ;
+ printf( "%s %s", buffer, identifier_name( n->vars[i].code ) ) ;
+
+ /* Describe arrays of structs */
+
+ if ( typedef_is_array( n->vars[i].type ) )
+ {
+ TYPEDEF r = typedef_reduce( n->vars[i].type );
+ while ( typedef_is_array( r ) )
+ r = typedef_reduce( r );
+ if ( typedef_is_struct( r ) )
+ {
+ printf( ":\n" ) ;
+ varspace_dump( typedef_members( r ), indent + 1 ) ;
+ }
+ else
+ printf( "\n" );
+ }
+
+ /* Describe structs */
+
+ else if ( typedef_is_struct( n->vars[i].type ) )
+ {
+ printf( ":\n" ) ;
+ varspace_dump( typedef_members( n->vars[i].type ), indent + 1 ) ;
+ }
+
+ else printf( "\n" ) ;
+ }
+}
+
+/*
+ * FUNCTION : varspace_new
+ *
+ * Create a new varspace in dynamic memory, and initialize
+ * it using varspace_init
+ *
+ * PARAMS :
+ * None
+ *
+ * RETURN VALUE :
+ * Pointer to the new varspace
+ */
+
+VARSPACE * varspace_new()
+{
+ VARSPACE * v = ( VARSPACE * ) calloc( 1, sizeof( VARSPACE ) ) ;
+ if ( !v ) compile_error( "varspace_new: out of memory\n" ) ;
+ varspace_init( v ) ;
+ return v ;
+}
+
+
+/*
+ * FUNCTION : varspace_destroy
+ *
+ * Destroy a dynamic varspace created with varspace_new
+ *
+ * PARAMS :
+ * v Pointer to the varspace
+ *
+ * RETURN VALUE :
+ * None
+ */
+
+void varspace_destroy( VARSPACE * v )
+{
+ free( v->vars ) ;
+ free( v ) ;
+}
+
+/*
+ * FUNCTION : varspace_init
+ *
+ * Initialize all members of a varspace. Use this function
+ * to initialize a varspace that is created in local
+ * memory instead of a dynamic one created with varspace_new.
+ *
+ * PARAMS :
+ * n Pointer to the not-initialized varspace
+ *
+ * RETURN VALUE :
+ * None
+ */
+
+void varspace_init( VARSPACE * n )
+{
+ n->vars = ( VARIABLE * ) calloc( 16, sizeof( VARIABLE ) ) ;
+ n->reserved = 16 ;
+ n->count = 0 ;
+ n->size = 0 ;
+ n->stringvars = 0 ;
+ n->stringvar_reserved = 0 ;
+ n->stringvar_count = 0 ;
+ if ( !n->vars ) compile_error( "varspace_init: out of memory\n" ) ;
+}
+
+/*
+ * FUNCTION : varspace_varstring
+ *
+ * Add a new string offset to the varspace. A varspace has
+ * a count of every string variable it contains, but this
+ * list is not updated automatically. You should mark
+ * every string you create using this function.
+ *
+ * PARAMS :
+ * n Pointer to the varspace
+ * offset Offset of the new string
+ *
+ * RETURN VALUE :
+ * None
+ */
+
+void varspace_varstring( VARSPACE * n, int offset )
+{
+ if ( n->stringvar_reserved == n->stringvar_count )
+ {
+ n->stringvars = ( int * ) realloc( n->stringvars, ( n->stringvar_reserved += 16 ) * sizeof( int ) ) ;
+ if ( !n->stringvars ) compile_error( "varspace_varstring: out of memory\n" ) ;
+ }
+ n->stringvars[n->stringvar_count++] = offset ;
+}
+
+/*
+ * FUNCTION : varspace_alloc
+ *
+ * Allocate space for new variables in the varspace. This
+ * is an internal function. Use varspace_add instead.
+ *
+ * PARAMS :
+ * n Pointer to the varspace
+ * count Number of new variables of space to reserve
+ *
+ * RETURN VALUE :
+ * None
+ */
+
+void varspace_alloc( VARSPACE * n, int count )
+{
+ n->vars = ( VARIABLE * ) realloc( n->vars, sizeof( VARIABLE ) * ( n->reserved += count ) ) ;
+ if ( !n->vars ) compile_error( "varspace_alloc: out of memory\n" ) ;
+}
+
+/*
+ * FUNCTION : varspace_add
+ *
+ * Add a new variable to a given varspace. This function does not
+ * mark string variables. You should use varspace_varstring after
+ * adding new strings to a varspace.
+ *
+ * PARAMS :
+ * n Pointer to the varspace
+ * v Variable to add
+ *
+ * RETURN VALUE :
+ * None
+ */
+
+void varspace_add( VARSPACE * n, VARIABLE v )
+{
+ if ( n->count == n->reserved ) varspace_alloc( n, 16 ) ;
+ n->vars[n->count++] = v ;
+ n->size += typedef_size( v.type ) ;
+}
+
+/*
+ * FUNCTION : varspace_search
+ *
+ * Search a variable in a varspace by its identifier.
+ *
+ * PARAMS :
+ * n Pointer to the varspace
+ * code Identifier of the variable
+ *
+ * RETURN VALUE :
+ * Pointer to the variable found or NULL if none
+ */
+
+VARIABLE * varspace_search( VARSPACE * n, int code )
+{
+ int i ;
+
+ for ( i = 0 ; i < n->count ; i++ )
+ if ( n->vars[i].code == code ) return &n->vars[i] ;
+ return 0 ;
+}