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+/*
+ * Copyright © 2006-2013 SplinterGU (Fenix/Bennugd)
+ * Copyright © 2002-2006 Fenix Team (Fenix)
+ * Copyright © 1999-2002 José Luis Cebrián Pagüe (Fenix)
+ *
+ * This file is part of Bennu - Game Development
+ *
+ * This software is provided 'as-is', without any express or implied
+ * warranty. In no event will the authors be held liable for any damages
+ * arising from the use of this software.
+ *
+ * Permission is granted to anyone to use this software for any purpose,
+ * including commercial applications, and to alter it and redistribute it
+ * freely, subject to the following restrictions:
+ *
+ * 1. The origin of this software must not be misrepresented; you must not
+ * claim that you wrote the original software. If you use this software
+ * in a product, an acknowledgment in the product documentation would be
+ * appreciated but is not required.
+ *
+ * 2. Altered source versions must be plainly marked as such, and must not be
+ * misrepresented as being the original software.
+ *
+ * 3. This notice may not be removed or altered from any source
+ * distribution.
+ *
+ */
+
+#ifndef __SYSPROCS_ST_H
+#define __SYSPROCS_ST_H
+
+/* --------------------------------------------------------------------------- */
+
+#ifndef __BGDC__
+#include <instance.h>
+#endif
+
+/* ---------------------------------------------------------------------- */
+
+typedef void ( * FN_HOOK )( void );
+typedef void ( * INSTANCE_HOOK )( INSTANCE * );
+
+typedef struct
+{
+ int prio;
+ FN_HOOK hook;
+} HOOK ;
+
+/* ---------------------------------------------------------------------- */
+
+#endif