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Diffstat (limited to 'modules/libgrbase/g_blendop.h')
-rw-r--r-- | modules/libgrbase/g_blendop.h | 46 |
1 files changed, 46 insertions, 0 deletions
diff --git a/modules/libgrbase/g_blendop.h b/modules/libgrbase/g_blendop.h new file mode 100644 index 0000000..1c97e17 --- /dev/null +++ b/modules/libgrbase/g_blendop.h @@ -0,0 +1,46 @@ +/* + * Copyright © 2006-2013 SplinterGU (Fenix/Bennugd) + * Copyright © 2002-2006 Fenix Team (Fenix) + * Copyright © 1999-2002 José Luis Cebrián Pagüe (Fenix) + * + * This file is part of Bennu - Game Development + * + * This software is provided 'as-is', without any express or implied + * warranty. In no event will the authors be held liable for any damages + * arising from the use of this software. + * + * Permission is granted to anyone to use this software for any purpose, + * including commercial applications, and to alter it and redistribute it + * freely, subject to the following restrictions: + * + * 1. The origin of this software must not be misrepresented; you must not + * claim that you wrote the original software. If you use this software + * in a product, an acknowledgment in the product documentation would be + * appreciated but is not required. + * + * 2. Altered source versions must be plainly marked as such, and must not be + * misrepresented as being the original software. + * + * 3. This notice may not be removed or altered from any source + * distribution. + * + */ + +#ifndef __BLEND_H +#define __BLEND_H + +/* Blend ops */ +/* --------- */ + +extern void blend_apply( GRAPH * bitmap, int16_t * blend ) ; +extern void blend_assign( GRAPH * bitmap, int16_t * blend ) ; +extern int16_t * blend_create( void ) ; +extern void blend_free( int16_t * blend ); +extern void blend_grayscale( int16_t * blend, int method ) ; +extern void blend_init( int16_t * blend ) ; +extern void blend_intensity( int16_t * blend, float ammount ) ; +extern void blend_swap( int16_t * blend ) ; +extern void blend_tint( int16_t * blend, float ammount, uint8_t cr, uint8_t cg, uint8_t cb ) ; +extern void blend_translucency( int16_t * blend, float ammount ) ; + +#endif |