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-rw-r--r--modules/libtext/libtext.c934
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diff --git a/modules/libtext/libtext.c b/modules/libtext/libtext.c
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+/*
+ * Copyright © 2006-2016 SplinterGU (Fenix/Bennugd)
+ * Copyright © 2002-2006 Fenix Team (Fenix)
+ * Copyright © 1999-2002 José Luis Cebrián Pagüe (Fenix)
+ *
+ * This file is part of Bennu - Game Development
+ *
+ * This software is provided 'as-is', without any express or implied
+ * warranty. In no event will the authors be held liable for any damages
+ * arising from the use of this software.
+ *
+ * Permission is granted to anyone to use this software for any purpose,
+ * including commercial applications, and to alter it and redistribute it
+ * freely, subject to the following restrictions:
+ *
+ * 1. The origin of this software must not be misrepresented; you must not
+ * claim that you wrote the original software. If you use this software
+ * in a product, an acknowledgment in the product documentation would be
+ * appreciated but is not required.
+ *
+ * 2. Altered source versions must be plainly marked as such, and must not be
+ * misrepresented as being the original software.
+ *
+ * 3. This notice may not be removed or altered from any source
+ * distribution.
+ *
+ */
+
+/* --------------------------------------------------------------------------- */
+
+#include <stdlib.h>
+#include <string.h>
+
+#include "bgdrtm.h"
+
+#include "bgddl.h"
+#include "dlvaracc.h"
+
+#include "xstrings.h"
+
+#include "libblit.h"
+#include "librender.h"
+
+#include "libtext.h"
+
+#include "libtext_exports.h"
+
+/* --------------------------------------------------------------------------- */
+
+int fntcolor8 = -1 ;
+int fntcolor16 = 0xFFFF;
+int fntcolor32 = 0xFFFFFFFF;
+
+/* --------------------------------------------------------------------------- */
+
+typedef struct _text
+{
+ int id ;
+ int on ; /* 1 - Texto ; 2 - VarSTR; 3 - VarINT; 4 - VarFLOAT; 5 - VarWORD; 6 - VarBYTE */
+ int fontid ;
+ int x ;
+ int y ;
+ int z ;
+ int alignment ;
+ int color8 ;
+ int color16 ;
+ int color32 ;
+ int objectid ;
+ int last_value ;
+ char * text ; /* Memoria dinámica */
+ const void * var ; /* CHANGED TO VOID to allow diff. data types */
+ int last_z ;
+ int last_color8 ;
+ int last_color16 ;
+ int last_color32 ;
+ /* Internals, for speed up */
+ int _x ;
+ int _y ;
+ int _width;
+ int _height;
+} TEXT;
+
+TEXT texts[MAX_TEXTS] ;
+
+int text_nextid = 1 ;
+int text_count = 0 ;
+
+/* --------------------------------------------------------------------------- */
+
+int gr_text_height_no_margin( int fontid, const unsigned char * text );
+int gr_text_widthn( int fontid, const unsigned char * text, int n );
+
+/* --------------------------------------------------------------------------- */
+
+enum {
+ TEXTZ = 0,
+ TEXT_FLAGS
+};
+
+/* --------------------------------------------------------------------------- */
+/* Son las variables que se desea acceder. */
+/* El interprete completa esta estructura, si la variable existe. */
+/* (usada en tiempo de ejecucion) */
+
+DLVARFIXUP __bgdexport( libtext, globals_fixup )[] =
+{
+ /* Nombre de variable global, puntero al dato, tamaño del elemento, cantidad de elementos */
+ { "text_z" , NULL, -1, -1 },
+ { "text_flags" , NULL, -1, -1 },
+ { NULL , NULL, -1, -1 }
+};
+
+/* --------------------------------------------------------------------------- */
+/*
+ * FUNCTION : get_text
+ *
+ * Returns the character string of a given text
+ * (may be the representation of a integer or float value)
+ *
+ * PARAMS :
+ * text Pointer to the text object
+ *
+ * RETURN VALUE :
+ * String contained within the text
+ *
+ */
+
+static const char * get_text( TEXT * text )
+{
+ static char buffer[64];
+
+ switch ( text->on )
+ {
+ case TEXT_TEXT:
+ return text->text;
+
+ case TEXT_STRING:
+ return string_get( *( int* )text->var ) ;
+
+ case TEXT_INT:
+ _string_ntoa( buffer, *( int * )text->var ) ;
+ return buffer ;
+
+ case TEXT_DWORD:
+ _string_utoa( buffer, *( int * )text->var ) ;
+ return buffer ;
+
+ case TEXT_FLOAT:
+ {
+ char * aux;
+ sprintf( buffer, "%f", *( float * )text->var ) ;
+ aux = buffer + 1; // We know that buffer contain at least 2 chars, skip first
+ while ( *( aux + 1 ) ) aux++; // We can test for pointer + 1 because we know that buffer contain at least 2 chars
+ while ( *aux == '0' && *( aux - 1 ) != '.' ) *aux-- = '\0';
+ return buffer ;
+ }
+
+ case TEXT_BYTE:
+ _string_utoa( buffer, *( uint8_t * )text->var ) ;
+ return buffer ;
+
+ case TEXT_SBYTE:
+ _string_ntoa( buffer, *( int8_t * )text->var ) ;
+ return buffer ;
+
+ case TEXT_CHAR:
+ *buffer = *( uint8_t * )text->var ;
+ *( buffer + 1 ) = '\0';
+ return buffer ;
+
+ case TEXT_WORD:
+ _string_utoa( buffer, *( uint16_t * )text->var ) ;
+ return buffer ;
+
+ case TEXT_SHORT:
+ _string_ntoa( buffer, *( int16_t * )text->var ) ;
+ return buffer ;
+
+ case TEXT_CHARARRAY:
+ return ( const char * )( text->var );
+
+ case TEXT_POINTER:
+ _string_ptoa( buffer, *( void ** ) text->var );
+ return buffer ;
+ }
+
+ return NULL;
+}
+
+/* --------------------------------------------------------------------------- */
+/*
+ * FUNCTION : info_text
+ *
+ * Returns information about a text object
+ *
+ * PARAMS :
+ * text Pointer to the text object
+ * bbox Region to update with the text bounding box
+ *
+ * RETURN VALUE :
+ * 1 if the text has changed since last frame
+ *
+ */
+
+static int info_text( TEXT * text, REGION * bbox, int * z, int * drawme )
+{
+ const char * str = get_text( text );
+ REGION prev = *bbox;
+ FONT * font;
+ int changed = 0;
+
+ * drawme = 0;
+
+ // Splinter
+ if ( !str || !*str )
+ {
+ /* bbox->x = -2;
+ bbox->y = -2;
+ bbox->x2 = -2;
+ bbox->y2 = -2; */
+ return 0;
+ }
+
+ font = gr_font_get( text->fontid );
+ if ( !font )
+ {
+ /* bbox->x = -2;
+ bbox->y = -2;
+ bbox->x2 = -2;
+ bbox->y2 = -2; */
+ return 0;
+ }
+
+ * drawme = 1;
+
+ * z = text->z;
+
+ /* Calculate the text dimensions */
+
+ text->_x = text->x;
+ text->_y = text->y;
+ text->_width = gr_text_width( text->fontid, ( const unsigned char * ) str );
+ text->_height = gr_text_height_no_margin( text->fontid, ( const unsigned char * ) str );
+
+ /* Update the font's maxheight (if needed) */
+
+ if ( !font->maxheight )
+ {
+ int c;
+
+ for ( c = 0 ; c < 256 ; c++ )
+ {
+ if ( !font->glyph[c].bitmap ) continue;
+ if ( font->maxheight < ( int )font->glyph[c].bitmap->height + font->glyph[c].yoffset )
+ font->maxheight = ( int )font->glyph[c].bitmap->height + font->glyph[c].yoffset;
+ }
+ }
+
+ /* Adjust top-left coordinates for text alignment */
+
+ switch ( text->alignment )
+ {
+ case ALIGN_TOP: // 1
+ case ALIGN_CENTER: // 4
+ case ALIGN_BOTTOM: // 7
+ text->_x -= text->_width / 2;
+ break;
+
+ case ALIGN_TOP_RIGHT: // 2
+ case ALIGN_CENTER_RIGHT: // 5
+ case ALIGN_BOTTOM_RIGHT: // 8
+ text->_x -= text->_width - 1;
+ break;
+ }
+
+ switch ( text->alignment )
+ {
+ case ALIGN_CENTER_LEFT: // 3
+ case ALIGN_CENTER: // 4
+ case ALIGN_CENTER_RIGHT: // 5
+ text->_y -= font->maxheight / 2;
+ break;
+
+ case ALIGN_BOTTOM_LEFT: // 6
+ case ALIGN_BOTTOM: // 7
+ case ALIGN_BOTTOM_RIGHT: // 8
+ text->_y -= font->maxheight - 1;
+ break;
+ }
+
+ /* Fill the bounding box */
+
+ bbox->x = text->_x;
+ bbox->y = text->_y;
+ bbox->x2 = text->_x + text->_width - 1;
+ bbox->y2 = text->_y + text->_height - 1;
+
+ /* Check if the var has changed since last call */
+
+ changed =
+ text->color8 != text->last_color8 ||
+ text->color16 != text->last_color16 ||
+ text->color32 != text->last_color32 ||
+ text->z != text->last_z ||
+ bbox->x != prev.x || bbox->y != prev.y ||
+ bbox->x2 != prev.x2 || bbox->y2 != prev.y2;
+
+ text->last_z = text->z;
+ text->last_color8 = text->color8;
+ text->last_color16 = text->color16;
+ text->last_color32 = text->color32;
+
+ switch ( text->on )
+ {
+ case TEXT_TEXT:
+ return changed;
+
+ case TEXT_STRING:
+ case TEXT_FLOAT:
+ case TEXT_INT:
+ case TEXT_DWORD:
+ case TEXT_POINTER:
+ if ( text->last_value == *( int * )text->var ) return changed;
+ text->last_value = *( int * )text->var;
+ return 1;
+
+ case TEXT_BYTE:
+ case TEXT_SBYTE:
+ case TEXT_CHAR:
+ if ( text->last_value == *( uint8_t * )text->var ) return changed;
+ text->last_value = *( uint8_t * )text->var;
+ return 1;
+
+ case TEXT_WORD:
+ case TEXT_SHORT:
+ if ( text->last_value == *( uint16_t * )text->var ) return changed;
+ text->last_value = *( uint16_t * )text->var;
+ return 1;
+
+ case TEXT_CHARARRAY:
+ return 1;
+ }
+
+ return changed;
+}
+
+/* --------------------------------------------------------------------------- */
+/*
+ * FUNCTION : draw_text
+ *
+ * Draws a text object
+ *
+ * PARAMS :
+ * text Pointer to the text object
+ * clip Clipping region
+ *
+ * RETURN VALUE :
+ * None
+ *
+ */
+
+void draw_text( TEXT * text, REGION * clip )
+{
+ const char * str = get_text( text );
+ int save8, save16, save32;
+ FONT * font;
+
+ // Splinter
+ if ( !str ) return;
+
+ font = gr_font_get( text->fontid );
+ if ( !font )
+ {
+ gr_text_destroy( text->id );
+ return;
+ }
+
+ /* Draw the text */
+
+ save8 = fntcolor8;
+ save16 = fntcolor16;
+ save32 = fntcolor32;
+
+ fntcolor8 = text->color8;
+ fntcolor16 = text->color16;
+ fntcolor32 = text->color32;
+
+ if ( !gr_text_put( 0, clip, text->fontid, text->_x, text->_y, ( const unsigned char * ) str ) ) gr_text_destroy( text->id );
+
+ fntcolor8 = save8;
+ fntcolor16 = save16;
+ fntcolor32 = save32;
+}
+
+/* --------------------------------------------------------------------------- */
+/*
+ * FUNCTION : gr_text_new2
+ *
+ * Create a new text, using a fixed text string
+ *
+ * PARAMS :
+ * fontid Font number
+ * x, y, z Screen coordinates
+ * alignment Alignment
+ * text Pointer to text
+ *
+ * RETURN VALUE :
+ * None
+ *
+ */
+
+int gr_text_new2( int fontid, int x, int y, int z, int alignment, const char * text )
+{
+ int textid = text_nextid ;
+
+ if ( text_nextid == MAX_TEXTS )
+ {
+ for ( textid = 1 ; textid < MAX_TEXTS ; textid++ ) if ( !texts[textid].on ) break ;
+
+ if ( textid == MAX_TEXTS ) return 0; // error ("Demasiados textos en pantalla") ;
+ }
+ else
+ text_nextid++ ;
+
+ text_count++ ;
+
+ texts[textid].id = textid ;
+ texts[textid].on = TEXT_TEXT ;
+ texts[textid].fontid = fontid ;
+ texts[textid].x = x ;
+ texts[textid].y = y ;
+ texts[textid].z = z ;
+ texts[textid].alignment = alignment ;
+ texts[textid].text = text ? strdup( text ) : 0 ;
+ texts[textid].color8 = fntcolor8 ;
+ texts[textid].color16 = fntcolor16 ;
+ texts[textid].color32 = fntcolor32 ;
+ texts[textid].objectid = gr_new_object( texts[textid].z, info_text, draw_text, &texts[textid] );
+ texts[textid].last_value = 0 ;
+ texts[textid].last_z = 0 ;
+
+ return textid ;
+}
+
+/* --------------------------------------------------------------------------- */
+/*
+ * FUNCTION : gr_text_new
+ *
+ * Create a new text, using a fixed text string
+ *
+ * PARAMS :
+ * fontid Font number
+ * x, y Screen coordinates
+ * alignment Alignment
+ * text Pointer to text
+ *
+ * RETURN VALUE :
+ * None
+ *
+ */
+
+int gr_text_new( int fontid, int x, int y, int alignment, const char * text )
+{
+ return gr_text_new2( fontid, x, y, GLOINT32( libtext, TEXTZ ), alignment, text );
+}
+
+/* --------------------------------------------------------------------------- */
+
+int gr_text_new_var( int fontid, int x, int y, int alignment, const void * var, int type )
+{
+ int textid = gr_text_new( fontid, x, y, alignment, 0 ) ;
+ if ( !textid ) return 0 ;
+ texts[textid].on = type ;
+ if ( type > TEXT_TEXT ) texts[textid].var = var ;
+ return textid ;
+}
+
+/* --------------------------------------------------------------------------- */
+
+int gr_text_new_var2( int fontid, int x, int y, int z, int alignment, const void * var, int type )
+{
+ int textid = gr_text_new2( fontid, x, y, z, alignment, 0 ) ;
+ if ( !textid ) return 0 ;
+ texts[textid].on = type ;
+ if ( type > TEXT_TEXT ) texts[textid].var = var ;
+ return textid ;
+}
+
+/* --------------------------------------------------------------------------- */
+
+void gr_text_move( int textid, int x, int y )
+{
+ if ( textid > 0 && textid < text_nextid )
+ {
+ texts[textid].x = x ;
+ texts[textid].y = y ;
+ }
+}
+
+/* --------------------------------------------------------------------------- */
+
+void gr_text_move2( int textid, int x, int y, int z )
+{
+ if ( textid > 0 && textid < text_nextid )
+ {
+ texts[textid].x = x ;
+ texts[textid].y = y ;
+ texts[textid].z = z ;
+ }
+}
+
+/* --------------------------------------------------------------------------- */
+
+void gr_text_destroy( int textid )
+{
+ if ( !textid )
+ {
+ for ( textid = 1 ; textid < text_nextid ; textid++ )
+ {
+ if ( texts[textid].on )
+ {
+ gr_destroy_object( texts[textid].objectid );
+ if ( texts[textid].text ) free( texts[textid].text ) ;
+ texts[textid].on = 0 ;
+ }
+ }
+ text_count = 0 ;
+ text_nextid = 1 ;
+ return ;
+ }
+ if ( textid > 0 && textid < text_nextid )
+ {
+ if ( !texts[textid].on ) return ;
+
+ gr_destroy_object( texts[textid].objectid );
+ if ( texts[textid].text ) free( texts[textid].text ) ;
+ texts[textid].on = 0 ;
+ if ( textid == text_nextid - 1 )
+ {
+ while ( text_nextid > 1 && !texts[text_nextid-1].on ) text_nextid-- ;
+ }
+ text_count-- ;
+ }
+}
+
+/* --------------------------------------------------------------------------- */
+
+int gr_text_width( int fontid, const unsigned char * text )
+{
+ return gr_text_widthn( fontid, text, strlen( ( char * ) text ) );
+}
+
+/* --------------------------------------------------------------------------- */
+
+int gr_text_widthn( int fontid, const unsigned char * text, int n )
+{
+ int l = 0 ;
+ FONT * f ;
+
+ if ( !text || !*text ) return 0;
+ if ( fontid < 0 || fontid >= MAX_FONTS || !fonts[fontid] ) return 0; // Incorrect font type
+
+ f = fonts[fontid] ;
+
+ while ( *text && n-- )
+ {
+ switch ( f->charset )
+ {
+ case CHARSET_ISO8859:
+ l += f->glyph[dos_to_win[*text]].xadvance ;
+ break;
+
+ case CHARSET_CP850:
+ l += f->glyph[*text].xadvance ;
+ break;
+ }
+ text++;
+ }
+ return l ;
+}
+
+/* --------------------------------------------------------------------------- */
+
+int gr_text_margintop( int fontid, const unsigned char * text )
+{
+ int minyoffset = 0x7FFFFFFF ;
+ FONT * f ;
+
+ if ( !text || !*text ) return 0;
+ if ( fontid < 0 || fontid >= MAX_FONTS || !fonts[fontid] ) return 0; // Incorrect font type
+
+ f = fonts[fontid] ;
+
+ while ( *text )
+ {
+ switch ( f->charset )
+ {
+ case CHARSET_ISO8859:
+ if ( minyoffset > f->glyph[dos_to_win[*text]].yoffset )
+ minyoffset = f->glyph[dos_to_win[*text]].yoffset;
+ break;
+
+ case CHARSET_CP850:
+ if ( minyoffset > f->glyph[*text].yoffset )
+ minyoffset = f->glyph[*text].yoffset;
+ break;
+ }
+ text++ ;
+ }
+ return minyoffset ;
+}
+
+/* --------------------------------------------------------------------------- */
+
+int gr_text_height_no_margin( int fontid, const unsigned char * text )
+{
+ int l = 0;
+ FONT * f ;
+
+ if ( !text || !*text ) return 0;
+ if ( fontid < 0 || fontid >= MAX_FONTS || !fonts[fontid] ) return 0; // Incorrect font type
+
+ f = fonts[fontid] ;
+
+ while ( *text )
+ {
+ if ( f->glyph[*text].bitmap )
+ {
+ switch ( f->charset )
+ {
+ case CHARSET_ISO8859:
+ if ( l < f->glyph[dos_to_win[*text]].yoffset + ( int )f->glyph[dos_to_win[*text]].bitmap->height )
+ {
+ l = f->glyph[dos_to_win[*text]].yoffset + ( int )f->glyph[dos_to_win[*text]].bitmap->height ;
+ }
+ break;
+
+ case CHARSET_CP850:
+ if ( l < f->glyph[*text].yoffset + ( int )f->glyph[*text].bitmap->height )
+ {
+ l = f->glyph[*text].yoffset + ( int )f->glyph[*text].bitmap->height ;
+ }
+ break;
+ }
+ }
+ text++ ;
+ }
+ return l ;
+}
+
+/* --------------------------------------------------------------------------- */
+
+int gr_text_height( int fontid, const unsigned char * text )
+{
+ int l = gr_text_height_no_margin( fontid, text );
+ if ( l ) l -= gr_text_margintop( fontid, text );
+ return l ;
+}
+
+/* --------------------------------------------------------------------------- */
+
+int gr_text_put( GRAPH * dest, REGION * clip, int fontid, int x, int y, const unsigned char * text )
+{
+ GRAPH * ch ;
+ FONT * f ;
+ uint8_t current_char;
+ int flags ;
+ int save8, save16, save32;
+
+ if ( !text || !*text ) return -1;
+ if ( fontid < 0 || fontid >= MAX_FONTS || !fonts[fontid] ) return 0; // Incorrect font type
+
+ if ( !dest ) dest = scrbitmap ;
+
+ f = fonts[fontid] ;
+
+ flags = GLODWORD( libtext, TEXT_FLAGS );
+
+ save8 = pixel_color8;
+ save16 = pixel_color16;
+ save32 = pixel_color32;
+
+ if ( fntcolor8 == -1 )
+ {
+ gr_setcolor(( dest->format->depth == 8 ) ? gr_find_nearest_color( 255, 255, 255 ) : gr_rgb_depth( dest->format->depth, 255, 255, 255 ) );
+ }
+ else
+ {
+ pixel_color8 = fntcolor8;
+ pixel_color16 = fntcolor16;
+ pixel_color32 = fntcolor32;
+ }
+
+ while ( *text )
+ {
+ switch ( f->charset )
+ {
+ case CHARSET_ISO8859:
+ current_char = dos_to_win[*text];
+ break;
+
+ case CHARSET_CP850:
+ current_char = *text;
+ break;
+
+ default:
+ current_char = 0;
+ break;
+ }
+
+ ch = f->glyph[current_char].bitmap ;
+ if ( ch )
+ {
+ gr_blit( dest, clip, x + f->glyph[current_char].xoffset, y + f->glyph[current_char].yoffset, flags, ch ) ;
+ }
+ x += f->glyph[current_char].xadvance ;
+ text++ ;
+ }
+
+ pixel_color8 = save8;
+ pixel_color16 = save16;
+ pixel_color32 = save32;
+
+ return 1;
+}
+
+/* --------------------------------------------------------------------------- */
+
+GRAPH * gr_text_bitmap( int fontid, const char * text, int alignment )
+{
+ GRAPH * gr ;
+ int x, y ;
+ FONT * f ;
+
+ // Splinter
+ if ( !text || !*text ) return NULL;
+ if ( fontid < 0 || fontid >= MAX_FONTS || !fonts[fontid] ) return NULL; // Incorrect font type
+
+ f = fonts[fontid] ;
+
+ /* Un refresco de paleta en mitad de gr_text_put puede provocar efectos
+ * desagradables al modificar el tipo de letra del sistema */
+
+ if ( palette_changed ) gr_refresh_palette() ;
+
+ gr = bitmap_new_syslib( gr_text_width( fontid, ( const unsigned char * ) text ), gr_text_height( fontid, ( const unsigned char * ) text ), sys_pixel_format->depth ) ;
+ if ( !gr ) return NULL;
+
+ gr_clear( gr ) ;
+ if ( !gr_text_put( gr, 0, fontid, 0, -gr_text_margintop( fontid, ( const unsigned char * ) text ), ( const unsigned char * ) text ) )
+ {
+ bitmap_destroy( gr );
+ return NULL;
+ }
+
+ switch ( alignment )
+ {
+ case ALIGN_TOP_LEFT: // 0
+ case ALIGN_TOP: // 1
+ case ALIGN_TOP_RIGHT: // 2
+ y = 0 ;
+ break ;
+
+ case ALIGN_CENTER_LEFT: // 3
+ case ALIGN_CENTER: // 4
+ case ALIGN_CENTER_RIGHT:// 5
+ y = gr->height / 2 ;
+ break ;
+
+ default:
+ y = gr->height - 1 ;
+ break ;
+
+ }
+
+ switch ( alignment )
+ {
+ case ALIGN_TOP_LEFT: // 0
+ case ALIGN_CENTER_LEFT: // 3
+ case ALIGN_BOTTOM_LEFT: // 6
+ x = 0 ;
+ break ;
+
+ case ALIGN_TOP: // 1
+ case ALIGN_CENTER: // 4
+ case ALIGN_BOTTOM: // 7
+ x = gr->width / 2 ;
+ break ;
+
+ default:
+ x = gr->width - 1 ;
+ break ;
+
+ }
+
+ bitmap_add_cpoint( gr, x, y ) ;
+ return gr ;
+}
+
+/* --------------------------------------------------------------------------- */
+
+void gr_text_setcolor( int c )
+{
+ int r, g, b;
+
+ if ( !c )
+ {
+ fntcolor8 = 0;
+ fntcolor16 = 0;
+ fntcolor32 = 0;
+ }
+ else
+ {
+ switch ( sys_pixel_format->depth )
+ {
+ case 8:
+ {
+ fntcolor8 = c ;
+ break;
+ }
+
+ case 16:
+ {
+ gr_get_rgb( c, &r, &g, &b );
+ fntcolor8 = gr_find_nearest_color( r, g, b );
+ fntcolor16 = c ;
+ break;
+ }
+ case 32:
+ {
+ gr_get_rgb( c, &r, &g, &b );
+ fntcolor8 = gr_find_nearest_color( r, g, b );
+ fntcolor32 = c ;
+ break;
+ }
+ }
+ }
+}
+
+/* --------------------------------------------------------------------------- */
+
+void gr_text_setcolor2( int textid, int c )
+{
+ int r, g, b;
+
+ if ( textid > 0 && textid < text_nextid )
+ {
+ if ( !c )
+ {
+ texts[textid].color8 = 0;
+ texts[textid].color16 = 0;
+ texts[textid].color32 = 0;
+ }
+ else
+ {
+ switch ( sys_pixel_format->depth )
+ {
+ case 8:
+ {
+ texts[textid].color8 = c ;
+ break;
+ }
+
+ case 16:
+ {
+ gr_get_rgb( c, &r, &g, &b );
+ texts[textid].color8 = gr_find_nearest_color( r, g, b );
+ texts[textid].color16 = c ;
+ break;
+ }
+ case 32:
+ {
+ gr_get_rgb( c, &r, &g, &b );
+ texts[textid].color8 = gr_find_nearest_color( r, g, b );
+ texts[textid].color32 = c ;
+ break;
+ }
+ }
+ }
+ }
+}
+
+/* --------------------------------------------------------------------------- */
+
+int gr_text_getcolor()
+{
+ switch ( sys_pixel_format->depth )
+ {
+ case 8:
+ {
+ return fntcolor8 ;
+ }
+
+ case 16:
+ {
+ return fntcolor16 ;
+ }
+ case 32:
+ {
+ return fntcolor32 ;
+ }
+ }
+
+ return 0;
+}
+
+/* --------------------------------------------------------------------------- */
+
+int gr_text_getcolor2( int textid )
+{
+ if ( textid > 0 && textid < text_nextid )
+ {
+ switch ( sys_pixel_format->depth )
+ {
+ case 8:
+ {
+ return texts[textid].color8 ;
+ }
+
+ case 16:
+ {
+ return texts[textid].color16 ;
+ }
+ case 32:
+ {
+ return texts[textid].color32 ;
+ }
+ }
+ }
+
+ return 0;
+}
+
+/* --------------------------------------------------------------------------- */