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-rw-r--r--modules/libwm/libwm.c119
1 files changed, 119 insertions, 0 deletions
diff --git a/modules/libwm/libwm.c b/modules/libwm/libwm.c
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+++ b/modules/libwm/libwm.c
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+/*
+ * Copyright © 2006-2016 SplinterGU (Fenix/Bennugd)
+ * Copyright © 2002-2006 Fenix Team (Fenix)
+ * Copyright © 1999-2002 José Luis Cebrián Pagüe (Fenix)
+ *
+ * This file is part of Bennu - Game Development
+ *
+ * This software is provided 'as-is', without any express or implied
+ * warranty. In no event will the authors be held liable for any damages
+ * arising from the use of this software.
+ *
+ * Permission is granted to anyone to use this software for any purpose,
+ * including commercial applications, and to alter it and redistribute it
+ * freely, subject to the following restrictions:
+ *
+ * 1. The origin of this software must not be misrepresented; you must not
+ * claim that you wrote the original software. If you use this software
+ * in a product, an acknowledgment in the product documentation would be
+ * appreciated but is not required.
+ *
+ * 2. Altered source versions must be plainly marked as such, and must not be
+ * misrepresented as being the original software.
+ *
+ * 3. This notice may not be removed or altered from any source
+ * distribution.
+ *
+ */
+
+/* --------------------------------------------------------------------------- */
+
+#include <SDL.h>
+
+#include "bgdrtm.h"
+
+#include "bgddl.h"
+#include "dlvaracc.h"
+
+#include "libwm_exports.h"
+
+/* --------------------------------------------------------------------------- */
+
+enum {
+ EXIT_STATUS = 0,
+ WINDOW_STATUS,
+ FOCUS_STATUS,
+ MOUSE_STATUS
+};
+
+/* --------------------------------------------------------------------------- */
+/* Son las variables que se desea acceder. */
+/* El interprete completa esta estructura, si la variable existe. */
+/* (usada en tiempo de ejecucion) */
+
+DLVARFIXUP __bgdexport( libwm, globals_fixup )[] =
+{
+ /* Nombre de variable global, puntero al dato, tamaño del elemento, cantidad de elementos */
+ { "exit_status" , NULL, -1, -1 },
+ { "window_status" , NULL, -1, -1 },
+ { "focus_status" , NULL, -1, -1 },
+ { "mouse_status" , NULL, -1, -1 },
+ { NULL , NULL, -1, -1 }
+};
+
+/* --------------------------------------------------------------------------- */
+/* Gestión de eventos de ventana */
+/* --------------------------------------------------------------------------- */
+
+/*
+ * FUNCTION : wm_events
+ *
+ * Process all pending wm SDL events, updating all global variables
+ *
+ * PARAMS :
+ * None
+ *
+ * RETURN VALUE :
+ * None
+ */
+
+static void wm_events()
+{
+ SDL_Event e ;
+
+ /* Procesa los eventos de ventana pendientes */
+
+ GLODWORD( libwm, EXIT_STATUS ) = 0 ;
+
+ while ( SDL_PeepEvents( &e, 1, SDL_GETEVENT, SDL_QUITMASK | SDL_ACTIVEEVENTMASK ) )
+ {
+ switch ( e.type )
+ {
+ /* WINDOW MANAGER EVENTS */
+ case SDL_QUIT:
+ /* UPDATE exit status... initilized each frame */
+ GLODWORD( libwm, EXIT_STATUS ) = 1 ;
+// bgdrtm_exit( -1 );
+ break ;
+
+ case SDL_ACTIVEEVENT:
+ if ( e.active.state & SDL_APPACTIVE ) GLODWORD( libwm, WINDOW_STATUS ) = ( e.active.gain ) ? 1 : 0 ;
+ if ( e.active.state & SDL_APPINPUTFOCUS ) GLODWORD( libwm, FOCUS_STATUS ) = ( e.active.gain ) ? 1 : 0 ;
+ if ( e.active.state & SDL_APPMOUSEFOCUS ) GLODWORD( libwm, MOUSE_STATUS ) = ( e.active.gain ) ? 1 : 0 ;
+ break ;
+ }
+ }
+}
+
+/* --------------------------------------------------------------------------- */
+
+/* Bigest priority first execute
+ Lowest priority last execute */
+
+HOOK __bgdexport( libwm, handler_hooks )[] =
+{
+ { 4700, wm_events },
+ { 0, NULL }
+} ;
+
+/* --------------------------------------------------------------------------- */