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-rw-r--r--modules/mod_map/mod_map.h130
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diff --git a/modules/mod_map/mod_map.h b/modules/mod_map/mod_map.h
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+/*
+ * Copyright © 2006-2013 SplinterGU (Fenix/Bennugd)
+ * Copyright © 2002-2006 Fenix Team (Fenix)
+ * Copyright © 1999-2002 José Luis Cebrián Pagüe (Fenix)
+ *
+ * This file is part of Bennu - Game Development
+ *
+ * This software is provided 'as-is', without any express or implied
+ * warranty. In no event will the authors be held liable for any damages
+ * arising from the use of this software.
+ *
+ * Permission is granted to anyone to use this software for any purpose,
+ * including commercial applications, and to alter it and redistribute it
+ * freely, subject to the following restrictions:
+ *
+ * 1. The origin of this software must not be misrepresented; you must not
+ * claim that you wrote the original software. If you use this software
+ * in a product, an acknowledgment in the product documentation would be
+ * appreciated but is not required.
+ *
+ * 2. Altered source versions must be plainly marked as such, and must not be
+ * misrepresented as being the original software.
+ *
+ * 3. This notice may not be removed or altered from any source
+ * distribution.
+ *
+ */
+
+/* --------------------------------------------------------------------------- */
+
+#ifndef __MOD_MAP_H
+#define __MOD_MAP_H
+
+/* --------------------------------------------------------------------------- */
+
+#define G_WIDE 0
+#define G_WIDTH 0
+#define G_HEIGHT 1
+#define G_CENTER_X 2
+#define G_X_CENTER 2
+#define G_CENTER_Y 3
+#define G_Y_CENTER 3
+#define G_PITCH 4
+#define G_DEPTH 5
+
+#define B_CLEAR 0x00000001
+
+/* --------------------------------------------------------------------------- */
+
+#ifndef __BGDC__
+
+#include <stdio.h>
+
+#include "libgrbase.h"
+#include "libvideo.h"
+#include "libblit.h"
+#include "libfont.h"
+
+#include "arrange.h"
+#include "files.h"
+
+/* --------------------------------------------------------------------------- */
+
+/* CABECERAS DE FICHEROS */
+#define MAP_MAGIC "map\x1A\x0D\x0A\x00"
+#define M32_MAGIC "m32\x1A\x0D\x0A\x00"
+#define M16_MAGIC "m16\x1A\x0D\x0A\x00"
+#define M01_MAGIC "m01\x1A\x0D\x0A\x00"
+
+#define PAL_MAGIC "pal\x1A\x0D\x0A\x00"
+
+#define FNT_MAGIC "fnt\x1A\x0D\x0A\x00"
+#define FNX_MAGIC "fnx\x1A\x0D\x0A\x00"
+
+#define FPG_MAGIC "fpg\x1A\x0D\x0A\x00"
+#define F32_MAGIC "f32\x1A\x0D\x0A\x00"
+#define F16_MAGIC "f16\x1A\x0D\x0A\x00"
+#define F01_MAGIC "f01\x1A\x0D\x0A\x00"
+
+#ifdef _MSC_VER
+#pragma pack(push, 1)
+#endif
+
+typedef struct
+{
+ uint8_t magic[7] ;
+ uint8_t version ;
+ uint16_t width ;
+ uint16_t height ;
+ uint32_t code ;
+ int8_t name[32] ;
+}
+#ifdef __GNUC__
+__attribute__ ((packed))
+#endif
+MAP_HEADER ;
+
+#ifdef _MSC_VER
+#pragma pack(pop)
+#endif
+
+/* --------------------------------------------------------------------------- */
+
+extern int gr_load_fpg( const char * filename ) ;
+extern int gr_load_map( const char * filename ) ;
+extern int gr_load_pal( const char * filename ) ;
+extern int gr_load_png( const char * filename ) ;
+extern int gr_load_pcx( const char * filename ) ;
+
+extern int gr_save_system_pal( const char * filename ) ;
+
+extern int gr_save_fpg( int libid, const char * filename ) ;
+extern int gr_save_map( GRAPH * gr, char * filename ) ;
+extern int gr_save_pal( const char * filename, PALETTE * pal ) ;
+extern int gr_save_png( GRAPH * gr, const char * filename ) ;
+
+extern GRAPH * gr_read_png( const char * filename );
+
+extern PALETTE * gr_read_pal( file * fp ) ;
+extern PALETTE * gr_read_pal_with_gamma( file * fp );
+
+extern int gr_font_load( char * filename ) ;
+extern int gr_load_bdf( const char * filename ) ;
+extern int gr_load_ttf( const char * filename, int size, int bpp, int fg, int bg ) ;
+extern int gr_font_save( int fontid, const char * filename ) ;
+
+/* --------------------------------------------------------------------------- */
+
+#endif
+#endif