aboutsummaryrefslogtreecommitdiff
path: root/modules/mod_proc/mod_proc.h
diff options
context:
space:
mode:
Diffstat (limited to 'modules/mod_proc/mod_proc.h')
-rw-r--r--modules/mod_proc/mod_proc.h72
1 files changed, 72 insertions, 0 deletions
diff --git a/modules/mod_proc/mod_proc.h b/modules/mod_proc/mod_proc.h
new file mode 100644
index 0000000..732afa5
--- /dev/null
+++ b/modules/mod_proc/mod_proc.h
@@ -0,0 +1,72 @@
+/*
+ * Copyright © 2006-2013 SplinterGU (Fenix/Bennugd)
+ * Copyright © 2002-2006 Fenix Team (Fenix)
+ * Copyright © 1999-2002 José Luis Cebrián Pagüe (Fenix)
+ *
+ * This file is part of Bennu - Game Development
+ *
+ * This software is provided 'as-is', without any express or implied
+ * warranty. In no event will the authors be held liable for any damages
+ * arising from the use of this software.
+ *
+ * Permission is granted to anyone to use this software for any purpose,
+ * including commercial applications, and to alter it and redistribute it
+ * freely, subject to the following restrictions:
+ *
+ * 1. The origin of this software must not be misrepresented; you must not
+ * claim that you wrote the original software. If you use this software
+ * in a product, an acknowledgment in the product documentation would be
+ * appreciated but is not required.
+ *
+ * 2. Altered source versions must be plainly marked as such, and must not be
+ * misrepresented as being the original software.
+ *
+ * 3. This notice may not be removed or altered from any source
+ * distribution.
+ *
+ */
+
+#ifndef __MOD_PROC_H
+#define __MOD_PROC_H
+
+/* ----------------------------------------------------------------- */
+
+#define ALL_PROCESS 0
+
+#define S_KILL 0
+#define S_WAKEUP 1
+#define S_SLEEP 2
+#define S_FREEZE 3
+
+#define S_FORCE 50
+#define S_TREE 100
+
+#define S_KILL_TREE (S_TREE + S_KILL )
+#define S_WAKEUP_TREE (S_TREE + S_WAKEUP)
+#define S_SLEEP_TREE (S_TREE + S_SLEEP )
+#define S_FREEZE_TREE (S_TREE + S_FREEZE)
+
+#define S_KILL_FORCE (S_FORCE + S_KILL )
+#define S_WAKEUP_FORCE (S_FORCE + S_WAKEUP)
+#define S_SLEEP_FORCE (S_FORCE + S_SLEEP )
+#define S_FREEZE_FORCE (S_FORCE + S_FREEZE)
+#define S_KILL_TREE_FORCE (S_FORCE + S_KILL_TREE )
+#define S_WAKEUP_TREE_FORCE (S_FORCE + S_WAKEUP_TREE)
+#define S_SLEEP_TREE_FORCE (S_FORCE + S_SLEEP_TREE )
+#define S_FREEZE_TREE_FORCE (S_FORCE + S_FREEZE_TREE)
+
+#define S_DFL 0
+#define S_IGN 1
+
+#define SMASK_KILL 0x0001
+#define SMASK_WAKEUP 0x0002
+#define SMASK_SLEEP 0x0004
+#define SMASK_FREEZE 0x0008
+#define SMASK_KILL_TREE 0x0100
+#define SMASK_WAKEUP_TREE 0x0200
+#define SMASK_SLEEP_TREE 0x0400
+#define SMASK_FREEZE_TREE 0x0800
+
+/* ----------------------------------------------------------------- */
+
+#endif