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/*
* Copyright � 2006-2016 SplinterGU (Fenix/Bennugd)
* Copyright � 2002-2006 Fenix Team (Fenix)
* Copyright � 1999-2002 Jos� Luis Cebri�n Pag�e (Fenix)
*
* This file is part of Bennu - Game Development
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source
* distribution.
*
*/
#ifndef __SEGMENT_H
#define __SEGMENT_H
#include <stdint.h>
#include "typedef.h"
/* Un segmento es una zona lineal de datos que puede crecer din�micamente */
typedef struct _segment
{
void * bytes ;
int current ;
int reserved ;
int id ;
}
segment ;
extern segment * segment_new() ;
extern segment * segment_duplicate(segment * s) ;
extern segment * segment_get(int id) ;
/* Devuelven el offset del nuevo dato */
extern int segment_add_as (segment * s, int32_t value, BASETYPE t) ;
extern int segment_add_dword (segment * s, int32_t value) ;
extern int segment_add_word (segment * s, int16_t value) ;
extern int segment_add_byte (segment * s, int8_t value) ;
extern int segment_add_from (segment * s, segment * from) ;
extern void segment_dump(segment *) ;
extern void segment_destroy(segment *) ;
extern void segment_copy(segment *, int base_offset, int total_length) ;
extern void segment_alloc (segment * n, int count) ;
extern segment * globaldata ;
extern segment * localdata ;
/* Segmentos nombrados (para tipos definidos por el usuario */
extern segment * segment_by_name (int code) ;
extern void segment_name (segment * s, int code) ;
#endif
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