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/*
* Copyright � 2006-2013 SplinterGU (Fenix/Bennugd)
* Copyright � 2002-2006 Fenix Team (Fenix)
* Copyright � 1999-2002 Jos� Luis Cebri�n Pag�e (Fenix)
*
* This file is part of Bennu - Game Development
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source
* distribution.
*
*/
#ifndef __LIBKEY_H
#define __LIBKEY_H
/* ---------------------------------------------------------------------- */
#define STAT_RSHIFT 0x0000001
#define STAT_LSHIFT 0x0000002
#define STAT_CTRL 0x0000004
#define STAT_ALT 0x0000008
#define STAT_RCTRL 0x0000010
#define STAT_LCTRL 0x0000020
#define STAT_RALT 0x0000040
#define STAT_LALT 0x0000080
#define STAT_NUM 0x0000100
#define STAT_CAPS 0x0000200
#define STAT_SHIFT 0x0000400
/* ---------------------------------------------------------------------- */
#ifndef __BGDC__
#include <SDL.h>
typedef struct _keyequiv {
int sdlk_equiv ;
struct _keyequiv * next ;
} key_equiv ;
typedef int (* HOTKEY_CALLBACK) (SDL_keysym);
#ifndef __LIBKEY
extern DLLIMPORT void hotkey_add(int mod, int sym, HOTKEY_CALLBACK callback);
extern DLLIMPORT key_equiv key_table[] ; /* Now we have a search table with equivs */
extern DLLIMPORT unsigned char * keystate ; /* Pointer to key states */
#endif
#endif
#endif
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