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author | Simon Howard | 2009-07-11 12:26:15 +0000 |
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committer | Simon Howard | 2009-07-11 12:26:15 +0000 |
commit | 04911de6b34fe139214d7cc2893d2b1e8eb6ac44 (patch) | |
tree | 9021e39deb6805336abb7579de4687f062c794e3 | |
parent | 7c9dcf6db6b123b046a37270cd1e961a9986e814 (diff) | |
download | chocolate-doom-04911de6b34fe139214d7cc2893d2b1e8eb6ac44.tar.gz chocolate-doom-04911de6b34fe139214d7cc2893d2b1e8eb6ac44.tar.bz2 chocolate-doom-04911de6b34fe139214d7cc2893d2b1e8eb6ac44.zip |
Generate programs with names based on PROGRAM_PREFIX.
Subversion-branch: /branches/raven-branch
Subversion-revision: 1617
-rw-r--r-- | configure.in | 11 | ||||
-rw-r--r-- | src/Makefile.am | 38 |
2 files changed, 28 insertions, 21 deletions
diff --git a/configure.in b/configure.in index d4ebafab..16c7df8a 100644 --- a/configure.in +++ b/configure.in @@ -84,8 +84,15 @@ AM_INIT_AUTOMAKE([1.8.0]) WINDOWS_RC_VERSION=`echo $PACKAGE_VERSION.0 | sed 's/\./, /g' ` -AC_DEFINE(PROGRAM_PREFIX, "chocolate-", - Change this when you create your awesome forked version) +# This controls the prefix added to the start of program names. For example, +# if this is changed to "lemon-", the programs generated will be named +# lemon-doom, lemon-heretic, etc. + +PROGRAM_PREFIX=chocolate- + +AC_SUBST(PROGRAM_PREFIX) +AC_DEFINE_UNQUOTED(PROGRAM_PREFIX, "$PROGRAM_PREFIX", + Change this when you create your awesome forked version) AM_CONFIG_HEADER(config.h:config.hin) diff --git a/src/Makefile.am b/src/Makefile.am index b0662395..b84f0b29 100644 --- a/src/Makefile.am +++ b/src/Makefile.am @@ -3,11 +3,11 @@ SUBDIRS=doom heretic hexen setup gamesdir = $(prefix)/games -games_PROGRAMS = chocolate-doom \ - chocolate-heretic \ - chocolate-hexen \ - chocolate-server \ - chocolate-setup +games_PROGRAMS = @PROGRAM_PREFIX@doom \ + @PROGRAM_PREFIX@heretic \ + @PROGRAM_PREFIX@hexen \ + @PROGRAM_PREFIX@server \ + @PROGRAM_PREFIX@setup AM_CFLAGS = -I$(top_builddir)/textscreen \ -I$(top_builddir)/pcsound \ @@ -36,8 +36,8 @@ net_server.c net_server.h \ net_structrw.c net_structrw.h \ z_native.c z_zone.h -chocolate_server_SOURCES=$(COMMON_SOURCE_FILES) $(DEDSERV_FILES) -chocolate_server_LDADD = $(top_builddir)/wince/libc_wince.a \ +@PROGRAM_PREFIX@server_SOURCES=$(COMMON_SOURCE_FILES) $(DEDSERV_FILES) +@PROGRAM_PREFIX@server_LDADD = $(top_builddir)/wince/libc_wince.a \ @LDFLAGS@ @SDLNET_LIBS@ # Source files used by the game binaries (chocolate-doom, etc.) @@ -128,28 +128,28 @@ EXTRA_LIBS = \ @SDLNET_LIBS@ if HAVE_WINDRES -chocolate_doom_SOURCES=$(SOURCE_FILES) resource.rc +@PROGRAM_PREFIX@doom_SOURCES=$(SOURCE_FILES) resource.rc else -chocolate_doom_SOURCES=$(SOURCE_FILES) +@PROGRAM_PREFIX@doom_SOURCES=$(SOURCE_FILES) endif -chocolate_doom_LDADD = doom/libdoom.a $(EXTRA_LIBS) +@PROGRAM_PREFIX@doom_LDADD = doom/libdoom.a $(EXTRA_LIBS) if HAVE_WINDRES -chocolate_heretic_SOURCES=$(SOURCE_FILES) resource.rc +@PROGRAM_PREFIX@heretic_SOURCES=$(SOURCE_FILES) resource.rc else -chocolate_heretic_SOURCES=$(SOURCE_FILES) +@PROGRAM_PREFIX@heretic_SOURCES=$(SOURCE_FILES) endif -chocolate_heretic_LDADD = heretic/libheretic.a $(EXTRA_LIBS) +@PROGRAM_PREFIX@heretic_LDADD = heretic/libheretic.a $(EXTRA_LIBS) if HAVE_WINDRES -chocolate_hexen_SOURCES=$(SOURCE_FILES) resource.rc +@PROGRAM_PREFIX@hexen_SOURCES=$(SOURCE_FILES) resource.rc else -chocolate_hexen_SOURCES=$(SOURCE_FILES) +@PROGRAM_PREFIX@hexen_SOURCES=$(SOURCE_FILES) endif -chocolate_hexen_LDADD = hexen/libhexen.a $(EXTRA_LIBS) +@PROGRAM_PREFIX@hexen_LDADD = hexen/libhexen.a $(EXTRA_LIBS) # Source files needed for chocolate-setup: @@ -162,11 +162,11 @@ m_controls.c m_controls.h \ z_native.c z_zone.h if HAVE_WINDRES -chocolate_setup_SOURCES=$(SETUP_FILES) $(COMMON_SOURCE_FILES) setup-res.rc +@PROGRAM_PREFIX@setup_SOURCES=$(SETUP_FILES) $(COMMON_SOURCE_FILES) setup-res.rc else -chocolate_setup_SOURCES=$(SETUP_FILES) $(COMMON_SOURCE_FILES) +@PROGRAM_PREFIX@setup_SOURCES=$(SETUP_FILES) $(COMMON_SOURCE_FILES) endif -chocolate_setup_LDADD = setup/libsetup.a \ +@PROGRAM_PREFIX@setup_LDADD = setup/libsetup.a \ $(top_builddir)/wince/libc_wince.a \ $(top_builddir)/textscreen/libtextscreen.a \ @LDFLAGS@ @SDL_LIBS@ @SDLNET_LIBS@ |