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authorSimon Howard2005-09-06 21:11:23 +0000
committerSimon Howard2005-09-06 21:11:23 +0000
commit126b5a4c8d5ea4ad895110b5b0a25427fb98f73c (patch)
treed458035a578bcdec7e3654475cc01be969eac7fa
parenta38ba2a4aa68c6266aec60c90b6362fef4365b27 (diff)
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Working music!
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 77
-rw-r--r--src/i_sound.c101
1 files changed, 80 insertions, 21 deletions
diff --git a/src/i_sound.c b/src/i_sound.c
index e20463d9..d1c58f15 100644
--- a/src/i_sound.c
+++ b/src/i_sound.c
@@ -1,7 +1,7 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: i_sound.c 75 2005-09-05 22:50:56Z fraggle $
+// $Id: i_sound.c 77 2005-09-06 21:11:23Z fraggle $
//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
@@ -22,6 +22,9 @@
// 02111-1307, USA.
//
// $Log$
+// Revision 1.14 2005/09/06 21:11:23 fraggle
+// Working music!
+//
// Revision 1.13 2005/09/05 22:50:56 fraggle
// Add mmus2mid code from prboom. Use 'void *' for music handles. Pass
// length of data when registering music.
@@ -74,13 +77,18 @@
//-----------------------------------------------------------------------------
static const char
-rcsid[] = "$Id: i_sound.c 75 2005-09-05 22:50:56Z fraggle $";
+rcsid[] = "$Id: i_sound.c 77 2005-09-06 21:11:23Z fraggle $";
#include <stdio.h>
#include <stdlib.h>
#include <SDL.h>
#include <SDL_mixer.h>
+#ifndef _WIN32
+#include <unistd.h>
+#endif
+
+#include "mmus2mid.h"
#include "z_zone.h"
#include "i_system.h"
@@ -369,51 +377,102 @@ static int musicdies=-1;
void I_PlaySong(void *handle, int looping)
{
- // UNUSED.
- looping = 0;
- musicdies = gametic + TICRATE*30;
+ Mix_Music *music = (Mix_Music *) handle;
+ int loops;
+
+ if (handle == NULL)
+ return;
+
+ if (looping)
+ loops = -1;
+ else
+ loops = 1;
+
+ Mix_PlayMusic(music, loops);
}
void I_PauseSong (void *handle)
{
- // UNUSED.
- handle = 0;
+ Mix_PauseMusic();
}
void I_ResumeSong (void *handle)
{
- // UNUSED.
- handle = 0;
+ Mix_ResumeMusic();
}
void I_StopSong(void *handle)
{
- // UNUSED.
- handle = 0;
-
- looping = 0;
- musicdies = 0;
+ Mix_HaltMusic();
}
void I_UnRegisterSong(void *handle)
{
- // UNUSED.
- handle = 0;
+ Mix_Music *music = (Mix_Music *) handle;
+
+ if (handle == NULL)
+ return;
+
+ Mix_FreeMusic(music);
}
void *I_RegisterSong(void *data, int len)
{
- // write the
+ char filename[64];
+ Mix_Music *music;
+ MIDI *mididata;
+ UBYTE *mid;
+ int midlen;
+
+#ifdef _WIN32
+ sprintf(filename, "doom.mid");
+#else
+ sprintf(filename, "/tmp/doom-%i.mid", getpid());
+#endif
+
+ // Convert from mus to midi
+ // Bits here came from PrBoom
- return 1;
+ mididata = Z_Malloc(sizeof(MIDI), PU_STATIC, 0);
+ mmus2mid(data, mididata, 89, 0);
+
+ if (MIDIToMidi(mididata, &mid, &midlen))
+ {
+ // Error occurred
+
+ fprintf(stderr, "Error converting MUS lump.\n");
+
+ music = NULL;
+ }
+ else
+ {
+ // Write midi data to disk
+
+ M_WriteFile(filename, mid, midlen);
+
+ // Clean up
+
+ free(mid);
+ free_mididata(mididata);
+ music = Mix_LoadMUS(filename);
+
+ if (music == NULL)
+ {
+ // Failed to load
+
+ fprintf(stderr, "Error loading midi\n");
+ }
+ }
+
+ Z_Free(mididata);
+
+ return music;
}
// Is the song playing?
int I_QrySongPlaying(void *handle)
{
- // UNUSED.
- handle = 0;
- return looping || musicdies > gametic;
+ return Mix_PlayingMusic();
}