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author | James Haley | 2013-10-31 10:59:50 +0000 |
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committer | James Haley | 2013-10-31 10:59:50 +0000 |
commit | 13661026728eae8cc82d1241ec9d474d157de655 (patch) | |
tree | d445d6af2f013ac229a0824c0d0f4ccc92de1756 | |
parent | 24996f5b0a32598d504dc2fe3748bc0907c26391 (diff) | |
download | chocolate-doom-13661026728eae8cc82d1241ec9d474d157de655.tar.gz chocolate-doom-13661026728eae8cc82d1241ec9d474d157de655.tar.bz2 chocolate-doom-13661026728eae8cc82d1241ec9d474d157de655.zip |
* Fix problem that crashes netdemos in ST_Drawer
* Made attribution comment date formats consistent in st_stuff.c
Subversion-branch: /branches/v2-branch
Subversion-revision: 2737
-rw-r--r-- | src/strife/st_stuff.c | 71 |
1 files changed, 37 insertions, 34 deletions
diff --git a/src/strife/st_stuff.c b/src/strife/st_stuff.c index bd0c8ca8..0be72b05 100644 --- a/src/strife/st_stuff.c +++ b/src/strife/st_stuff.c @@ -97,13 +97,13 @@ // or into the frame buffer? // AMMO number pos. -// haleyjd 09/01/10: [STRIFE] Adjusted. +// haleyjd 20100901: [STRIFE] Adjusted. #define ST_AMMOWIDTH 3 #define ST_AMMOX 311 #define ST_AMMOY 162 // HEALTH number pos. -// haleyjd 09/01/10: [STRIFE] Adjusted. +// haleyjd 20100901: [STRIFE] Adjusted. #define ST_HEALTHWIDTH 3 #define ST_HEALTHX 79 #define ST_HEALTHY 162 @@ -134,9 +134,9 @@ static const int st_wforammo[NUMAMMO] = { 3, 3, 2, 3, 3, 2, 3 }; // Dimensions given in characters. #define ST_MSGWIDTH 52 -// haleyjd 08/31/10: [STRIFE] +// haleyjd 20100831: [STRIFE] // * Removed faces. -// haleyjd 09/01/10: +// haleyjd 20100901: // * Removed DOOM pre-beta cruft. // * Removed deathmatch frags/arms-related stuff. // * Removed arms panel stuff. @@ -191,7 +191,7 @@ static int st_lastammo; static int st_lastarmortype; static int st_lasthealth; -// haleyjd 09/01/10: [STRIFE] sbar -> invback +// haleyjd 20100901: [STRIFE] sbar -> invback // main inventory background and other bits static patch_t* invback; // main bar static patch_t* stback; // multiplayer background @@ -219,7 +219,7 @@ static char *invammonames[NUMAMMO] = "I_GRN2" }; -// haleyjd 09/01/10: [STRIFE] Replaced tallnum, shortnum w/inv fonts +// haleyjd 20100901: [STRIFE] Replaced tallnum, shortnum w/inv fonts // 0-9, green numbers static patch_t* invfontg[10]; @@ -368,7 +368,7 @@ boolean ST_Responder(event_t* ev) if(ev->type != ev_keydown) return false; - // haleyjd 09/27/10: No input allowed when the player is dead + // haleyjd 20100927: No input allowed when the player is dead if(plyr->mo->health <= 0) return false; @@ -680,8 +680,8 @@ boolean ST_Responder(event_t* ev) map = (buf[0] - '0') * 10 + buf[1] - '0'; - // haleyjd 09/01/10: Removed Chex Quest stuff. - // haleyjd 09/15/10: Removed retail/registered/shareware stuff + // haleyjd 20100901: Removed Chex Quest stuff. + // haleyjd 20100915: Removed retail/registered/shareware stuff // haleyjd 20130301: different bounds in v1.31 // Ohmygod - this is not going to work. @@ -835,9 +835,9 @@ void ST_Ticker (void) } } - // haleyjd 09/01/10: [STRIFE] Keys are handled on a popup - // haleyjd 08/31/10: [STRIFE] No face widget - // haleyjd 09/01/10: [STRIFE] Armor, weapons, frags, etc. handled elsewhere + // haleyjd 20100901: [STRIFE] Keys are handled on a popup + // haleyjd 20100831: [STRIFE] No face widget + // haleyjd 20100901: [STRIFE] Armor, weapons, frags, etc. handled elsewhere // haleyjd: This is from the PRE-BETA! Left here because it amuses me ;) // get rid of chat window if up because of message @@ -850,7 +850,7 @@ static int st_palette = 0; // // ST_doPaletteStuff // -// haleyjd 08/31/10: [STRIFE] +// haleyjd 20100831: [STRIFE] // * Changed radsuit palette handling for Strife nukagecount. // * All other logic verified to be unmodified. // @@ -892,7 +892,7 @@ void ST_doPaletteStuff(void) palette += STARTBONUSPALS; } - // haleyjd 08/31/10: [STRIFE] Flash green when in nukage, not when has + // haleyjd 20100831: [STRIFE] Flash green when in nukage, not when has // an environment suit (a breathing sound is played to indicate that // instead). else if ( plyr->nukagecount > 16*TICRATE || @@ -922,7 +922,7 @@ void ST_drawWidgets(boolean refresh) // // ST_drawNumFontY // -// haleyjd 09/19/10: [STRIFE] New function +// haleyjd 20100919: [STRIFE] New function // Draws a small yellow number for inventory etc. // void ST_drawNumFontY(int x, int y, int num) @@ -941,7 +941,7 @@ void ST_drawNumFontY(int x, int y, int num) // // ST_drawNumFontY2 // -// haleyjd 09/19/10: [STRIFE] New function +// haleyjd 20100919: [STRIFE] New function // As above, but turns negative numbers into zero. // void ST_drawNumFontY2(int x, int y, int num) @@ -963,7 +963,7 @@ void ST_drawNumFontY2(int x, int y, int num) // // ST_drawLine // -// haleyjd 09/20/10: [STRIFE] New function +// haleyjd 20100920: [STRIFE] New function // Basic horizontal line drawing routine used for the health bars. // void ST_drawLine(int x, int y, int len, int color) @@ -982,7 +982,7 @@ void ST_drawLine(int x, int y, int len, int color) // // ST_doRefresh // -// haleyjd 09/20/10: Evidence more than suggests that Rogue moved all status bar +// haleyjd 20100920: Evidence more than suggests that Rogue moved all status bar // drawing down to this function. // void ST_doRefresh(void) @@ -992,7 +992,7 @@ void ST_doRefresh(void) { int firstinventory, icon_x, num_x, i, numdrawn; - // haleyjd 09/19/10: No backscreen caching in Strife. + // haleyjd 20100919: No backscreen caching in Strife. //V_UseBuffer(st_backing_screen); // TODO: only sometimes drawing? @@ -1010,7 +1010,10 @@ void ST_doRefresh(void) V_DrawPatch(ST_X, ST_Y, invback); // draw multiplayer armor backdrop if netgame - if(netgame) + // haleyjd 20131031: BUG - vanilla is accessing a NULL pointer here when + // playing back netdemos! It doesn't appear to draw anything, and there + // is no apparent ill effect on gameplay, so the best we can do is check. + if(netgame && stback) V_DrawPatch(ST_X, 173, stback); if(plyr->inventorycursor >= 6) @@ -1050,22 +1053,22 @@ void ST_doRefresh(void) ST_drawNumFontY(num_x, 191, plyr->inventory[i].amount); } - // haleyjd 09/19/10: Draw sigil icon + // haleyjd 20100919: Draw sigil icon if(plyr->weaponowned[wp_sigil]) V_DrawPatch(253, 175, invsigil[plyr->sigiltype]); - // haleyjd 09/19/10: Draw ammo + // haleyjd 20100919: Draw ammo if(st_lastammo < NUMAMMO) V_DrawPatch(290, 180, invammo[st_lastammo]); - // haleyjd 09/19/10: Draw armor + // haleyjd 20100919: Draw armor if(plyr->armortype) { V_DrawPatch(2, 177, invarmor[plyr->armortype - 1]); ST_drawNumFontY(20, 191, plyr->armorpoints); } - // haleyjd 09/20/10: Draw life bars. + // haleyjd 20100920: Draw life bars. { int barlength; int lifecolor1; @@ -1111,7 +1114,7 @@ void ST_doRefresh(void) } } // end local-scope block - // haleyjd 09/19/10: nope, not in Strife. + // haleyjd 20100919: nope, not in Strife. //V_RestoreBuffer(); //V_CopyRect(ST_X, 0, st_backing_screen, ST_WIDTH, ST_HEIGHT, ST_X, ST_Y); } @@ -1317,7 +1320,7 @@ static boolean ST_drawKeysPopup(void) // // ST_DrawExternal // -// haleyjd 09/01/10: [STRIFE] New function. +// haleyjd 20100901: [STRIFE] New function. // * Draws external portions of the status bar such the top bar and popups. // boolean ST_DrawExternal(void) @@ -1343,7 +1346,7 @@ boolean ST_DrawExternal(void) if(!st_displaypopup) return false; - // villsa [STRIFE] added 09/26/10 + // villsa [STRIFE] added 20100926 if(st_showobjective) { V_DrawXlaPatch(0, 56, invpbak2); @@ -1437,7 +1440,7 @@ static void ST_loadUnloadGraphics(load_callback_t callback) int i; char namebuf[9]; - // haleyjd 09/01/10: [STRIFE] + // haleyjd 20100901: [STRIFE] // Load the numbers, green and yellow for (i=0;i<10;i++) { @@ -1448,7 +1451,7 @@ static void ST_loadUnloadGraphics(load_callback_t callback) callback(namebuf, &invfonty[i]); } - // haleyjd 09/19/10: load Sigil patches + // haleyjd 20100919: load Sigil patches if(!isdemoversion) { for(i = 0; i < 5; i++) @@ -1466,16 +1469,16 @@ static void ST_loadUnloadGraphics(load_callback_t callback) callback(DEH_String("I_ARM2"), &invarmor[0]); callback(DEH_String("I_ARM1"), &invarmor[1]); - // haleyjd 09/19/10: [STRIFE] + // haleyjd 20100919: [STRIFE] // * No face, but there is this patch, which appears behind the armor DEH_snprintf(namebuf, 9, "STBACK0%d", consoleplayer + 1); if(netgame) callback(namebuf, &stback); - // 09/01/10: + // 20100901: // * Removed all unused DOOM stuff (arms, numbers, %, etc). - // haleyjd 09/01/10: [STRIFE]: stbar -> invback, added new patches + // haleyjd 20100901: [STRIFE]: stbar -> invback, added new patches // status bar background bits callback(DEH_String("INVBACK"), &invback); callback(DEH_String("INVTOP"), &invtop); @@ -1524,7 +1527,7 @@ void ST_unloadData(void) // // ST_initData // -// haleyjd 09/01/10: [STRIFE] +// haleyjd 20100901: [STRIFE] // * Removed prebeta cruft, face stuff, keyboxes, and oldwe // void ST_initData(void) @@ -1609,7 +1612,7 @@ void ST_Init (void) { ST_loadData(); - // haleyjd 09/19/10: This is not used by Strife. More memory for voices! + // haleyjd 20100919: This is not used by Strife. More memory for voices! //st_backing_screen = (byte *) Z_Malloc(ST_WIDTH * ST_HEIGHT, PU_STATIC, 0); } |