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authorSimon Howard2009-07-12 14:00:50 +0000
committerSimon Howard2009-07-12 14:00:50 +0000
commit1dbed3064b9392de6deef18c47df8ee41708563e (patch)
treebffdfd6b67cc8edca141d6b89b56c738ab5b04c4
parent24db815f28c9edca12464b5165d0e3e0bc1a2aff (diff)
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On Windows CE, use the Windows API to find the amount of available
memory, so that at least two megabytes are always left available to the OS. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 1619
-rw-r--r--src/i_system.c107
1 files changed, 85 insertions, 22 deletions
diff --git a/src/i_system.c b/src/i_system.c
index 5e19d407..f37b5bec 100644
--- a/src/i_system.c
+++ b/src/i_system.c
@@ -59,9 +59,9 @@
#include "w_wad.h"
#include "z_zone.h"
-#define MIN_RAM 4 /* MiB */
+#define DEFAULT_RAM 16 /* MiB */
+#define MIN_RAM 4 /* MiB */
-int mb_used = 16;
int show_endoom = 1;
// Tactile feedback function, probably used for the Logitech Cyberman
@@ -70,26 +70,59 @@ void I_Tactile(int on, int off, int total)
{
}
-byte *I_ZoneBase (int *size)
+#ifdef _WIN32_WCE
+
+// Windows CE-specific auto-allocation function that allocates the zone
+// size based on the amount of memory reported free by the OS.
+
+static byte *AutoAllocMemory(int *size, int default_ram, int min_ram)
{
+ MEMORYSTATUS memory_status;
byte *zonemem;
- int min_ram = MIN_RAM;
- int p;
+ size_t available;
- //!
- // @arg <mb>
- //
- // Specify the heap size, in MiB (default 16).
- //
+ // Get available physical RAM. We leave one megabyte extra free
+ // for the OS to keep running (my PDA becomes unstable if too
+ // much RAM is allocated)
- p = M_CheckParm("-mb");
+ GlobalMemoryStatus(&memory_status);
+ available = memory_status.dwAvailPhys - 2 * 1024 * 1024;
- if (p > 0)
+ // Limit to default_ram if we have more than that available:
+
+ if (available > default_ram * 1024 * 1024)
+ {
+ available = default_ram * 1024 * 1024;
+ }
+
+ if (available < min_ram * 1024 * 1024)
{
- mb_used = atoi(myargv[p+1]);
- min_ram = mb_used;
+ I_Error("Unable to allocate %i MiB of RAM for zone", min_ram);
}
+ // Allocate zone:
+
+ *size = available;
+ zonemem = malloc(*size);
+
+ if (zonemem == NULL)
+ {
+ I_Error("Failed when allocating %i bytes", *size);
+ }
+
+ return zonemem;
+}
+
+#else
+
+// Zone memory auto-allocation function that allocates the zone size
+// by trying progressively smaller zone sizes until one is found that
+// works.
+
+static byte *AutoAllocMemory(int *size, int default_ram, int min_ram)
+{
+ byte *zonemem;
+
// Allocate the zone memory. This loop tries progressively smaller
// zone sizes until a size is found that can be allocated.
// If we used the -mb command line parameter, only the parameter
@@ -101,35 +134,65 @@ byte *I_ZoneBase (int *size)
{
// We need a reasonable minimum amount of RAM to start.
- if (mb_used < min_ram)
+ if (default_ram < min_ram)
{
- I_Error("Unable to allocate %i MiB of RAM for zone", mb_used);
+ I_Error("Unable to allocate %i MiB of RAM for zone", default_ram);
}
// Try to allocate the zone memory.
- *size = mb_used * 1024 * 1024;
+ *size = default_ram * 1024 * 1024;
zonemem = malloc(*size);
// Failed to allocate? Reduce zone size until we reach a size
- // that is acceptable. We decrease by 2 MiB at a time to ensure
- // that there is 1-2 MiB still free on the system (my Windows
- // Mobile PDA becomes unstable if very low on memory)
+ // that is acceptable.
if (zonemem == NULL)
{
- mb_used -= 2;
+ default_ram -= 1;
}
}
+ return zonemem;
+}
+
+#endif
+
+byte *I_ZoneBase (int *size)
+{
+ byte *zonemem;
+ int min_ram, default_ram;
+ int p;
+
+ //!
+ // @arg <mb>
+ //
+ // Specify the heap size, in MiB (default 16).
+ //
+
+ p = M_CheckParm("-mb");
+
+ if (p > 0)
+ {
+ default_ram = atoi(myargv[p+1]);
+ min_ram = default_ram;
+ }
+ else
+ {
+ default_ram = DEFAULT_RAM;
+ min_ram = MIN_RAM;
+ }
+
+ zonemem = AutoAllocMemory(size, default_ram, min_ram);
+
printf("zone memory: %p, %x allocated for zone\n",
zonemem, *size);
return zonemem;
}
-//
+//
// I_ConsoleStdout
//
// Returns true if stdout is a real console, false if it is a file