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author | Simon Howard | 2010-12-06 22:38:24 +0000 |
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committer | Simon Howard | 2010-12-06 22:38:24 +0000 |
commit | 35104488f0c896dbb43d6841a89a629b2ed248a4 (patch) | |
tree | ef8d41da76dd423e86fed3381ae06e7c41f91c75 | |
parent | 678a8f9aeea9fa1966b3e8a94974688fda4d8fe1 (diff) | |
download | chocolate-doom-35104488f0c896dbb43d6841a89a629b2ed248a4.tar.gz chocolate-doom-35104488f0c896dbb43d6841a89a629b2ed248a4.tar.bz2 chocolate-doom-35104488f0c896dbb43d6841a89a629b2ed248a4.zip |
Rename -netdemo command line parameter to -solo-net, for consistency
with other ports (-netdemo is still recognised).
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 2197
-rw-r--r-- | src/g_game.c | 9 |
1 files changed, 5 insertions, 4 deletions
diff --git a/src/g_game.c b/src/g_game.c index 95cd77a6..d2694250 100644 --- a/src/g_game.c +++ b/src/g_game.c @@ -2223,10 +2223,11 @@ void G_DoPlayDemo (void) // Play back a demo recorded in a netgame with a single player. // - if (playeringame[1] || M_CheckParm("-netdemo") > 0) - { - netgame = true; - netdemo = true; + if (playeringame[1] || M_CheckParm("-solo-net") > 0 + || M_CheckParm("-netdemo") > 0) + { + netgame = true; + netdemo = true; } // don't spend a lot of time in loadlevel |