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author | Simon Howard | 2005-10-08 18:23:18 +0000 |
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committer | Simon Howard | 2005-10-08 18:23:18 +0000 |
commit | 3519b53f176697dc8fdc6321e32b0eb598a2e9f4 (patch) | |
tree | b301159e06ba2f7b01c3854bd463e990e7b70cd3 | |
parent | 968c30b02484585d03ed757b317a39b2f6a15556 (diff) | |
download | chocolate-doom-3519b53f176697dc8fdc6321e32b0eb598a2e9f4.tar.gz chocolate-doom-3519b53f176697dc8fdc6321e32b0eb598a2e9f4.tar.bz2 chocolate-doom-3519b53f176697dc8fdc6321e32b0eb598a2e9f4.zip |
WAD merging code
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 168
-rw-r--r-- | README | 26 | ||||
-rw-r--r-- | src/Makefile.am | 2 | ||||
-rw-r--r-- | src/d_main.c | 18 | ||||
-rw-r--r-- | src/w_merge.c | 374 | ||||
-rw-r--r-- | src/w_merge.h | 44 |
5 files changed, 461 insertions, 3 deletions
@@ -75,10 +75,36 @@ options are supported. "Doom v1.91" format to avoid losing turning resolution. + -merge <file> Loads a PWAD but simulates merging it into the main + IWAD (see below) + -novert Turns on novert (see above) -nonovert Turns off novert (see above) +== Playing TCs == + +With Vanilla Doom there is no way to include sprites in PWAD files. +Chocolate Doom's '-file' command line option behaves exactly the +same as Vanilla Doom, and trying to play TCs by adding the WAD files +using '-file' will not work. + +Many Total Conversions (TCs) are distributed as a PWAD file which must +be merged into the main IWAD. Typically a copy of DEUSF.EXE is +included which performs this merge. Chocolate Doom includes a new +option, '-merge', which will simulate this merge. Essentially, the +WAD directory is merged in memory, removing the need to modify the +IWAD on disk. + +To play TCs using Chocolate Doom, run like this: + + chocolate-doom -merge thetc.wad + +Here are some examples: + + chocolate-doom -merge batman.wad -deh batman.deh (Batman Doom) + chocolate-doom -merge aoddoom1.wad -deh aoddoom1.deh (Army of Darkness Doom) + == Other information == * Chocolate Doom is not perfect. See the BUGS file for a list of diff --git a/src/Makefile.am b/src/Makefile.am index 784afc7f..3072c8d6 100644 --- a/src/Makefile.am +++ b/src/Makefile.am @@ -30,7 +30,7 @@ dstrings.h i_system.c p_doors.c p_switch.c r_state.h mmus2mid.c \ d_textur.h i_system.h p_enemy.c p_telept.c r_things.c mmus2mid.h \ deh_defs.h deh_frame.c deh_main.c deh_ptr.c deh_text.c deh_thing.c \ deh_io.c deh_io.h deh_ammo.c deh_cheat.c deh_weapon.c \ -deh_misc.c deh_mapping.c deh_mapping.h +deh_misc.c deh_mapping.c deh_mapping.h w_merge.c w_merge.h if HAVE_WINDRES diff --git a/src/d_main.c b/src/d_main.c index e88d6d49..b4aa2343 100644 --- a/src/d_main.c +++ b/src/d_main.c @@ -1,7 +1,7 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: d_main.c 161 2005-10-04 00:41:49Z fraggle $ +// $Id: d_main.c 168 2005-10-08 18:23:18Z fraggle $ // // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard @@ -22,6 +22,9 @@ // 02111-1307, USA. // // $Log$ +// Revision 1.19 2005/10/08 18:23:18 fraggle +// WAD merging code +// // Revision 1.18 2005/10/04 00:41:49 fraggle // Move call to dehacked entrypoint to stop crashes // @@ -96,7 +99,7 @@ //----------------------------------------------------------------------------- -static const char rcsid[] = "$Id: d_main.c 161 2005-10-04 00:41:49Z fraggle $"; +static const char rcsid[] = "$Id: d_main.c 168 2005-10-08 18:23:18Z fraggle $"; #define BGCOLOR 7 #define FGCOLOR 8 @@ -125,6 +128,7 @@ static const char rcsid[] = "$Id: d_main.c 161 2005-10-04 00:41:49Z fraggle $"; #include "z_zone.h" #include "w_wad.h" +#include "w_merge.h" #include "s_sound.h" #include "v_video.h" @@ -1049,6 +1053,16 @@ void D_DoomMain (void) printf ("W_Init: Init WADfiles.\n"); W_InitMultipleFiles (wadfiles); + + p = M_CheckParm("-merge"); + + if (p > 0) + { + for (p = p + 1; p<myargc && myargv[p][0] != '-'; ++p) + { + W_MergeFile(myargv[p]); + } + } IdentifyVersion(); diff --git a/src/w_merge.c b/src/w_merge.c new file mode 100644 index 00000000..1d76c60a --- /dev/null +++ b/src/w_merge.c @@ -0,0 +1,374 @@ +// Emacs style mode select -*- C++ -*- +//----------------------------------------------------------------------------- +// +// $Id: w_merge.c 168 2005-10-08 18:23:18Z fraggle $ +// +// Copyright(C) 2005 Simon Howard +// +// This program is free software; you can redistribute it and/or +// modify it under the terms of the GNU General Public License +// as published by the Free Software Foundation; either version 2 +// of the License, or (at your option) any later version. +// +// This program is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// GNU General Public License for more details. +// +// You should have received a copy of the GNU General Public License +// along with this program; if not, write to the Free Software +// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA +// 02111-1307, USA. +// +// $Log$ +// Revision 1.1 2005/10/08 18:23:18 fraggle +// WAD merging code +// +// +// DESCRIPTION: +// Handles merging of PWADs, similar to deutex's -merge option +// +// Ideally this should work exactly the same as in deutex, but trying to +// read the deutex source code made my brain hurt. +// +//----------------------------------------------------------------------------- + +#include <stdlib.h> +#include <string.h> + +#include "i_system.h" +#include "w_wad.h" +#include "z_zone.h" + +typedef enum +{ + SECTION_NORMAL, + SECTION_FLATS, + SECTION_SPRITES, +} section_t; + +typedef struct +{ + lumpinfo_t *lumps; + int numlumps; +} searchlist_t; + +static searchlist_t iwad; +static searchlist_t pwad; + +static searchlist_t iwad_flats; +static searchlist_t pwad_sprites; +static searchlist_t pwad_flats; + +// Search in a list to find a lump with a particular name +// Linear search (slow!) +// +// Returns -1 if not found + +static int FindInList(searchlist_t *list, char *name) +{ + int i; + + for (i=0; i<list->numlumps; ++i) + { + if (!strncasecmp(list->lumps[i].name, name, 8)) + return i; + } + + return -1; +} + +// Sets up the sprite/flat search lists + +static void SetupLists(void) +{ + int startlump, endlump; + + // IWAD + // look for the flats section + + startlump = FindInList(&iwad, "F_START"); + endlump = FindInList(&iwad, "F_END"); + + if (startlump < 0 || endlump < 0) + { + I_Error("Flats section not found in IWAD"); + } + + iwad_flats.lumps = iwad.lumps + startlump + 1; + iwad_flats.numlumps = endlump - startlump - 1; + + // PWAD + // look for a flats section + + pwad_flats.numlumps = 0; + startlump = FindInList(&pwad, "FF_START"); + + if (startlump < 0) + { + startlump = FindInList(&pwad, "F_START"); + } + + if (startlump >= 0) + { + endlump = FindInList(&pwad, "FF_END"); + + if (endlump < 0) + { + endlump = FindInList(&pwad, "F_END"); + } + + if (endlump > startlump) + { + pwad_flats.lumps = pwad.lumps + startlump + 1; + pwad_flats.numlumps = endlump - startlump - 1; + } + } + + // look for a sprites section + + pwad_sprites.numlumps = 0; + startlump = FindInList(&pwad, "SS_START"); + + if (startlump < 0) + { + startlump = FindInList(&pwad, "S_START"); + } + + if (startlump >= 0) + { + endlump = FindInList(&pwad, "SS_END"); + + if (endlump < startlump) + { + endlump = FindInList(&pwad, "S_END"); + } + + if (endlump > startlump) + { + pwad_sprites.lumps = pwad.lumps + startlump + 1; + pwad_sprites.numlumps = endlump - startlump - 1; + } + } +} + +// Perform the merge. +// +// The merge code creates a new lumpinfo list, adding entries from the +// IWAD first followed by the PWAD. +// +// For the IWAD: +// * Flats are added. If a flat with the same name is in the PWAD, +// it is ignored. At the end of the section, all flats in the PWAD +// are inserted. This is consistent with the behavior of deutex/deusf. +// * Sprites are added. If a sprite with the same name exists in the PWAD, +// it is used to replace the sprite. +// +// For the PWAD: +// * All Sprites and Flats are ignored, with the assumption they have +// already been merged into the IWAD's sections. + +static void DoMerge(void) +{ + section_t current_section; + lumpinfo_t *newlumps; + int num_newlumps; + int lumpindex; + int i, n; + + // Can't ever have more lumps than we already have + newlumps = malloc(sizeof(lumpinfo_t) * numlumps); + num_newlumps = 0; + + // Add IWAD lumps + current_section = SECTION_NORMAL; + + for (i=0; i<iwad.numlumps; ++i) + { + lumpinfo_t *lump = &iwad.lumps[i]; + + switch (current_section) + { + case SECTION_NORMAL: + if (!strncasecmp(lump->name, "F_START", 8)) + { + current_section = SECTION_FLATS; + } + else if (!strncasecmp(lump->name, "S_START", 8)) + { + current_section = SECTION_SPRITES; + } + + newlumps[num_newlumps++] = *lump; + + break; + + case SECTION_FLATS: + + // Have we reached the end of the section? + + if (!strncasecmp(lump->name, "F_END", 8)) + { + // Add all new flats from the PWAD to the end + // of the section + + for (n=0; n<pwad_flats.numlumps; ++n) + { + newlumps[num_newlumps++] = pwad_flats.lumps[n]; + } + + newlumps[num_newlumps++] = *lump; + + // back to normal reading + current_section = SECTION_NORMAL; + } + else + { + // If there is a flat in the PWAD with the same name, + // do not add it now. All PWAD flats are added to the + // end of the section. Otherwise, if it is only in the + // IWAD, add it now + + lumpindex = FindInList(&pwad_flats, lump->name); + + if (lumpindex < 0) + { + newlumps[num_newlumps++] = *lump; + } + } + + break; + + case SECTION_SPRITES: + + // Have we reached the end of the section? + + if (!strncasecmp(lump->name, "S_END", 8)) + { + newlumps[num_newlumps++] = *lump; + + // back to normal reading + current_section = SECTION_NORMAL; + } + else + { + // If there is a sprite in the PWAD with the same name, + // replace this sprite + + // Note: This is rather limited. A PWAD sprite has to + // have EXACTLY the same name as that in the IWAD. It + // does not allow the number of sides per frame to be + // changed in the PWAD. FIXME? + + lumpindex = FindInList(&pwad_sprites, lump->name); + + if (lumpindex >= 0) + { + newlumps[num_newlumps++] = pwad_sprites.lumps[lumpindex]; + } + else + { + newlumps[num_newlumps++] = *lump; + } + } + + break; + } + } + + // Add PWAD lumps + current_section = SECTION_NORMAL; + + for (i=0; i<pwad.numlumps; ++i) + { + lumpinfo_t *lump = &pwad.lumps[i]; + + switch (current_section) + { + case SECTION_NORMAL: + if (!strncasecmp(lump->name, "F_START", 8) + || !strncasecmp(lump->name, "FF_START", 8)) + { + current_section = SECTION_FLATS; + } + else if (!strncasecmp(lump->name, "S_START", 8) + || !strncasecmp(lump->name, "SS_START", 8)) + { + current_section = SECTION_SPRITES; + } + else + { + // Don't include the headers of sections + + newlumps[num_newlumps++] = *lump; + } + break; + + case SECTION_FLATS: + + // PWAD flats are ignored (already merged) + + if (!strncasecmp(lump->name, "FF_END", 8) + || !strncasecmp(lump->name, "F_END", 8)) + { + // end of section + current_section = SECTION_NORMAL; + } + break; + + case SECTION_SPRITES: + + // PWAD sprites are ignored (already merged) + + if (!strncasecmp(lump->name, "SS_END", 8) + || !strncasecmp(lump->name, "S_END", 8)) + { + // end of section + current_section = SECTION_NORMAL; + } + break; + } + } + + // Switch to the new lumpinfo, and free the old one + + free(lumpinfo); + lumpinfo = newlumps; + numlumps = num_newlumps; +} + +// Merge in a file by name + +void W_MergeFile(char *filename) +{ + int old_numlumps; + + old_numlumps = numlumps; + + W_AddFile(filename); + + // failed to load? + + if (numlumps == old_numlumps) + return; + + printf(" merging %s\n", filename); + + // iwad is at the start, pwad was appended to the end + + iwad.lumps = lumpinfo; + iwad.numlumps = old_numlumps; + + pwad.lumps = lumpinfo + old_numlumps; + pwad.numlumps = numlumps - old_numlumps; + + // Setup sprite/flat lists + + SetupLists(); + + // Perform the merge + + DoMerge(); +} + + diff --git a/src/w_merge.h b/src/w_merge.h new file mode 100644 index 00000000..1a7eac47 --- /dev/null +++ b/src/w_merge.h @@ -0,0 +1,44 @@ +// Emacs style mode select -*- C++ -*- +//----------------------------------------------------------------------------- +// +// $Id: w_merge.h 168 2005-10-08 18:23:18Z fraggle $ +// +// Copyright(C) 2005 Simon Howard +// +// This program is free software; you can redistribute it and/or +// modify it under the terms of the GNU General Public License +// as published by the Free Software Foundation; either version 2 +// of the License, or (at your option) any later version. +// +// This program is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// GNU General Public License for more details. +// +// You should have received a copy of the GNU General Public License +// along with this program; if not, write to the Free Software +// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA +// 02111-1307, USA. +// +// $Log$ +// Revision 1.1 2005/10/08 18:23:18 fraggle +// WAD merging code +// +// +// DESCRIPTION: +// Handles merging of PWADs, similar to deutex's -merge option +// +// Ideally this should work exactly the same as in deutex, but trying to +// read the deutex source code made my brain hurt. +// +//----------------------------------------------------------------------------- + +#ifndef W_MERGE_H +#define W_MERGE_H + +// Add a new WAD and merge it into the main directory + +void W_MergeFile(char *filename); + +#endif /* #ifndef W_MERGE_H */ + |