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author | Simon Howard | 2014-04-28 21:33:21 -0400 |
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committer | Simon Howard | 2014-04-28 21:33:21 -0400 |
commit | 4d547c03611410f8c6912ad8081a3718f0ad079c (patch) | |
tree | 4733f736af8a5c5c7e8edcbcef054ed03f25aca5 | |
parent | ba5470ce7422e54d87dfdd5b24c4e13bb58b095a (diff) | |
download | chocolate-doom-4d547c03611410f8c6912ad8081a3718f0ad079c.tar.gz chocolate-doom-4d547c03611410f8c6912ad8081a3718f0ad079c.tar.bz2 chocolate-doom-4d547c03611410f8c6912ad8081a3718f0ad079c.zip |
joystick: Increase 'dead zone' size.
The joystick dead zone is the range within which the joystick is
interpreted as being centered. Increase this range significantly, as
some controllers (eg. the PS2 controller + USB connector) can be very
sensitive, leading to the player spinning randomly even when the stick
is centered.
-rw-r--r-- | src/i_joystick.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/i_joystick.c b/src/i_joystick.c index d61d6260..c363cfaa 100644 --- a/src/i_joystick.c +++ b/src/i_joystick.c @@ -41,7 +41,7 @@ // When an axis is within the dead zone, it is set to zero. // This is 5% of the full range: -#define DEAD_ZONE (32768 / 20) +#define DEAD_ZONE (32768 / 3) static SDL_Joystick *joystick = NULL; |