diff options
author | Russell Rice | 2013-07-03 21:41:46 +0000 |
---|---|---|
committer | Russell Rice | 2013-07-03 21:41:46 +0000 |
commit | 50289818e9d59848c363aa3922133fee9c119c22 (patch) | |
tree | 8d71ab32186d18043d3ad8ebcb134794557654a1 | |
parent | 431b79530bea2f5666e0ca362773160ab7274f5d (diff) | |
download | chocolate-doom-50289818e9d59848c363aa3922133fee9c119c22.tar.gz chocolate-doom-50289818e9d59848c363aa3922133fee9c119c22.tar.bz2 chocolate-doom-50289818e9d59848c363aa3922133fee9c119c22.zip |
- Update codeblocks projects
- Remove missing setup-manifest.xml file inclusion from setup-res.rc
file
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 2610
-rw-r--r-- | codeblocks/game.cbp | 441 | ||||
-rw-r--r-- | codeblocks/setup-res.rc | 2 | ||||
-rw-r--r-- | codeblocks/textscreen.cbp | 99 |
3 files changed, 275 insertions, 267 deletions
diff --git a/codeblocks/game.cbp b/codeblocks/game.cbp index 47b8c67e..1586d73a 100644 --- a/codeblocks/game.cbp +++ b/codeblocks/game.cbp @@ -7,9 +7,9 @@ <Option compiler="gcc" /> <Build> <Target title="Debug"> - <Option output="..\bin\$(PROJECT_NAME)-dbg.exe" prefix_auto="0" extension_auto="0" /> - <Option working_dir="..\bin" /> - <Option object_output="..\obj\dbg" /> + <Option output="../bin/$(PROJECT_NAME)-dbg.exe" prefix_auto="0" extension_auto="0" /> + <Option working_dir="../bin" /> + <Option object_output="../obj/dbg" /> <Option type="0" /> <Option compiler="gcc" /> <Option parameters="-iwad d:\russell\games\doom2\iwad\doom2.wad" /> @@ -23,9 +23,9 @@ </Linker> </Target> <Target title="Release"> - <Option output="..\bin\$(PROJECT_NAME).exe" prefix_auto="0" extension_auto="0" /> - <Option working_dir="..\bin" /> - <Option object_output="..\obj\rel" /> + <Option output="../bin/$(PROJECT_NAME).exe" prefix_auto="0" extension_auto="0" /> + <Option working_dir="../bin" /> + <Option object_output="../obj/rel" /> <Option type="0" /> <Option compiler="gcc" /> <Option projectLinkerOptionsRelation="2" /> @@ -43,442 +43,443 @@ </VirtualTargets> <Compiler> <Add directory="." /> - <Add directory="..\src" /> - <Add directory="..\textscreen" /> - <Add directory="..\pcsound" /> - <Add directory="..\opl" /> + <Add directory="../src" /> + <Add directory="../textscreen" /> + <Add directory="../pcsound" /> + <Add directory="../opl" /> </Compiler> <Linker> <Add option="-lmingw32 -lSDLmain -lSDL -lSDL_mixer -lSDL_net -mwindows" /> - <Add directory="..\lib" /> + <Add directory="../lib" /> </Linker> - <Unit filename="config.h" /> - <Unit filename="game-res.rc"> - <Option compilerVar="WINDRES" /> - </Unit> - <Unit filename="..\opl\dbopl.c"> + <Unit filename="../opl/dbopl.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\opl\dbopl.h" /> - <Unit filename="..\opl\ioperm_sys.c"> + <Unit filename="../opl/dbopl.h" /> + <Unit filename="../opl/ioperm_sys.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\opl\ioperm_sys.h" /> - <Unit filename="..\opl\opl.c"> + <Unit filename="../opl/ioperm_sys.h" /> + <Unit filename="../opl/opl.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\opl\opl.h" /> - <Unit filename="..\opl\opl_internal.h" /> - <Unit filename="..\opl\opl_linux.c"> + <Unit filename="../opl/opl.h" /> + <Unit filename="../opl/opl_internal.h" /> + <Unit filename="../opl/opl_linux.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\opl\opl_obsd.c"> + <Unit filename="../opl/opl_obsd.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\opl\opl_queue.c"> + <Unit filename="../opl/opl_queue.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\opl\opl_queue.h" /> - <Unit filename="..\opl\opl_sdl.c"> + <Unit filename="../opl/opl_queue.h" /> + <Unit filename="../opl/opl_sdl.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\opl\opl_timer.c"> + <Unit filename="../opl/opl_timer.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\opl\opl_timer.h" /> - <Unit filename="..\opl\opl_win32.c"> + <Unit filename="../opl/opl_timer.h" /> + <Unit filename="../opl/opl_win32.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\am_map.c"> + <Unit filename="../src/am_map.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\am_map.h" /> - <Unit filename="..\src\d_englsh.h" /> - <Unit filename="..\src\d_event.h" /> - <Unit filename="..\src\d_items.c"> + <Unit filename="../src/am_map.h" /> + <Unit filename="../src/d_englsh.h" /> + <Unit filename="../src/d_event.h" /> + <Unit filename="../src/d_items.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\d_items.h" /> - <Unit filename="..\src\d_iwad.c"> + <Unit filename="../src/d_items.h" /> + <Unit filename="../src/d_iwad.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\d_iwad.h" /> - <Unit filename="..\src\d_main.c"> + <Unit filename="../src/d_iwad.h" /> + <Unit filename="../src/d_main.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\d_main.h" /> - <Unit filename="..\src\d_net.c"> + <Unit filename="../src/d_main.h" /> + <Unit filename="../src/d_net.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\d_net.h" /> - <Unit filename="..\src\d_player.h" /> - <Unit filename="..\src\d_textur.h" /> - <Unit filename="..\src\d_think.h" /> - <Unit filename="..\src\d_ticcmd.h" /> - <Unit filename="..\src\deh_ammo.c"> + <Unit filename="../src/d_net.h" /> + <Unit filename="../src/d_player.h" /> + <Unit filename="../src/d_textur.h" /> + <Unit filename="../src/d_think.h" /> + <Unit filename="../src/d_ticcmd.h" /> + <Unit filename="../src/deh_ammo.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\deh_cheat.c"> + <Unit filename="../src/deh_cheat.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\deh_defs.h" /> - <Unit filename="..\src\deh_frame.c"> + <Unit filename="../src/deh_defs.h" /> + <Unit filename="../src/deh_frame.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\deh_io.c"> + <Unit filename="../src/deh_io.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\deh_io.h" /> - <Unit filename="..\src\deh_main.c"> + <Unit filename="../src/deh_io.h" /> + <Unit filename="../src/deh_main.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\deh_main.h" /> - <Unit filename="..\src\deh_mapping.c"> + <Unit filename="../src/deh_main.h" /> + <Unit filename="../src/deh_mapping.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\deh_mapping.h" /> - <Unit filename="..\src\deh_misc.c"> + <Unit filename="../src/deh_mapping.h" /> + <Unit filename="../src/deh_misc.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\deh_misc.h" /> - <Unit filename="..\src\deh_ptr.c"> + <Unit filename="../src/deh_misc.h" /> + <Unit filename="../src/deh_ptr.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\deh_sound.c"> + <Unit filename="../src/deh_sound.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\deh_text.c"> + <Unit filename="../src/deh_text.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\deh_thing.c"> + <Unit filename="../src/deh_thing.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\deh_weapon.c"> + <Unit filename="../src/deh_weapon.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\doomdata.h" /> - <Unit filename="..\src\doomdef.c"> + <Unit filename="../src/doomdata.h" /> + <Unit filename="../src/doomdef.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\doomdef.h" /> - <Unit filename="..\src\doomfeatures.h" /> - <Unit filename="..\src\doomkeys.h" /> - <Unit filename="..\src\doomstat.c"> + <Unit filename="../src/doomdef.h" /> + <Unit filename="../src/doomfeatures.h" /> + <Unit filename="../src/doomkeys.h" /> + <Unit filename="../src/doomstat.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\doomstat.h" /> - <Unit filename="..\src\doomtype.h" /> - <Unit filename="..\src\dstrings.c"> + <Unit filename="../src/doomstat.h" /> + <Unit filename="../src/doomtype.h" /> + <Unit filename="../src/dstrings.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\dstrings.h" /> - <Unit filename="..\src\f_finale.c"> + <Unit filename="../src/dstrings.h" /> + <Unit filename="../src/f_finale.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\f_finale.h" /> - <Unit filename="..\src\f_wipe.c"> + <Unit filename="../src/f_finale.h" /> + <Unit filename="../src/f_wipe.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\f_wipe.h" /> - <Unit filename="..\src\g_game.c"> + <Unit filename="../src/f_wipe.h" /> + <Unit filename="../src/g_game.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\g_game.h" /> - <Unit filename="..\src\hu_lib.c"> + <Unit filename="../src/g_game.h" /> + <Unit filename="../src/hu_lib.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\hu_lib.h" /> - <Unit filename="..\src\hu_stuff.c"> + <Unit filename="../src/hu_lib.h" /> + <Unit filename="../src/hu_stuff.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\hu_stuff.h" /> - <Unit filename="..\src\i_joystick.c"> + <Unit filename="../src/hu_stuff.h" /> + <Unit filename="../src/i_joystick.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\i_joystick.h" /> - <Unit filename="..\src\i_main.c"> + <Unit filename="../src/i_joystick.h" /> + <Unit filename="../src/i_main.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\i_oplmusic.c"> + <Unit filename="../src/i_oplmusic.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\i_pcsound.c"> + <Unit filename="../src/i_pcsound.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\i_scale.c"> + <Unit filename="../src/i_scale.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\i_scale.h" /> - <Unit filename="..\src\i_sdlmusic.c"> + <Unit filename="../src/i_scale.h" /> + <Unit filename="../src/i_sdlmusic.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\i_sdlsound.c"> + <Unit filename="../src/i_sdlsound.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\i_swap.h" /> - <Unit filename="..\src\i_system.c"> + <Unit filename="../src/i_swap.h" /> + <Unit filename="../src/i_system.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\i_system.h" /> - <Unit filename="..\src\i_timer.c"> + <Unit filename="../src/i_system.h" /> + <Unit filename="../src/i_timer.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\i_timer.h" /> - <Unit filename="..\src\i_video.c"> + <Unit filename="../src/i_timer.h" /> + <Unit filename="../src/i_video.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\i_video.h" /> - <Unit filename="..\src\info.c"> + <Unit filename="../src/i_video.h" /> + <Unit filename="../src/info.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\info.h" /> - <Unit filename="..\src\m_argv.c"> + <Unit filename="../src/info.h" /> + <Unit filename="../src/m_argv.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\m_argv.h" /> - <Unit filename="..\src\m_bbox.c"> + <Unit filename="../src/m_argv.h" /> + <Unit filename="../src/m_bbox.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\m_bbox.h" /> - <Unit filename="..\src\m_cheat.c"> + <Unit filename="../src/m_bbox.h" /> + <Unit filename="../src/m_cheat.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\m_cheat.h" /> - <Unit filename="..\src\m_config.c"> + <Unit filename="../src/m_cheat.h" /> + <Unit filename="../src/m_config.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\m_config.h" /> - <Unit filename="..\src\m_fixed.c"> + <Unit filename="../src/m_config.h" /> + <Unit filename="../src/m_fixed.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\m_fixed.h" /> - <Unit filename="..\src\m_menu.c"> + <Unit filename="../src/m_fixed.h" /> + <Unit filename="../src/m_menu.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\m_menu.h" /> - <Unit filename="..\src\m_misc.c"> + <Unit filename="../src/m_menu.h" /> + <Unit filename="../src/m_misc.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\m_misc.h" /> - <Unit filename="..\src\m_random.c"> + <Unit filename="../src/m_misc.h" /> + <Unit filename="../src/m_random.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\m_random.h" /> - <Unit filename="..\src\md5.c"> + <Unit filename="../src/m_random.h" /> + <Unit filename="../src/md5.h" /> + <Unit filename="../src/memio.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\md5.h" /> - <Unit filename="..\src\memio.c"> + <Unit filename="../src/memio.h" /> + <Unit filename="../src/midifile.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\memio.h" /> - <Unit filename="..\src\midifile.c"> + <Unit filename="../src/midifile.h" /> + <Unit filename="../src/mus2mid.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\midifile.h" /> - <Unit filename="..\src\mus2mid.c"> + <Unit filename="../src/mus2mid.h" /> + <Unit filename="../src/net_client.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\mus2mid.h" /> - <Unit filename="..\src\net_client.c"> + <Unit filename="../src/net_client.h" /> + <Unit filename="../src/net_common.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\net_client.h" /> - <Unit filename="..\src\net_common.c"> + <Unit filename="../src/net_common.h" /> + <Unit filename="../src/net_dedicated.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\net_common.h" /> - <Unit filename="..\src\net_dedicated.c"> + <Unit filename="../src/net_dedicated.h" /> + <Unit filename="../src/net_defs.h" /> + <Unit filename="../src/net_gui.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\net_dedicated.h" /> - <Unit filename="..\src\net_defs.h" /> - <Unit filename="..\src\net_gui.c"> + <Unit filename="../src/net_gui.h" /> + <Unit filename="../src/net_io.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\net_gui.h" /> - <Unit filename="..\src\net_io.c"> + <Unit filename="../src/net_io.h" /> + <Unit filename="../src/net_loop.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\net_io.h" /> - <Unit filename="..\src\net_loop.c"> + <Unit filename="../src/net_loop.h" /> + <Unit filename="../src/net_packet.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\net_loop.h" /> - <Unit filename="..\src\net_packet.c"> + <Unit filename="../src/net_packet.h" /> + <Unit filename="../src/net_query.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\net_packet.h" /> - <Unit filename="..\src\net_query.c"> + <Unit filename="../src/net_query.h" /> + <Unit filename="../src/net_sdl.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\net_query.h" /> - <Unit filename="..\src\net_sdl.c"> + <Unit filename="../src/net_sdl.h" /> + <Unit filename="../src/net_server.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\net_sdl.h" /> - <Unit filename="..\src\net_server.c"> + <Unit filename="../src/net_server.h" /> + <Unit filename="../src/net_structrw.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\net_server.h" /> - <Unit filename="..\src\net_structrw.c"> + <Unit filename="../src/net_structrw.h" /> + <Unit filename="../src/p_ceilng.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\net_structrw.h" /> - <Unit filename="..\src\p_ceilng.c"> + <Unit filename="../src/p_doors.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\p_doors.c"> + <Unit filename="../src/p_enemy.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\p_enemy.c"> + <Unit filename="../src/p_floor.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\p_floor.c"> + <Unit filename="../src/p_inter.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\p_inter.c"> + <Unit filename="../src/p_inter.h" /> + <Unit filename="../src/p_lights.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\p_inter.h" /> - <Unit filename="..\src\p_lights.c"> + <Unit filename="../src/p_local.h" /> + <Unit filename="../src/p_map.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\p_local.h" /> - <Unit filename="..\src\p_map.c"> + <Unit filename="../src/p_maputl.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\p_maputl.c"> + <Unit filename="../src/p_mobj.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\p_mobj.c"> + <Unit filename="../src/p_mobj.h" /> + <Unit filename="../src/p_plats.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\p_mobj.h" /> - <Unit filename="..\src\p_plats.c"> + <Unit filename="../src/p_pspr.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\p_pspr.c"> + <Unit filename="../src/p_pspr.h" /> + <Unit filename="../src/p_saveg.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\p_pspr.h" /> - <Unit filename="..\src\p_saveg.c"> + <Unit filename="../src/p_saveg.h" /> + <Unit filename="../src/p_setup.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\p_saveg.h" /> - <Unit filename="..\src\p_setup.c"> + <Unit filename="../src/p_setup.h" /> + <Unit filename="../src/p_sight.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\p_setup.h" /> - <Unit filename="..\src\p_sight.c"> + <Unit filename="../src/p_spec.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\p_spec.c"> + <Unit filename="../src/p_spec.h" /> + <Unit filename="../src/p_switch.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\p_spec.h" /> - <Unit filename="..\src\p_switch.c"> + <Unit filename="../src/p_telept.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\p_telept.c"> + <Unit filename="../src/p_tick.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\p_tick.c"> + <Unit filename="../src/p_tick.h" /> + <Unit filename="../src/p_user.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\p_tick.h" /> - <Unit filename="..\src\p_user.c"> + <Unit filename="../src/r_bsp.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\r_bsp.c"> + <Unit filename="../src/r_bsp.h" /> + <Unit filename="../src/r_data.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\r_bsp.h" /> - <Unit filename="..\src\r_data.c"> + <Unit filename="../src/r_data.h" /> + <Unit filename="../src/r_defs.h" /> + <Unit filename="../src/r_draw.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\r_data.h" /> - <Unit filename="..\src\r_defs.h" /> - <Unit filename="..\src\r_draw.c"> + <Unit filename="../src/r_draw.h" /> + <Unit filename="../src/r_local.h" /> + <Unit filename="../src/r_main.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\r_draw.h" /> - <Unit filename="..\src\r_local.h" /> - <Unit filename="..\src\r_main.c"> + <Unit filename="../src/r_main.h" /> + <Unit filename="../src/r_plane.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\r_main.h" /> - <Unit filename="..\src\r_plane.c"> + <Unit filename="../src/r_plane.h" /> + <Unit filename="../src/r_segs.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\r_plane.h" /> - <Unit filename="..\src\r_segs.c"> + <Unit filename="../src/r_segs.h" /> + <Unit filename="../src/r_sky.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\r_segs.h" /> - <Unit filename="..\src\r_sky.c"> + <Unit filename="../src/r_sky.h" /> + <Unit filename="../src/r_state.h" /> + <Unit filename="../src/r_things.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\r_sky.h" /> - <Unit filename="..\src\r_state.h" /> - <Unit filename="..\src\r_things.c"> + <Unit filename="../src/r_things.h" /> + <Unit filename="../src/s_sound.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\r_things.h" /> - <Unit filename="..\src\s_sound.c"> + <Unit filename="../src/s_sound.h" /> + <Unit filename="../src/sha1.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\s_sound.h" /> - <Unit filename="..\src\sounds.c"> + <Unit filename="../src/sha1.h" /> + <Unit filename="../src/sounds.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\sounds.h" /> - <Unit filename="..\src\st_lib.c"> + <Unit filename="../src/sounds.h" /> + <Unit filename="../src/st_lib.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\st_lib.h" /> - <Unit filename="..\src\st_stuff.c"> + <Unit filename="../src/st_lib.h" /> + <Unit filename="../src/st_stuff.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\st_stuff.h" /> - <Unit filename="..\src\tables.c"> + <Unit filename="../src/st_stuff.h" /> + <Unit filename="../src/tables.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\tables.h" /> - <Unit filename="..\src\v_video.c"> + <Unit filename="../src/tables.h" /> + <Unit filename="../src/v_video.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\v_video.h" /> - <Unit filename="..\src\w_checksum.c"> + <Unit filename="../src/v_video.h" /> + <Unit filename="../src/w_checksum.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\w_checksum.h" /> - <Unit filename="..\src\w_file.c"> + <Unit filename="../src/w_checksum.h" /> + <Unit filename="../src/w_file.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\w_file.h" /> - <Unit filename="..\src\w_file_stdc.c"> + <Unit filename="../src/w_file.h" /> + <Unit filename="../src/w_file_stdc.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\w_file_win32.c"> + <Unit filename="../src/w_file_win32.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\w_merge.c"> + <Unit filename="../src/w_merge.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\w_merge.h" /> - <Unit filename="..\src\w_wad.c"> + <Unit filename="../src/w_merge.h" /> + <Unit filename="../src/w_wad.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\w_wad.h" /> - <Unit filename="..\src\wi_stuff.c"> + <Unit filename="../src/w_wad.h" /> + <Unit filename="../src/wi_stuff.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\wi_stuff.h" /> - <Unit filename="..\src\z_zone.c"> + <Unit filename="../src/wi_stuff.h" /> + <Unit filename="../src/z_zone.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\z_zone.h" /> + <Unit filename="../src/z_zone.h" /> + <Unit filename="config.h" /> + <Unit filename="game-res.rc"> + <Option compilerVar="WINDRES" /> + </Unit> <Extensions> <code_completion /> <envvars /> diff --git a/codeblocks/setup-res.rc b/codeblocks/setup-res.rc index ca791096..18dd120e 100644 --- a/codeblocks/setup-res.rc +++ b/codeblocks/setup-res.rc @@ -1,7 +1,5 @@ 1 ICON "../data/setup.ico" -CREATEPROCESS_MANIFEST_RESOURCE_ID RT_MANIFEST "setup-manifest.xml" - 1 VERSIONINFO PRODUCTVERSION 1,7,0,0 FILEVERSION 1,7,0,0 diff --git a/codeblocks/textscreen.cbp b/codeblocks/textscreen.cbp index 8db957b1..f6951424 100644 --- a/codeblocks/textscreen.cbp +++ b/codeblocks/textscreen.cbp @@ -7,9 +7,9 @@ <Option compiler="gcc" /> <Build> <Target title="Debug"> - <Option output="..\lib\libtextscreen-dbg.a" prefix_auto="0" extension_auto="0" /> + <Option output="../lib/libtextscreen-dbg.a" prefix_auto="0" extension_auto="0" /> <Option working_dir="" /> - <Option object_output="..\obj\libtextscreen\debug" /> + <Option object_output="../obj/libtextscreen/debug" /> <Option type="2" /> <Option compiler="gcc" /> <Option createDefFile="1" /> @@ -19,9 +19,9 @@ </Compiler> </Target> <Target title="Release"> - <Option output="..\lib\libtextscreen.a" prefix_auto="0" extension_auto="0" /> + <Option output="../lib/libtextscreen.a" prefix_auto="0" extension_auto="0" /> <Option working_dir="" /> - <Option object_output="..\obj\libtextscreen\release" /> + <Option object_output="../obj/libtextscreen/release" /> <Option type="2" /> <Option compiler="gcc" /> <Option createDefFile="1" /> @@ -37,87 +37,96 @@ <Add alias="All" targets="Debug;Release;" /> </VirtualTargets> <Compiler> - <Add directory="..\src" /> + <Add directory="../src" /> </Compiler> <Linker> <Add option="-lmingw32 -lSDLmain -lSDL -mwindows" /> </Linker> - <Unit filename="..\textscreen\textscreen.h" /> - <Unit filename="..\textscreen\txt_button.c"> + <Unit filename="../textscreen/textscreen.h" /> + <Unit filename="../textscreen/txt_button.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\textscreen\txt_button.h" /> - <Unit filename="..\textscreen\txt_checkbox.c"> + <Unit filename="../textscreen/txt_button.h" /> + <Unit filename="../textscreen/txt_checkbox.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\textscreen\txt_checkbox.h" /> - <Unit filename="..\textscreen\txt_desktop.c"> + <Unit filename="../textscreen/txt_checkbox.h" /> + <Unit filename="../textscreen/txt_desktop.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\textscreen\txt_desktop.h" /> - <Unit filename="..\textscreen\txt_dropdown.c"> + <Unit filename="../textscreen/txt_desktop.h" /> + <Unit filename="../textscreen/txt_dropdown.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\textscreen\txt_dropdown.h" /> - <Unit filename="..\textscreen\txt_font.h" /> - <Unit filename="..\textscreen\txt_gui.c"> + <Unit filename="../textscreen/txt_dropdown.h" /> + <Unit filename="../textscreen/txt_fileselect.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\textscreen\txt_gui.h" /> - <Unit filename="..\textscreen\txt_inputbox.c"> + <Unit filename="../textscreen/txt_fileselect.h" /> + <Unit filename="../textscreen/txt_font.h" /> + <Unit filename="../textscreen/txt_gui.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\textscreen\txt_inputbox.h" /> - <Unit filename="..\textscreen\txt_io.c"> + <Unit filename="../textscreen/txt_gui.h" /> + <Unit filename="../textscreen/txt_inputbox.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\textscreen\txt_io.h" /> - <Unit filename="..\textscreen\txt_label.c"> + <Unit filename="../textscreen/txt_inputbox.h" /> + <Unit filename="../textscreen/txt_io.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\textscreen\txt_label.h" /> - <Unit filename="..\textscreen\txt_main.h" /> - <Unit filename="..\textscreen\txt_radiobutton.c"> + <Unit filename="../textscreen/txt_io.h" /> + <Unit filename="../textscreen/txt_label.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\textscreen\txt_radiobutton.h" /> - <Unit filename="..\textscreen\txt_scrollpane.c"> + <Unit filename="../textscreen/txt_label.h" /> + <Unit filename="../textscreen/txt_largefont.h" /> + <Unit filename="../textscreen/txt_main.h" /> + <Unit filename="../textscreen/txt_radiobutton.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\textscreen\txt_scrollpane.h" /> - <Unit filename="..\textscreen\txt_sdl.c"> + <Unit filename="../textscreen/txt_radiobutton.h" /> + <Unit filename="../textscreen/txt_scrollpane.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\textscreen\txt_sdl.h" /> - <Unit filename="..\textscreen\txt_separator.c"> + <Unit filename="../textscreen/txt_scrollpane.h" /> + <Unit filename="../textscreen/txt_sdl.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\textscreen\txt_separator.h" /> - <Unit filename="..\textscreen\txt_smallfont.h" /> - <Unit filename="..\textscreen\txt_spinctrl.c"> + <Unit filename="../textscreen/txt_sdl.h" /> + <Unit filename="../textscreen/txt_separator.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\textscreen\txt_spinctrl.h" /> - <Unit filename="..\textscreen\txt_strut.c"> + <Unit filename="../textscreen/txt_separator.h" /> + <Unit filename="../textscreen/txt_smallfont.h" /> + <Unit filename="../textscreen/txt_spinctrl.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\textscreen\txt_strut.h" /> - <Unit filename="..\textscreen\txt_table.c"> + <Unit filename="../textscreen/txt_spinctrl.h" /> + <Unit filename="../textscreen/txt_strut.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\textscreen\txt_table.h" /> - <Unit filename="..\textscreen\txt_widget.c"> + <Unit filename="../textscreen/txt_strut.h" /> + <Unit filename="../textscreen/txt_table.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\textscreen\txt_widget.h" /> - <Unit filename="..\textscreen\txt_window.c"> + <Unit filename="../textscreen/txt_table.h" /> + <Unit filename="../textscreen/txt_utf8.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\textscreen\txt_window.h" /> - <Unit filename="..\textscreen\txt_window_action.c"> + <Unit filename="../textscreen/txt_utf8.h" /> + <Unit filename="../textscreen/txt_widget.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\textscreen\txt_window_action.h" /> + <Unit filename="../textscreen/txt_widget.h" /> + <Unit filename="../textscreen/txt_window.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="../textscreen/txt_window.h" /> + <Unit filename="../textscreen/txt_window_action.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="../textscreen/txt_window_action.h" /> <Extensions> <code_completion /> <envvars /> |