diff options
author | Simon Howard | 2006-01-07 16:59:52 +0000 |
---|---|---|
committer | Simon Howard | 2006-01-07 16:59:52 +0000 |
commit | 66a3f0b62f127b8487992fdb01068b6103f80a1f (patch) | |
tree | 4783a9fddd39ad882463e7163dafc5663e41b991 | |
parent | aa1286383efc26ee3bd558f5e12c64299931bdb4 (diff) | |
download | chocolate-doom-66a3f0b62f127b8487992fdb01068b6103f80a1f.tar.gz chocolate-doom-66a3f0b62f127b8487992fdb01068b6103f80a1f.tar.bz2 chocolate-doom-66a3f0b62f127b8487992fdb01068b6103f80a1f.zip |
Update NEWS
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 258
-rw-r--r-- | NEWS | 6 |
1 files changed, 6 insertions, 0 deletions
@@ -1,5 +1,11 @@ Fixes for big endian machines (thanks locust) + Fix the "-skill 0" hack to play without any items (thanks to Janizdreg + for pointing out that this was nonfunctional) + Fix playing of sounds at odd sample rates (again). Sound effects at + any sample rate now play, but only sounds with valid headers. + This is the *real* way Vanilla Doom behaves. Thanks to myk for + pointing out the incorrect behavior. 0.1.2 (2005-10-29): |