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author | Simon Howard | 2011-10-17 19:27:27 +0000 |
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committer | Simon Howard | 2011-10-17 19:27:27 +0000 |
commit | 8b83bc21e75e7e0d7f21dd2e7830f416a17a3f3f (patch) | |
tree | d85c791185e01e3170dd225e2b55d2ddbc51491e | |
parent | 1a659baf2ac897122671d4b4fd1a7d70f46f3a01 (diff) | |
download | chocolate-doom-8b83bc21e75e7e0d7f21dd2e7830f416a17a3f3f.tar.gz chocolate-doom-8b83bc21e75e7e0d7f21dd2e7830f416a17a3f3f.tar.bz2 chocolate-doom-8b83bc21e75e7e0d7f21dd2e7830f416a17a3f3f.zip |
Fix Hexen multiplayer spy key rebinding.
Subversion-branch: /branches/v2-branch
Subversion-revision: 2437
-rw-r--r-- | src/hexen/g_game.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/hexen/g_game.c b/src/hexen/g_game.c index b1d9e6b1..0118cd6b 100644 --- a/src/hexen/g_game.c +++ b/src/hexen/g_game.c @@ -704,7 +704,7 @@ boolean G_Responder(event_t * ev) // Check for spy mode player cycle if (gamestate == GS_LEVEL && ev->type == ev_keydown - && ev->data1 == KEY_F12 && !deathmatch) + && ev->data1 == key_spy && !deathmatch) { // Cycle the display player do { |