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author | Simon Howard | 2013-10-06 14:44:49 +0000 |
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committer | Simon Howard | 2013-10-06 14:44:49 +0000 |
commit | 976ba58a655f3bba8da03e6f27710a56eb1d1272 (patch) | |
tree | e85bcd6504713eb28a9165d00539ed6a14efb673 | |
parent | ae9721409b26837779d56eb3812178112b3e10ab (diff) | |
download | chocolate-doom-976ba58a655f3bba8da03e6f27710a56eb1d1272.tar.gz chocolate-doom-976ba58a655f3bba8da03e6f27710a56eb1d1272.tar.bz2 chocolate-doom-976ba58a655f3bba8da03e6f27710a56eb1d1272.zip |
Fix RANGECHECK on V_DrawPatch() functions, so the game exits with an
error at appropriate times.
Subversion-branch: /branches/v2-branch
Subversion-revision: 2692
-rw-r--r-- | src/v_video.c | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/v_video.c b/src/v_video.c index 56207d64..0cf64926 100644 --- a/src/v_video.c +++ b/src/v_video.c @@ -44,6 +44,10 @@ #include "w_wad.h" #include "z_zone.h" +// TODO: There are separate RANGECHECK defines for different games, but this +// is common code. Fix this. +#define RANGECHECK + // Blending table used for fuzzpatch, etc. // Only used in Heretic/Hexen |