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authorSimon Howard2006-05-24 22:51:36 +0000
committerSimon Howard2006-05-24 22:51:36 +0000
commitbdd05b900149d799f2b2562f73432d125c86c3f7 (patch)
tree7d8b599a5e3ca3c84f9ca70a57449b3d7adba423
parent1f101a63a60428230549243931356a4c0ee5ca7d (diff)
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Remove debug hack used for testing startup delay.
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 525
-rw-r--r--src/i_video.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/i_video.c b/src/i_video.c
index 2e090c15..03be4740 100644
--- a/src/i_video.c
+++ b/src/i_video.c
@@ -1,7 +1,7 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: i_video.c 489 2006-05-20 16:24:58Z fraggle $
+// $Id: i_video.c 525 2006-05-24 22:51:36Z fraggle $
//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
@@ -175,7 +175,7 @@
//-----------------------------------------------------------------------------
static const char
-rcsid[] = "$Id: i_video.c 489 2006-05-20 16:24:58Z fraggle $";
+rcsid[] = "$Id: i_video.c 525 2006-05-24 22:51:36Z fraggle $";
#include <SDL.h>
#include <ctype.h>
@@ -1148,7 +1148,7 @@ void I_InitGraphics(void)
// setting the screen mode, so that the game doesn't start immediately
// with the player unable to see anything.
- if (fullscreen || true)
+ if (fullscreen)
{
SDL_Delay(startup_delay);
}