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authorSimon Howard2005-09-11 20:25:56 +0000
committerSimon Howard2005-09-11 20:25:56 +0000
commitc736059090d59a4eda2c15f924c1a4dfbdd9e61d (patch)
treed0899105d2d21d47a3e215b6cee7ec6cc3e7b17c
parentbfccd6699e16e5287b67621eec3fe7ed33add1d4 (diff)
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Second configuration file to allow chocolate doom-specific settings.
Adjust some existing command line logic (for graphics settings and novert) to adjust for this. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 98
-rw-r--r--src/d_main.c45
-rw-r--r--src/doomstat.h9
-rw-r--r--src/g_game.c12
-rw-r--r--src/i_video.c61
-rw-r--r--src/i_video.h8
-rw-r--r--src/m_misc.c189
6 files changed, 232 insertions, 92 deletions
diff --git a/src/d_main.c b/src/d_main.c
index 060b6c53..b6b17cff 100644
--- a/src/d_main.c
+++ b/src/d_main.c
@@ -1,7 +1,7 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: d_main.c 94 2005-09-08 22:05:17Z fraggle $
+// $Id: d_main.c 98 2005-09-11 20:25:56Z fraggle $
//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
@@ -22,6 +22,11 @@
// 02111-1307, USA.
//
// $Log$
+// Revision 1.14 2005/09/11 20:25:56 fraggle
+// Second configuration file to allow chocolate doom-specific settings.
+// Adjust some existing command line logic (for graphics settings and
+// novert) to adjust for this.
+//
// Revision 1.13 2005/09/08 22:05:17 fraggle
// Allow alt-tab away while running fullscreen
//
@@ -77,7 +82,7 @@
//-----------------------------------------------------------------------------
-static const char rcsid[] = "$Id: d_main.c 94 2005-09-08 22:05:17Z fraggle $";
+static const char rcsid[] = "$Id: d_main.c 98 2005-09-11 20:25:56Z fraggle $";
#define BGCOLOR 7
#define FGCOLOR 8
@@ -179,7 +184,6 @@ boolean advancedemo;
char wadfile[1024]; // primary wad file
char mapdir[1024]; // directory of development maps
-char basedefault[1024]; // default file
void D_CheckNetGame (void);
@@ -897,24 +901,6 @@ void PrintBanner(char *msg)
puts(msg);
}
-// Set the default location for the configuration file
-
-void SetBaseDefault(void)
-{
- char *homedir;
-
- homedir = getenv("HOME");
-
- if (homedir != NULL)
- {
- sprintf(basedefault, "%s/.doomrc", homedir);
- }
- else
- {
- strcpy(basedefault, "default.cfg");
- }
-}
-
//
// D_DoomMain
//
@@ -939,13 +925,6 @@ void D_DoomMain (void)
else if (M_CheckParm ("-deathmatch"))
deathmatch = 1;
- if (M_CheckParm("-novert"))
- novert = 1;
-
- // set the location for default.cfg
-
- SetBaseDefault();
-
// print banner
PrintBanner(PACKAGE_STRING);
@@ -953,6 +932,8 @@ void D_DoomMain (void)
if (devparm)
printf(D_DEVSTR);
+#if 0
+ // BROKEN: -cdrom option
if (M_CheckParm("-cdrom"))
{
printf(D_CDROM);
@@ -962,7 +943,8 @@ void D_DoomMain (void)
mkdir("c:\\doomdata",0);
#endif
strcpy (basedefault,"c:/doomdata/default.cfg");
- }
+ }
+#endif
// turbo option
if ( (p=M_CheckParm ("-turbo")) )
@@ -1130,6 +1112,11 @@ void D_DoomMain (void)
autostart = true;
}
+ if (M_CheckParm("-novert"))
+ novert = true;
+ else if (M_CheckParm("-nonovert"))
+ novert = false;
+
printf ("===========================================================================\n");
PrintBanner(gamedescription);
diff --git a/src/doomstat.h b/src/doomstat.h
index ad67857f..eb8ef8d4 100644
--- a/src/doomstat.h
+++ b/src/doomstat.h
@@ -1,7 +1,7 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: doomstat.h 69 2005-09-04 15:59:45Z fraggle $
+// $Id: doomstat.h 98 2005-09-11 20:25:56Z fraggle $
//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
@@ -86,7 +86,7 @@ extern int gameepisode;
extern int gamemap;
// vertical movement from mouse/joystick disabled
-extern boolean novert;
+extern int novert;
// Nightmare mode flag, single player.
extern boolean respawnmonsters;
@@ -295,6 +295,11 @@ extern int ticdup;
//-----------------------------------------------------------------------------
//
// $Log$
+// Revision 1.7 2005/09/11 20:25:56 fraggle
+// Second configuration file to allow chocolate doom-specific settings.
+// Adjust some existing command line logic (for graphics settings and
+// novert) to adjust for this.
+//
// Revision 1.6 2005/09/04 15:59:45 fraggle
// 'novert' command line option to disable vertical mouse movement
//
diff --git a/src/g_game.c b/src/g_game.c
index 044d8218..ebc75e97 100644
--- a/src/g_game.c
+++ b/src/g_game.c
@@ -1,7 +1,7 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: g_game.c 71 2005-09-04 18:44:23Z fraggle $
+// $Id: g_game.c 98 2005-09-11 20:25:56Z fraggle $
//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
@@ -22,6 +22,11 @@
// 02111-1307, USA.
//
// $Log$
+// Revision 1.9 2005/09/11 20:25:56 fraggle
+// Second configuration file to allow chocolate doom-specific settings.
+// Adjust some existing command line logic (for graphics settings and
+// novert) to adjust for this.
+//
// Revision 1.8 2005/09/04 18:44:23 fraggle
// shut up compiler warnings
//
@@ -56,7 +61,7 @@
static const char
-rcsid[] = "$Id: g_game.c 71 2005-09-04 18:44:23Z fraggle $";
+rcsid[] = "$Id: g_game.c 98 2005-09-11 20:25:56Z fraggle $";
#include <string.h>
#include <stdlib.h>
@@ -203,8 +208,9 @@ int joybspeed;
// fraggle: Disallow mouse and joystick movement to cause forward/backward
// motion. Specified with the '-novert' command line parameter.
+// This is an int to allow saving to config file
-boolean novert;
+int novert;
diff --git a/src/i_video.c b/src/i_video.c
index cd9397a3..155731b5 100644
--- a/src/i_video.c
+++ b/src/i_video.c
@@ -1,7 +1,7 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: i_video.c 94 2005-09-08 22:05:17Z fraggle $
+// $Id: i_video.c 98 2005-09-11 20:25:56Z fraggle $
//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
@@ -22,6 +22,11 @@
// 02111-1307, USA.
//
// $Log$
+// Revision 1.25 2005/09/11 20:25:56 fraggle
+// Second configuration file to allow chocolate doom-specific settings.
+// Adjust some existing command line logic (for graphics settings and
+// novert) to adjust for this.
+//
// Revision 1.24 2005/09/08 22:05:17 fraggle
// Allow alt-tab away while running fullscreen
//
@@ -110,7 +115,7 @@
//-----------------------------------------------------------------------------
static const char
-rcsid[] = "$Id: i_video.c 94 2005-09-08 22:05:17Z fraggle $";
+rcsid[] = "$Id: i_video.c 98 2005-09-11 20:25:56Z fraggle $";
#include <ctype.h>
#include <SDL.h>
@@ -145,15 +150,21 @@ static int windowwidth, windowheight;
static boolean native_surface;
-boolean fullscreen = true;
-boolean grabmouse = true;
+// Run in full screen mode? (int type for config code)
+int fullscreen = true;
+
+// Grab the mouse? (int type for config code)
+int grabmouse = true;
+
+// Flag indicating whether the screen is currently visible:
+// when the screen isnt visible, don't render the screen
boolean screenvisible;
// Blocky mode,
-// replace each 320x200 pixel with multiply*multiply pixels.
+// replace each 320x200 pixel with screenmultiply*screenmultiply pixels.
// According to Dave Taylor, it still is a bonehead thing
// to use ....
-static int multiply=1;
+int screenmultiply = 1;
// disk image data and background overwritten by the disk to be
// restored by EndRead
@@ -548,7 +559,7 @@ void I_FinishUpdate (void)
}
- if (multiply == 1 && !native_surface)
+ if (screenmultiply == 1 && !native_surface)
{
byte *bufp, *screenp;
int y;
@@ -572,7 +583,7 @@ void I_FinishUpdate (void)
// scales the screen size before blitting it
- if (multiply == 2)
+ if (screenmultiply == 2)
{
byte *bufp, *screenp, *screenp2;
int x, y;
@@ -680,14 +691,28 @@ void I_InitGraphics(void)
flags |= SDL_SWSURFACE | SDL_HWPALETTE | SDL_DOUBLEBUF;
- // mouse grabbing, defaults to on
+ // mouse grabbing
- grabmouse = !M_CheckParm("-nograbmouse");
+ if (M_CheckParm("-grabmouse"))
+ {
+ grabmouse = true;
+ }
+ else if (M_CheckParm("-nograbmouse"))
+ {
+ grabmouse = false;
+ }
// default to fullscreen mode, allow override with command line
// nofullscreen because we love prboom
- fullscreen = !M_CheckParm("-window") && !M_CheckParm("-nofullscreen");
+ if (M_CheckParm("-window") || M_CheckParm("-nofullscreen"))
+ {
+ fullscreen = false;
+ }
+ else if (M_CheckParm("-fullscreen"))
+ {
+ fullscreen = true;
+ }
if (fullscreen)
{
@@ -696,13 +721,17 @@ void I_InitGraphics(void)
// scale-by-2 mode
- if (M_CheckParm("-2"))
+ if (M_CheckParm("-1"))
+ {
+ screenmultiply = 1;
+ }
+ else if (M_CheckParm("-2"))
{
- multiply = 2;
+ screenmultiply = 2;
}
- windowwidth = SCREENWIDTH * multiply;
- windowheight = SCREENHEIGHT * multiply;
+ windowwidth = SCREENWIDTH * screenmultiply;
+ windowheight = SCREENHEIGHT * screenmultiply;
screen = SDL_SetVideoMode(windowwidth, windowheight, 8, flags);
@@ -718,7 +747,7 @@ void I_InitGraphics(void)
// Check if we have a native surface we can use
- native_surface = multiply == 1 && screen->pitch == SCREENWIDTH;
+ native_surface = screenmultiply == 1 && screen->pitch == SCREENWIDTH;
// If not, allocate a buffer and copy from that buffer to the
// screen when we do an update
diff --git a/src/i_video.h b/src/i_video.h
index d007cac1..a5d98569 100644
--- a/src/i_video.h
+++ b/src/i_video.h
@@ -1,7 +1,7 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: i_video.h 97 2005-09-11 16:39:29Z fraggle $
+// $Id: i_video.h 98 2005-09-11 20:25:56Z fraggle $
//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
@@ -58,6 +58,7 @@ void I_BeginRead (void);
void I_EndRead (void);
extern boolean screenvisible;
+extern int screenmultiply;
extern boolean fullscreen;
extern boolean grabmouse;
@@ -66,6 +67,11 @@ extern boolean grabmouse;
//-----------------------------------------------------------------------------
//
// $Log$
+// Revision 1.6 2005/09/11 20:25:56 fraggle
+// Second configuration file to allow chocolate doom-specific settings.
+// Adjust some existing command line logic (for graphics settings and
+// novert) to adjust for this.
+//
// Revision 1.5 2005/09/11 16:39:29 fraggle
// Fix declaration of I_Sleep (not I_Delay) and move to right header
//
diff --git a/src/m_misc.c b/src/m_misc.c
index 92ecc39e..7e0a4ce9 100644
--- a/src/m_misc.c
+++ b/src/m_misc.c
@@ -1,7 +1,7 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: m_misc.c 85 2005-09-07 21:40:11Z fraggle $
+// $Id: m_misc.c 98 2005-09-11 20:25:56Z fraggle $
//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
@@ -23,6 +23,11 @@
//
//
// $Log$
+// Revision 1.9 2005/09/11 20:25:56 fraggle
+// Second configuration file to allow chocolate doom-specific settings.
+// Adjust some existing command line logic (for graphics settings and
+// novert) to adjust for this.
+//
// Revision 1.8 2005/09/07 21:40:11 fraggle
// Remove non-ANSI C headers and functions
//
@@ -60,13 +65,24 @@
//-----------------------------------------------------------------------------
static const char
-rcsid[] = "$Id: m_misc.c 85 2005-09-07 21:40:11Z fraggle $";
+rcsid[] = "$Id: m_misc.c 98 2005-09-11 20:25:56Z fraggle $";
#include <stdio.h>
#include <stdlib.h>
#include <ctype.h>
+// for mkdir:
+
+#ifdef _WIN32
+#include <io.h>
+#else
+#include <sys/stat.h>
+#include <sys/types.h>
+#endif
+
+
+#include "config.h"
#include "doomdef.h"
#include "z_zone.h"
@@ -136,10 +152,6 @@ M_DrawText
//
// M_WriteFile
//
-#ifndef O_BINARY
-#define O_BINARY 0
-#endif
-
boolean M_WriteFile(char const *name, void *source, int length)
{
FILE *handle;
@@ -195,6 +207,9 @@ int M_ReadFile(char const *name, byte **buffer)
//
// DEFAULTS
//
+
+// locations of config files
+
int usemouse;
int usejoystick;
@@ -258,7 +273,14 @@ typedef struct
int untranslated;
} default_t;
-default_t defaults[] =
+typedef struct
+{
+ default_t *defaults;
+ int numdefaults;
+ char *filename;
+} default_collection_t;
+
+static default_t doom_defaults_list[] =
{
{"mouse_sensitivity",&mouseSensitivity, 5},
{"sfx_volume",&snd_SfxVolume, 8},
@@ -316,8 +338,25 @@ default_t defaults[] =
};
-int numdefaults;
-char* defaultfile;
+static default_collection_t doom_defaults =
+{
+ doom_defaults_list,
+ sizeof(doom_defaults_list) / sizeof(*doom_defaults_list),
+};
+
+static default_t extra_defaults_list[] =
+{
+ {"grabmouse", &grabmouse, true},
+ {"fullscreen", &fullscreen, true},
+ {"screenmultiply", &screenmultiply, 1},
+ {"novert", &novert, false},
+};
+
+static default_collection_t extra_defaults =
+{
+ extra_defaults_list,
+ sizeof(extra_defaults_list) / sizeof(*extra_defaults_list),
+};
static int scantokey[128] =
{
@@ -340,22 +379,20 @@ static int scantokey[128] =
};
-
-//
-// M_SaveDefaults
-//
-
-void M_SaveDefaults (void)
+static void SaveDefaultCollection(default_collection_t *collection)
{
- int i;
- int v;
- FILE* f;
+ default_t *defaults;
+ int i;
+ int v;
+ FILE *f;
- f = fopen (defaultfile, "w");
+ f = fopen (collection->filename, "w");
if (!f)
return; // can't write the file, but don't complain
+
+ defaults = collection->defaults;
- for (i=0 ; i<numdefaults ; i++)
+ for (i=0 ; i<collection->numdefaults ; i++)
{
if (defaults[i].defaultvalue > -0xfff
&& defaults[i].defaultvalue < 0xfff)
@@ -401,13 +438,9 @@ void M_SaveDefaults (void)
fclose (f);
}
-
-//
-// M_LoadDefaults
-//
-
-void M_LoadDefaults (void)
+static void LoadDefaultCollection(default_collection_t *collection)
{
+ default_t *defaults = collection->defaults;
int i;
int len;
FILE* f;
@@ -416,26 +449,18 @@ void M_LoadDefaults (void)
char* newstring = "";
int parm;
boolean isstring;
-
+
// set everything to base values
- numdefaults = sizeof(defaults)/sizeof(defaults[0]);
- for (i=0 ; i<numdefaults ; i++)
+
+ for (i=0 ; i<collection->numdefaults ; i++)
{
*((int *) defaults[i].location) = defaults[i].defaultvalue;
defaults[i].untranslated = 0;
}
- // check for a custom default file
- i = M_CheckParm ("-config");
- if (i && i<myargc-1)
- {
- defaultfile = myargv[i+1];
- printf (" default file: %s\n",defaultfile);
- }
- else
- defaultfile = basedefault;
-
+
// read the file in, overriding any set defaults
- f = fopen (defaultfile, "r");
+ f = fopen(collection->filename, "r");
+
if (f)
{
while (!feof(f))
@@ -456,7 +481,7 @@ void M_LoadDefaults (void)
sscanf(strparm+2, "%x", &parm);
else
sscanf(strparm, "%i", &parm);
- for (i=0 ; i<numdefaults ; i++)
+ for (i=0 ; i<collection->numdefaults ; i++)
if (!strcmp(def, defaults[i].name))
{
if (defaults[i].scantranslate)
@@ -481,6 +506,88 @@ void M_LoadDefaults (void)
}
}
+//
+// M_SaveDefaults
+//
+
+void M_SaveDefaults (void)
+{
+ SaveDefaultCollection(&doom_defaults);
+ SaveDefaultCollection(&extra_defaults);
+}
+
+
+//
+// M_LoadDefaults
+//
+
+void M_LoadDefaults (void)
+{
+ char *config_dir;
+ char *homedir;
+ int i;
+
+ homedir = getenv("HOME");
+
+ if (homedir != NULL)
+ {
+ // put all configuration in a config directory off the
+ // homedir
+
+ config_dir = malloc(strlen(homedir) + strlen(PACKAGE_TARNAME) + 5);
+
+ sprintf(config_dir, "%s/.%s/", homedir, PACKAGE_TARNAME);
+
+ // make the directory if it doesnt already exist
+#ifdef _WIN32
+ mkdir(config_dir);
+#else
+ mkdir(config_dir, 0755);
+#endif
+ }
+ else
+ {
+ config_dir = strdup("");
+ }
+
+ // check for a custom default file
+ i = M_CheckParm ("-config");
+
+ if (i && i<myargc-1)
+ {
+ doom_defaults.filename = myargv[i+1];
+ printf (" default file: %s\n",doom_defaults.filename);
+ }
+ else
+ {
+ doom_defaults.filename = malloc(strlen(config_dir) + 10);
+ sprintf(doom_defaults.filename, "%sdefault.cfg", config_dir);
+ }
+
+ printf("saving config in %s\n", doom_defaults.filename);
+
+ i = M_CheckParm("-extraconfig");
+
+ if (i && i<myargc-1)
+ {
+ extra_defaults.filename = myargv[i+1];
+ printf(" extra configuration file: %s\n",
+ extra_defaults.filename);
+ }
+ else
+ {
+ extra_defaults.filename
+ = malloc(strlen(config_dir) + strlen(PACKAGE_TARNAME) + 10);
+ sprintf(extra_defaults.filename, "%s%s.cfg",
+ config_dir, PACKAGE_TARNAME);
+ }
+
+ LoadDefaultCollection(&doom_defaults);
+ LoadDefaultCollection(&extra_defaults);
+
+ free(config_dir);
+}
+
//
// SCREEN SHOTS