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author | Russell Rice | 2007-03-07 23:52:33 +0000 |
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committer | Russell Rice | 2007-03-07 23:52:33 +0000 |
commit | cebecf16cc349650bf2a9b20f24b2eac6372e07b (patch) | |
tree | f565f4a1dd235d35e0e9f025a5e626677444fa32 | |
parent | e434c7c10278a47fc686024fae04d361a0282ab8 (diff) | |
download | chocolate-doom-cebecf16cc349650bf2a9b20f24b2eac6372e07b.tar.gz chocolate-doom-cebecf16cc349650bf2a9b20f24b2eac6372e07b.tar.bz2 chocolate-doom-cebecf16cc349650bf2a9b20f24b2eac6372e07b.zip |
Update project
Fix a warning
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 845
-rw-r--r-- | codeblocks/chocolate-doom.cbp | 14 | ||||
-rw-r--r-- | src/pcsound/pcsound_win32.c | 6 |
2 files changed, 18 insertions, 2 deletions
diff --git a/codeblocks/chocolate-doom.cbp b/codeblocks/chocolate-doom.cbp index 14daf01f..414970de 100644 --- a/codeblocks/chocolate-doom.cbp +++ b/codeblocks/chocolate-doom.cbp @@ -158,6 +158,10 @@ <Unit filename="..\src\i_main.c"> <Option compilerVar="CC" /> </Unit> + <Unit filename="..\src\i_pcsound.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\i_pcsound.h" /> <Unit filename="..\src\i_scale.c"> <Option compilerVar="CC" /> </Unit> @@ -336,6 +340,16 @@ <Unit filename="..\src\p_user.c"> <Option compilerVar="CC" /> </Unit> + <Unit filename="..\src\pcsound\pcsound.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\pcsound\pcsound.h" /> + <Unit filename="..\src\pcsound\pcsound_sdl.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\pcsound\pcsound_win32.c"> + <Option compilerVar="CC" /> + </Unit> <Unit filename="..\src\r_bsp.c"> <Option compilerVar="CC" /> </Unit> diff --git a/src/pcsound/pcsound_win32.c b/src/pcsound/pcsound_win32.c index 41b1e059..090c0bbd 100644 --- a/src/pcsound/pcsound_win32.c +++ b/src/pcsound/pcsound_win32.c @@ -34,7 +34,7 @@ static SDL_Thread *sound_thread_handle; static int sound_thread_running; static pcsound_callback_func callback; -static void SoundThread(void *unused) +static int SoundThread(void *unused) { int frequency; int duration; @@ -51,7 +51,9 @@ static void SoundThread(void *unused) { Sleep(duration); } - } + } + + return 0; } static int PCSound_Win32_Init(pcsound_callback_func callback_func) |