diff options
author | Simon Howard | 2009-06-05 16:58:48 +0000 |
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committer | Simon Howard | 2009-06-05 16:58:48 +0000 |
commit | e3e71290f86c785a29ec6b9eeb609c7625776255 (patch) | |
tree | 81f1836604fd90202bc68dd5ade35baf3e50696e | |
parent | b30d83c55a749994d95ebe4d7320db6db3bd43da (diff) | |
download | chocolate-doom-e3e71290f86c785a29ec6b9eeb609c7625776255.tar.gz chocolate-doom-e3e71290f86c785a29ec6b9eeb609c7625776255.tar.bz2 chocolate-doom-e3e71290f86c785a29ec6b9eeb609c7625776255.zip |
Add key binding variables for automap and weapon keys.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 1551
-rw-r--r-- | setup/configfile.c | 22 | ||||
-rw-r--r-- | setup/keyboard.c | 84 | ||||
-rw-r--r-- | setup/keyboard.h | 28 | ||||
-rw-r--r-- | src/am_map.c | 210 | ||||
-rw-r--r-- | src/g_game.c | 33 | ||||
-rw-r--r-- | src/m_config.c | 143 |
6 files changed, 414 insertions, 106 deletions
diff --git a/setup/configfile.c b/setup/configfile.c index 97e06744..5013e3ce 100644 --- a/setup/configfile.c +++ b/setup/configfile.c @@ -283,6 +283,7 @@ static default_t extra_defaults_list[] = {"mouseb_use", &mousebuse, DEFAULT_INT, 0, 0}, {"mouseb_backward", &mousebbackward, DEFAULT_INT, 0, 0}, {"use_libsamplerate", &use_libsamplerate, DEFAULT_INT, 0, 0}, + {"key_menu_activate", &key_menu_activate, DEFAULT_KEY, 0, 0}, {"key_menu_up", &key_menu_up, DEFAULT_KEY, 0, 0}, {"key_menu_down", &key_menu_down, DEFAULT_KEY, 0, 0}, @@ -305,6 +306,27 @@ static default_t extra_defaults_list[] = {"key_menu_gamma", &key_menu_gamma, DEFAULT_KEY, 0, 0}, {"key_menu_incscreen", &key_menu_incscreen, DEFAULT_KEY, 0, 0}, {"key_menu_decscreen", &key_menu_decscreen, DEFAULT_KEY, 0, 0}, + + {"key_map_toggle", &key_map_toggle, DEFAULT_KEY, 0, 0}, + {"key_map_north", &key_map_north, DEFAULT_KEY, 0, 0}, + {"key_map_south", &key_map_south, DEFAULT_KEY, 0, 0}, + {"key_map_east", &key_map_east, DEFAULT_KEY, 0, 0}, + {"key_map_west", &key_map_west, DEFAULT_KEY, 0, 0}, + {"key_map_zoomin", &key_map_zoomin, DEFAULT_KEY, 0, 0}, + {"key_map_zoomout", &key_map_zoomout, DEFAULT_KEY, 0, 0}, + {"key_map_maxzoom", &key_map_maxzoom, DEFAULT_KEY, 0, 0}, + {"key_map_follow", &key_map_follow, DEFAULT_KEY, 0, 0}, + {"key_map_grid", &key_map_grid, DEFAULT_KEY, 0, 0}, + {"key_map_mark", &key_map_mark, DEFAULT_KEY, 0, 0}, + {"key_map_clearmark", &key_map_clearmark, DEFAULT_KEY, 0, 0}, + {"key_weapon1", &key_weapon1, DEFAULT_KEY, 0, 0}, + {"key_weapon2", &key_weapon2, DEFAULT_KEY, 0, 0}, + {"key_weapon3", &key_weapon3, DEFAULT_KEY, 0, 0}, + {"key_weapon4", &key_weapon4, DEFAULT_KEY, 0, 0}, + {"key_weapon5", &key_weapon5, DEFAULT_KEY, 0, 0}, + {"key_weapon6", &key_weapon6, DEFAULT_KEY, 0, 0}, + {"key_weapon7", &key_weapon7, DEFAULT_KEY, 0, 0}, + {"key_weapon8", &key_weapon8, DEFAULT_KEY, 0, 0}, }; static default_collection_t extra_defaults = diff --git a/setup/keyboard.c b/setup/keyboard.c index c587f80e..27ade663 100644 --- a/setup/keyboard.c +++ b/setup/keyboard.c @@ -66,6 +66,28 @@ int key_menu_gamma = KEY_F11; int key_menu_incscreen = KEY_EQUALS; int key_menu_decscreen = KEY_MINUS; +int key_map_north = KEY_UPARROW; +int key_map_south = KEY_DOWNARROW; +int key_map_east = KEY_RIGHTARROW; +int key_map_west = KEY_LEFTARROW; +int key_map_zoomin = '='; +int key_map_zoomout = '-'; +int key_map_toggle = KEY_TAB; +int key_map_maxzoom = '0'; +int key_map_follow = 'f'; +int key_map_grid = 'g'; +int key_map_mark = 'm'; +int key_map_clearmark = 'c'; + +int key_weapon1 = '1'; +int key_weapon2 = '2'; +int key_weapon3 = '3'; +int key_weapon4 = '4'; +int key_weapon5 = '5'; +int key_weapon6 = '6'; +int key_weapon7 = '7'; +int key_weapon8 = '8'; + int vanilla_keyboard_mapping = 1; static int always_run = 0; @@ -74,7 +96,10 @@ static int always_run = 0; static int *controls[] = { &key_left, &key_right, &key_up, &key_down, &key_strafeleft, &key_straferight, &key_fire, - &key_use, &key_strafe, &key_speed, NULL }; + &key_use, &key_strafe, &key_speed, + &key_weapon1, &key_weapon2, &key_weapon3, + &key_weapon4, &key_weapon5, &key_weapon6, + &key_weapon7, &key_weapon8, NULL }; static int *menu_nav[] = { &key_menu_activate, &key_menu_up, &key_menu_down, &key_menu_left, &key_menu_right, &key_menu_back, @@ -86,6 +111,12 @@ static int *shortcuts[] = { &key_menu_help, &key_menu_save, &key_menu_load, &key_menu_qload, &key_menu_quit, &key_menu_gamma, &key_menu_incscreen, &key_menu_decscreen, NULL }; +static int *map_keys[] = { &key_map_north, &key_map_south, &key_map_east, + &key_map_west, &key_map_zoomin, &key_map_zoomout, + &key_map_toggle, &key_map_maxzoom, &key_map_follow, + &key_map_grid, &key_map_mark, &key_map_clearmark, + NULL }; + static void UpdateJoybSpeed(TXT_UNCAST_ARG(widget), TXT_UNCAST_ARG(var)) { if (always_run) @@ -156,6 +187,7 @@ static void KeySetCallback(TXT_UNCAST_ARG(widget), TXT_UNCAST_ARG(variable)) CheckKeyGroup(variable, controls); CheckKeyGroup(variable, menu_nav); CheckKeyGroup(variable, shortcuts); + CheckKeyGroup(variable, map_keys); } // Add a label and keyboard input to the specified table. @@ -171,18 +203,37 @@ static void AddKeyControl(txt_table_t *table, char *name, int *var) TXT_SignalConnect(key_input, "set", KeySetCallback, var); } -static void MenuKeysDialog(TXT_UNCAST_ARG(widget), TXT_UNCAST_ARG(unused)) +static void OtherKeysDialog(TXT_UNCAST_ARG(widget), TXT_UNCAST_ARG(unused)) { txt_window_t *window; txt_table_t *table; txt_scrollpane_t *scrollpane; - window = TXT_NewWindow("Menu keys"); + window = TXT_NewWindow("Other keys"); table = TXT_NewTable(2); TXT_SetColumnWidths(table, 25, 10); + TXT_AddWidgets(table, TXT_NewLabel(" - Weapons - "), + TXT_NewStrut(0, 0), + NULL); + + AddKeyControl(table, "Weapon 1", &key_weapon1); + AddKeyControl(table, "Weapon 2", &key_weapon2); + AddKeyControl(table, "Weapon 3", &key_weapon3); + AddKeyControl(table, "Weapon 4", &key_weapon4); + AddKeyControl(table, "Weapon 5", &key_weapon5); + AddKeyControl(table, "Weapon 6", &key_weapon6); + AddKeyControl(table, "Weapon 7", &key_weapon7); + AddKeyControl(table, "Weapon 8", &key_weapon8); + + TXT_AddWidgets(table, TXT_NewStrut(0, 1), + TXT_NewStrut(0, 1), + TXT_NewLabel(" - Menu navigation - "), + TXT_NewStrut(0, 0), + NULL); + AddKeyControl(table, "Activate menu", &key_menu_activate); AddKeyControl(table, "Move cursor up", &key_menu_up); AddKeyControl(table, "Move cursor down", &key_menu_down); @@ -193,6 +244,12 @@ static void MenuKeysDialog(TXT_UNCAST_ARG(widget), TXT_UNCAST_ARG(unused)) AddKeyControl(table, "Confirm action", &key_menu_confirm); AddKeyControl(table, "Cancel action", &key_menu_abort); + TXT_AddWidgets(table, TXT_NewStrut(0, 1), + TXT_NewStrut(0, 1), + TXT_NewLabel(" - Shortcut keys - "), + TXT_NewStrut(0, 0), + NULL); + AddKeyControl(table, "Help screen", &key_menu_help); AddKeyControl(table, "Save game", &key_menu_save); AddKeyControl(table, "Load game", &key_menu_load); @@ -208,6 +265,25 @@ static void MenuKeysDialog(TXT_UNCAST_ARG(widget), TXT_UNCAST_ARG(unused)) AddKeyControl(table, "Increase screen size", &key_menu_incscreen); AddKeyControl(table, "Decrease screen size", &key_menu_decscreen); + TXT_AddWidgets(table, TXT_NewStrut(0, 1), + TXT_NewStrut(0, 1), + TXT_NewLabel(" - Map - "), + TXT_NewStrut(0, 0), + NULL); + + AddKeyControl(table, "Toggle map", &key_map_toggle); + AddKeyControl(table, "Zoom in", &key_map_zoomin); + AddKeyControl(table, "Zoom out", &key_map_zoomout); + AddKeyControl(table, "Maximum zoom out", &key_map_maxzoom); + AddKeyControl(table, "Follow mode", &key_map_follow); + AddKeyControl(table, "Pan north", &key_map_north); + AddKeyControl(table, "Pan south", &key_map_south); + AddKeyControl(table, "Pan east", &key_map_east); + AddKeyControl(table, "Pan west", &key_map_west); + AddKeyControl(table, "Toggle grid", &key_map_grid); + AddKeyControl(table, "Mark location", &key_map_mark); + AddKeyControl(table, "Clear all marks", &key_map_clearmark); + scrollpane = TXT_NewScrollPane(0, 12, table); TXT_AddWidget(window, scrollpane); @@ -230,7 +306,7 @@ void ConfigKeyboard(void) TXT_NewSeparator("Action"), action_table = TXT_NewTable(4), - TXT_NewButton2("Menu keys...", MenuKeysDialog, NULL), + TXT_NewButton2("Other keys...", OtherKeysDialog, NULL), NULL); TXT_AddWidgets(window, diff --git a/setup/keyboard.h b/setup/keyboard.h index 19ce7147..29ff2a1a 100644 --- a/setup/keyboard.h +++ b/setup/keyboard.h @@ -35,6 +35,8 @@ extern int key_speed; extern int joybspeed; extern int vanilla_keyboard_mapping; +// Menu keys: + extern int key_menu_activate; extern int key_menu_up; extern int key_menu_down; @@ -60,6 +62,32 @@ extern int key_menu_gamma; extern int key_menu_incscreen; extern int key_menu_decscreen; +// Automap keys: + +extern int key_map_north; +extern int key_map_south; +extern int key_map_east; +extern int key_map_west; +extern int key_map_zoomin; +extern int key_map_zoomout; +extern int key_map_toggle; +extern int key_map_maxzoom; +extern int key_map_follow; +extern int key_map_grid; +extern int key_map_mark; +extern int key_map_clearmark; + +// Weapon keys: + +extern int key_weapon1; +extern int key_weapon2; +extern int key_weapon3; +extern int key_weapon4; +extern int key_weapon5; +extern int key_weapon6; +extern int key_weapon7; +extern int key_weapon8; + void ConfigKeyboard(void); #endif /* #ifndef SETUP_KEYBOARD_H */ diff --git a/src/am_map.c b/src/am_map.c index 5fbe748a..9a81d62c 100644 --- a/src/am_map.c +++ b/src/am_map.c @@ -90,19 +90,18 @@ // drawing stuff #define FB 0 -#define AM_PANDOWNKEY KEY_DOWNARROW -#define AM_PANUPKEY KEY_UPARROW -#define AM_PANRIGHTKEY KEY_RIGHTARROW -#define AM_PANLEFTKEY KEY_LEFTARROW -#define AM_ZOOMINKEY '=' -#define AM_ZOOMOUTKEY '-' -#define AM_STARTKEY KEY_TAB -#define AM_ENDKEY KEY_TAB -#define AM_GOBIGKEY '0' -#define AM_FOLLOWKEY 'f' -#define AM_GRIDKEY 'g' -#define AM_MARKKEY 'm' -#define AM_CLEARMARKKEY 'c' +int key_map_north = KEY_UPARROW; +int key_map_south = KEY_DOWNARROW; +int key_map_east = KEY_RIGHTARROW; +int key_map_west = KEY_LEFTARROW; +int key_map_zoomin = '='; +int key_map_zoomout = '-'; +int key_map_toggle = KEY_TAB; +int key_map_maxzoom = '0'; +int key_map_follow = 'f'; +int key_map_grid = 'g'; +int key_map_mark = 'm'; +int key_map_clearmark = 'c'; #define AM_NUMMARKPOINTS 10 @@ -632,121 +631,136 @@ AM_Responder static int cheatstate=0; static int bigstate=0; static char buffer[20]; + int key; rc = false; if (!automapactive) { - if (ev->type == ev_keydown && ev->data1 == AM_STARTKEY) + if (ev->type == ev_keydown && ev->data1 == key_map_toggle) { AM_Start (); viewactive = false; rc = true; } } - else if (ev->type == ev_keydown) { - rc = true; - switch(ev->data1) - { - case AM_PANRIGHTKEY: // pan right - if (!followplayer) m_paninc.x = FTOM(F_PANINC); - else rc = false; - break; - case AM_PANLEFTKEY: // pan left - if (!followplayer) m_paninc.x = -FTOM(F_PANINC); - else rc = false; - break; - case AM_PANUPKEY: // pan up - if (!followplayer) m_paninc.y = FTOM(F_PANINC); - else rc = false; - break; - case AM_PANDOWNKEY: // pan down - if (!followplayer) m_paninc.y = -FTOM(F_PANINC); - else rc = false; - break; - case AM_ZOOMOUTKEY: // zoom out - mtof_zoommul = M_ZOOMOUT; - ftom_zoommul = M_ZOOMIN; - break; - case AM_ZOOMINKEY: // zoom in - mtof_zoommul = M_ZOOMIN; - ftom_zoommul = M_ZOOMOUT; - break; - case AM_ENDKEY: - bigstate = 0; - viewactive = true; - AM_Stop (); - break; - case AM_GOBIGKEY: - bigstate = !bigstate; - if (bigstate) - { - AM_saveScaleAndLoc(); - AM_minOutWindowScale(); - } - else AM_restoreScaleAndLoc(); - break; - case AM_FOLLOWKEY: - followplayer = !followplayer; - f_oldloc.x = INT_MAX; + key = ev->data1; + + if (key == key_map_east) // pan right + { + if (!followplayer) m_paninc.x = FTOM(F_PANINC); + else rc = false; + } + else if (key == key_map_west) // pan left + { + if (!followplayer) m_paninc.x = -FTOM(F_PANINC); + else rc = false; + } + else if (key == key_map_north) // pan up + { + if (!followplayer) m_paninc.y = FTOM(F_PANINC); + else rc = false; + } + else if (key == key_map_south) // pan down + { + if (!followplayer) m_paninc.y = -FTOM(F_PANINC); + else rc = false; + } + else if (key == key_map_zoomout) // zoom out + { + mtof_zoommul = M_ZOOMOUT; + ftom_zoommul = M_ZOOMIN; + } + else if (key == key_map_zoomin) // zoom in + { + mtof_zoommul = M_ZOOMIN; + ftom_zoommul = M_ZOOMOUT; + } + else if (key == key_map_toggle) + { + bigstate = 0; + viewactive = true; + AM_Stop (); + } + else if (key == key_map_maxzoom) + { + bigstate = !bigstate; + if (bigstate) + { + AM_saveScaleAndLoc(); + AM_minOutWindowScale(); + } + else AM_restoreScaleAndLoc(); + } + else if (key == key_map_follow) + { + followplayer = !followplayer; + f_oldloc.x = INT_MAX; if (followplayer) plr->message = DEH_String(AMSTR_FOLLOWON); else plr->message = DEH_String(AMSTR_FOLLOWOFF); - break; - case AM_GRIDKEY: - grid = !grid; + } + else if (key == key_map_grid) + { + grid = !grid; if (grid) plr->message = DEH_String(AMSTR_GRIDON); else plr->message = DEH_String(AMSTR_GRIDOFF); - break; - case AM_MARKKEY: - sprintf(buffer, "%s %d", DEH_String(AMSTR_MARKEDSPOT), markpointnum); - plr->message = buffer; - AM_addMark(); - break; - case AM_CLEARMARKKEY: - AM_clearMarks(); - plr->message = DEH_String(AMSTR_MARKSCLEARED); - break; - default: - cheatstate=0; - rc = false; - } + } + else if (key == key_map_mark) + { + sprintf(buffer, "%s %d", DEH_String(AMSTR_MARKEDSPOT), markpointnum); + plr->message = buffer; + AM_addMark(); + } + else if (key == key_map_clearmark) + { + AM_clearMarks(); + plr->message = DEH_String(AMSTR_MARKSCLEARED); + } + else + { + cheatstate=0; + rc = false; + } + if (!deathmatch && cht_CheckCheat(&cheat_amap, ev->data2)) { rc = false; cheating = (cheating+1) % 3; } } - else if (ev->type == ev_keyup) { - rc = false; - switch (ev->data1) - { - case AM_PANRIGHTKEY: - if (!followplayer) m_paninc.x = 0; - break; - case AM_PANLEFTKEY: - if (!followplayer) m_paninc.x = 0; - break; - case AM_PANUPKEY: - if (!followplayer) m_paninc.y = 0; - break; - case AM_PANDOWNKEY: - if (!followplayer) m_paninc.y = 0; - break; - case AM_ZOOMOUTKEY: - case AM_ZOOMINKEY: - mtof_zoommul = FRACUNIT; - ftom_zoommul = FRACUNIT; - break; - } + rc = false; + key = ev->data1; + + if (key == key_map_east) + { + if (!followplayer) m_paninc.x = 0; + } + else if (key == key_map_west) + { + if (!followplayer) m_paninc.x = 0; + } + else if (key == key_map_north) + { + if (!followplayer) m_paninc.y = 0; + } + else if (key == key_map_south) + { + if (!followplayer) m_paninc.y = 0; + } + else if (key == key_map_zoomout || key == key_map_zoomin) + { + mtof_zoommul = FRACUNIT; + ftom_zoommul = FRACUNIT; + } } return rc; diff --git a/src/g_game.c b/src/g_game.c index 44e77a74..cd070884 100644 --- a/src/g_game.c +++ b/src/g_game.c @@ -173,6 +173,15 @@ int key_fire = KEY_RCTRL; int key_use = ' '; int key_strafe = KEY_RALT; int key_speed = KEY_RSHIFT; + +int key_weapon1 = '1'; +int key_weapon2 = '2'; +int key_weapon3 = '3'; +int key_weapon4 = '4'; +int key_weapon5 = '5'; +int key_weapon6 = '6'; +int key_weapon7 = '7'; +int key_weapon8 = '8'; int mousebfire = 0; int mousebstrafe = 1; @@ -211,6 +220,17 @@ fixed_t forwardmove[2] = {0x19, 0x32}; fixed_t sidemove[2] = {0x18, 0x28}; fixed_t angleturn[3] = {640, 1280, 320}; // + slow turn +static int *weapon_keys[] = { + &key_weapon1, + &key_weapon2, + &key_weapon3, + &key_weapon4, + &key_weapon5, + &key_weapon6, + &key_weapon7, + &key_weapon8 +}; + #define SLOWTURNTICS 6 #define NUMKEYS 256 @@ -501,13 +521,18 @@ void G_BuildTiccmd (ticcmd_t* cmd) } // chainsaw overrides - for (i=0 ; i<NUMWEAPONS-1 ; i++) - if (gamekeydown['1'+i]) - { + + for (i=0; i<arrlen(weapon_keys); ++i) + { + int key = *weapon_keys[i]; + + if (gamekeydown[key]) + { cmd->buttons |= BT_CHANGE; cmd->buttons |= i<<BT_WEAPONSHIFT; break; - } + } + } // mouse if (mousebuttons[mousebforward]) diff --git a/src/m_config.c b/src/m_config.c index 251588a1..cca4bec1 100644 --- a/src/m_config.c +++ b/src/m_config.c @@ -99,6 +99,8 @@ extern int key_menu_forward; extern int key_menu_confirm; extern int key_menu_abort; +// Keyboard shortcuts: + extern int key_menu_help; extern int key_menu_save; extern int key_menu_load; @@ -114,6 +116,28 @@ extern int key_menu_gamma; extern int key_menu_incscreen; extern int key_menu_decscreen; +extern int key_map_north; +extern int key_map_south; +extern int key_map_east; +extern int key_map_west; +extern int key_map_zoomin; +extern int key_map_zoomout; +extern int key_map_toggle; +extern int key_map_maxzoom; +extern int key_map_follow; +extern int key_map_grid; +extern int key_map_mark; +extern int key_map_clearmark; + +extern int key_weapon1; +extern int key_weapon2; +extern int key_weapon3; +extern int key_weapon4; +extern int key_weapon5; +extern int key_weapon6; +extern int key_weapon7; +extern int key_weapon8; + extern int mousebfire; extern int mousebstrafe; extern int mousebforward; @@ -870,6 +894,125 @@ static default_t extra_defaults_list[] = CONFIG_VARIABLE_KEY(key_menu_decscreen, key_menu_decscreen), + //! + // Key to toggle the map view. + // + + CONFIG_VARIABLE_KEY(key_map_toggle, key_map_toggle), + + //! + // Key to pan north when in the map view. + // + + CONFIG_VARIABLE_KEY(key_map_north, key_map_north), + + //! + // Key to pan south when in the map view. + // + + CONFIG_VARIABLE_KEY(key_map_south, key_map_south), + + //! + // Key to pan east when in the map view. + // + + CONFIG_VARIABLE_KEY(key_map_east, key_map_east), + + //! + // Key to pan west when in the map view. + // + + CONFIG_VARIABLE_KEY(key_map_west, key_map_west), + + //! + // Key to zoom in when in the map view. + // + + CONFIG_VARIABLE_KEY(key_map_zoomin, key_map_zoomin), + + //! + // Key to zoom out when in the map view. + // + + CONFIG_VARIABLE_KEY(key_map_zoomout, key_map_zoomout), + + //! + // Key to zoom out the maximum amount when in the map view. + // + + CONFIG_VARIABLE_KEY(key_map_maxzoom, key_map_maxzoom), + + //! + // Key to toggle follow mode when in the map view. + // + + CONFIG_VARIABLE_KEY(key_map_follow, key_map_follow), + + //! + // Key to toggle the grid display when in the map view. + // + + CONFIG_VARIABLE_KEY(key_map_grid, key_map_grid), + + //! + // Key to set a mark when in the map view. + // + + CONFIG_VARIABLE_KEY(key_map_mark, key_map_mark), + + //! + // Key to clear all marks when in the map view. + // + + CONFIG_VARIABLE_KEY(key_map_clearmark, key_map_clearmark), + + //! + // Key to select weapon 1. + // + + CONFIG_VARIABLE_KEY(key_weapon1, key_weapon1), + + //! + // Key to select weapon 2. + // + + CONFIG_VARIABLE_KEY(key_weapon2, key_weapon2), + + //! + // Key to select weapon 3. + // + + CONFIG_VARIABLE_KEY(key_weapon3, key_weapon3), + + //! + // Key to select weapon 4. + // + + CONFIG_VARIABLE_KEY(key_weapon4, key_weapon4), + + //! + // Key to select weapon 5. + // + + CONFIG_VARIABLE_KEY(key_weapon5, key_weapon5), + + //! + // Key to select weapon 6. + // + + CONFIG_VARIABLE_KEY(key_weapon6, key_weapon6), + + //! + // Key to select weapon 7. + // + + CONFIG_VARIABLE_KEY(key_weapon7, key_weapon7), + + //! + // Key to select weapon 8. + // + + CONFIG_VARIABLE_KEY(key_weapon8, key_weapon8), }; static default_collection_t extra_defaults = |