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authorSimon Howard2006-12-05 21:10:22 +0000
committerSimon Howard2006-12-05 21:10:22 +0000
commite6b5dcbc72fd8c3333c089ba39b75db95373c036 (patch)
tree324d035624ee32840766022c725dac5a37914a1f
parent15dda77c39a358bb4ef458d0ab7cf4ee592f27e0 (diff)
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Update TODO list: remove some things which are now complete and add some
new ideas. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 767
-rw-r--r--TODO10
1 files changed, 6 insertions, 4 deletions
diff --git a/TODO b/TODO
index da3f8fc1..021d83c8 100644
--- a/TODO
+++ b/TODO
@@ -1,16 +1,18 @@
To do:
-* Setup utility
-* Netcode:
- - Drone mode (for -left/-right and observers)
+* Aspect ratio correction - stretch 320x200 to 320x240, 640x480, etc.
+* Automatic WAD installer - download and run TCs from a list automatically
+ (automating the current "instructions on wiki" system)
+* On Windows, search the Final Doom/Doom Collector's Edition install
+ dirs for IWADs.
* Demo hashes for regression testing of this and other ports.
* Improve multiplayer startup:
- Select an IWAD automatically from the server's game type rather than
all players having to specify -iwad.
- Send list of WADs to load instead of all clients having to specify -file.
- Same applies to dehacked patches and wad merging parameters.
-* Video capture mode?
* Portability improvements:
- Use size-specific types (eg. int32_t instead of int)
- Don't make structure packing assumptions when loading levels.
+* Video capture mode?