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author | Simon Howard | 2006-12-05 21:10:22 +0000 |
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committer | Simon Howard | 2006-12-05 21:10:22 +0000 |
commit | e6b5dcbc72fd8c3333c089ba39b75db95373c036 (patch) | |
tree | 324d035624ee32840766022c725dac5a37914a1f | |
parent | 15dda77c39a358bb4ef458d0ab7cf4ee592f27e0 (diff) | |
download | chocolate-doom-e6b5dcbc72fd8c3333c089ba39b75db95373c036.tar.gz chocolate-doom-e6b5dcbc72fd8c3333c089ba39b75db95373c036.tar.bz2 chocolate-doom-e6b5dcbc72fd8c3333c089ba39b75db95373c036.zip |
Update TODO list: remove some things which are now complete and add some
new ideas.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 767
-rw-r--r-- | TODO | 10 |
1 files changed, 6 insertions, 4 deletions
@@ -1,16 +1,18 @@ To do: -* Setup utility -* Netcode: - - Drone mode (for -left/-right and observers) +* Aspect ratio correction - stretch 320x200 to 320x240, 640x480, etc. +* Automatic WAD installer - download and run TCs from a list automatically + (automating the current "instructions on wiki" system) +* On Windows, search the Final Doom/Doom Collector's Edition install + dirs for IWADs. * Demo hashes for regression testing of this and other ports. * Improve multiplayer startup: - Select an IWAD automatically from the server's game type rather than all players having to specify -iwad. - Send list of WADs to load instead of all clients having to specify -file. - Same applies to dehacked patches and wad merging parameters. -* Video capture mode? * Portability improvements: - Use size-specific types (eg. int32_t instead of int) - Don't make structure packing assumptions when loading levels. +* Video capture mode? |